From 9f8a73ab960335a4d2c4e0d29a379ebbff6e5053 Mon Sep 17 00:00:00 2001 From: Marcus Meissner Date: Sun, 1 Nov 2009 16:05:19 +0100 Subject: [PATCH] wined3d: Check for NULL before context_release (Coverity). --- dlls/wined3d/surface.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 8c143ec79de..221f16e7162 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -4983,7 +4983,7 @@ static HRESULT WINAPI IWineD3DSurfaceImpl_LoadLocation(IWineD3DSurface *iface, D mem = HeapAlloc(GetProcessHeap(), 0, outpitch * height); if(!mem) { ERR("Out of memory %d, %d!\n", outpitch, height); - context_release(context); + if (context) context_release(context); return WINED3DERR_OUTOFVIDEOMEMORY; } d3dfmt_convert_surface(This->resource.allocatedMemory, mem, pitch, width, height, outpitch, convert, This);