server: Use pipe_end state in FSCTL_PIPE_DISCONNECT implementation.

Signed-off-by: Jacek Caban <jacek@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Jacek Caban 2018-08-17 17:40:55 +02:00 committed by Alexandre Julliard
parent 290320a8fe
commit a03d0a8eae
1 changed files with 9 additions and 14 deletions

View File

@ -1011,31 +1011,26 @@ static int pipe_server_ioctl( struct fd *fd, ioctl_code_t code, struct async *as
return 1;
case FSCTL_PIPE_DISCONNECT:
switch(server->state)
switch(server->pipe_end.state)
{
case ps_connected_server:
assert( server->pipe_end.connection );
case FILE_PIPE_CONNECTED_STATE:
/* dump the client connection - all data is lost */
assert( server->pipe_end.connection );
release_object( server->pipe_end.connection->pipe );
server->pipe_end.connection->pipe = NULL;
pipe_end_disconnect( &server->pipe_end, STATUS_PIPE_DISCONNECTED );
set_server_state( server, ps_wait_connect );
break;
case ps_wait_disconnect:
assert( !server->pipe_end.connection );
pipe_end_disconnect( &server->pipe_end, STATUS_PIPE_DISCONNECTED );
set_server_state( server, ps_wait_connect );
case FILE_PIPE_CLOSING_STATE:
break;
case ps_idle_server:
case ps_wait_open:
case FILE_PIPE_LISTENING_STATE:
set_error( STATUS_PIPE_LISTENING );
return 0;
case ps_wait_connect:
case FILE_PIPE_DISCONNECTED_STATE:
set_error( STATUS_PIPE_DISCONNECTED );
return 0;
}
pipe_end_disconnect( &server->pipe_end, STATUS_PIPE_DISCONNECTED );
set_server_state( server, ps_wait_connect );
return 1;
default: