d3d9/tests: Fix timeouts on Win9x/WinMe.
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@ -2388,7 +2388,7 @@ static void test_wndproc(void)
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HANDLE thread;
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LONG_PTR proc;
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ULONG ref;
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DWORD res;
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DWORD res, tid;
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if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
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{
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@ -2409,7 +2409,7 @@ static void test_wndproc(void)
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WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION, 0, 0, 640, 480, 0, 0, 0, 0);
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device_window = CreateWindowA("d3d9_test_wndproc_wc", "d3d9_test",
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WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION, 0, 0, 640, 480, 0, 0, 0, 0);
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thread = CreateThread(NULL, 0, wndproc_thread, &thread_params, 0, NULL);
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thread = CreateThread(NULL, 0, wndproc_thread, &thread_params, 0, &tid);
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ok(!!thread, "Failed to create thread, last error %#x.\n", GetLastError());
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res = WaitForSingleObject(thread_params.window_created, INFINITE);
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@ -2519,7 +2519,7 @@ static void test_wndproc_windowed(void)
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HANDLE thread;
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LONG_PTR proc;
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ULONG ref;
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DWORD res;
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DWORD res, tid;
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if (!(d3d9 = pDirect3DCreate9(D3D_SDK_VERSION)))
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{
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@ -2540,7 +2540,7 @@ static void test_wndproc_windowed(void)
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WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION, 0, 0, 640, 480, 0, 0, 0, 0);
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device_window = CreateWindowA("d3d9_test_wndproc_wc", "d3d9_test",
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WS_MAXIMIZE | WS_VISIBLE | WS_CAPTION, 0, 0, 640, 480, 0, 0, 0, 0);
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thread = CreateThread(NULL, 0, wndproc_thread, &thread_params, 0, NULL);
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thread = CreateThread(NULL, 0, wndproc_thread, &thread_params, 0, &tid);
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ok(!!thread, "Failed to create thread, last error %#x.\n", GetLastError());
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res = WaitForSingleObject(thread_params.window_created, INFINITE);
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