server: Don't report LOAD_DLL debug event for exe module.
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9d6d3b3b3c
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a0eb2ed413
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@ -1241,6 +1241,7 @@ static void test_SuspendFlag(void)
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static void test_DebuggingFlag(void)
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{
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char buffer[MAX_PATH];
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void *processbase = NULL;
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PROCESS_INFORMATION info;
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STARTUPINFOA startup, us;
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DEBUG_EVENT de;
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@ -1261,7 +1262,15 @@ static void test_DebuggingFlag(void)
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{
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ok(WaitForDebugEvent(&de, INFINITE), "reading debug event\n");
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ContinueDebugEvent(de.dwProcessId, de.dwThreadId, DBG_CONTINUE);
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if (!dbg)
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{
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ok(de.dwDebugEventCode == CREATE_PROCESS_DEBUG_EVENT,
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"first event: %d\n", de.dwDebugEventCode);
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processbase = de.u.CreateProcessInfo.lpBaseOfImage;
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}
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if (de.dwDebugEventCode != EXCEPTION_DEBUG_EVENT) dbg++;
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ok(de.dwDebugEventCode != LOAD_DLL_DEBUG_EVENT ||
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de.u.LoadDll.lpBaseOfDll != processbase, "got LOAD_DLL for main module\n");
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} while (de.dwDebugEventCode != EXIT_PROCESS_DEBUG_EVENT);
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ok(dbg, "I have seen a debug event\n");
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@ -514,7 +514,7 @@ void generate_startup_debug_events( struct process *process, client_ptr_t entry
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/* generate dll events (in loading order, i.e. reverse list order) */
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ptr = list_tail( &process->dlls );
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while (ptr)
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while (ptr != list_head( &process->dlls ))
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{
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struct process_dll *dll = LIST_ENTRY( ptr, struct process_dll, entry );
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generate_debug_event( first_thread, LOAD_DLL_DEBUG_EVENT, dll );
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