ddraw/tests: Fis some ok() lines in alpha_test().
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@ -739,28 +739,28 @@ static void alpha_test(IDirect3DDevice7 *device)
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green = (color & 0x0000ff00) >> 8;
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blue = (color & 0x000000ff);
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ok(red >= 0xbe && red <= 0xc0 && green >= 0x39 && green <= 0x41 && blue == 0x00,
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"SRCALPHA on frame buffer returned color %08x, expected 0x00bf4000\n", color);
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"SRCALPHA on frame buffer returned color 0x%08x, expected 0x00bf4000\n", color);
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color = getPixelColor(device, 160, 120);
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red = (color & 0x00ff0000) >> 16;
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green = (color & 0x0000ff00) >> 8;
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blue = (color & 0x000000ff);
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ok(red == 0x00 && green == 0x00 && blue >= 0xfe && blue <= 0xff ,
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"DSTALPHA on frame buffer returned color %08x, expected 0x00ff0000\n", color);
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"DSTALPHA on frame buffer returned color 0x%08x, expected 0x000000ff\n", color);
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color = getPixelColor(device, 480, 360);
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red = (color & 0x00ff0000) >> 16;
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green = (color & 0x0000ff00) >> 8;
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blue = (color & 0x000000ff);
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ok(red >= 0xbe && red <= 0xc0 && green >= 0x39 && green <= 0x41 && blue == 0x00,
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"SRCALPHA on texture returned color %08x, expected bar\n", color);
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"SRCALPHA on texture returned color 0x%08x, expected 0x00bf4000\n", color);
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color = getPixelColor(device, 480, 120);
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red = (color & 0x00ff0000) >> 16;
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green = (color & 0x0000ff00) >> 8;
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blue = (color & 0x000000ff);
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ok(red >= 0x7e && red <= 0x81 && green == 0x00 && blue >= 0x7e && blue <= 0x81,
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"DSTALPHA on texture returned color %08x, expected foo\n", color);
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"DSTALPHA on texture returned color 0x%08x, expected 0x00800080\n", color);
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out:
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if(offscreen) IDirectDrawSurface7_Release(offscreen);
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