d3d8: Track WINED3D_RS_POINTSIZE_MIN and WINED3D_RS_ZENABLE in the primary stateblock.

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2019-11-16 17:26:31 -06:00 committed by Alexandre Julliard
parent c7073bec0c
commit 9fb7c84b15
1 changed files with 6 additions and 0 deletions

View File

@ -922,6 +922,9 @@ static HRESULT WINAPI d3d8_device_Reset(IDirect3DDevice8 *iface,
implicit_swapchain = wined3d_swapchain_get_parent(device->implicit_swapchain);
implicit_swapchain->swap_interval
= wined3dswapinterval_from_d3d(present_parameters->FullScreen_PresentationInterval);
wined3d_stateblock_set_render_state(device->state, WINED3D_RS_POINTSIZE_MIN, 0);
wined3d_stateblock_set_render_state(device->state, WINED3D_RS_ZENABLE,
!!swapchain_desc.enable_auto_depth_stencil);
wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_POINTSIZE_MIN, 0);
wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_ZENABLE,
!!swapchain_desc.enable_auto_depth_stencil);
@ -3710,6 +3713,9 @@ HRESULT device_init(struct d3d8_device *device, struct d3d8 *parent, struct wine
wined3d_swapchain_incref(wined3d_swapchain);
IDirect3DSwapChain8_Release(&d3d_swapchain->IDirect3DSwapChain8_iface);
wined3d_stateblock_set_render_state(device->state, WINED3D_RS_ZENABLE,
!!swapchain_desc.enable_auto_depth_stencil);
wined3d_stateblock_set_render_state(device->state, WINED3D_RS_POINTSIZE_MIN, 0);
wined3d_device_set_render_state(device->wined3d_device,
WINED3D_RS_ZENABLE, !!swapchain_desc.enable_auto_depth_stencil);
wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_POINTSIZE_MIN, 0);