dxgi: Release target output when releasing swapchain.
It should never happen because applications are required to call SetFullscreenState() to exit fullscreen mode before releasing the swapchain. Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -78,6 +78,11 @@ static ULONG STDMETHODCALLTYPE dxgi_swapchain_Release(IDXGISwapChain *iface)
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if (!refcount)
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if (!refcount)
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{
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{
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IWineDXGIDevice *device = swapchain->device;
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IWineDXGIDevice *device = swapchain->device;
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if (swapchain->target)
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{
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WARN("Releasing fullscreen swapchain.\n");
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IDXGIOutput_Release(swapchain->target);
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}
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if (swapchain->factory)
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if (swapchain->factory)
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IDXGIFactory_Release(swapchain->factory);
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IDXGIFactory_Release(swapchain->factory);
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wined3d_mutex_lock();
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wined3d_mutex_lock();
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