d3d10core: Implement d3d10_device_RSGetViewports().

This commit is contained in:
Henri Verbeet 2012-09-17 21:48:50 +02:00 committed by Alexandre Julliard
parent 69a63024ef
commit 9fb039bb01
1 changed files with 25 additions and 1 deletions

View File

@ -582,7 +582,31 @@ static void STDMETHODCALLTYPE d3d10_device_RSGetState(ID3D10Device *iface, ID3D1
static void STDMETHODCALLTYPE d3d10_device_RSGetViewports(ID3D10Device *iface,
UINT *viewport_count, D3D10_VIEWPORT *viewports)
{
FIXME("iface %p, viewport_count %p, viewports %p stub!\n", iface, viewport_count, viewports);
struct d3d10_device *device = impl_from_ID3D10Device(iface);
struct wined3d_viewport wined3d_vp;
TRACE("iface %p, viewport_count %p, viewports %p.\n", iface, viewport_count, viewports);
if (!viewports)
{
*viewport_count = 1;
return;
}
if (!*viewport_count)
return;
wined3d_device_get_viewport(device->wined3d_device, &wined3d_vp);
viewports[0].TopLeftX = wined3d_vp.x;
viewports[0].TopLeftY = wined3d_vp.y;
viewports[0].Width = wined3d_vp.width;
viewports[0].Height = wined3d_vp.height;
viewports[0].MinDepth = wined3d_vp.min_z;
viewports[0].MaxDepth = wined3d_vp.max_z;
if (*viewport_count > 1)
memset(&viewports[1], 0, (*viewport_count - 1) * sizeof(*viewports));
}
static void STDMETHODCALLTYPE d3d10_device_RSGetScissorRects(ID3D10Device *iface, UINT *rect_count, D3D10_RECT *rects)