Assorted spelling fixes.
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@ -1234,7 +1234,7 @@ HRESULT WINAPI IDirect3DDevice8Impl_SetRenderTarget(LPDIRECT3DDEVICE8 iface, I
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numerous null pointer checks */
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if (pNewZStencil == NULL) pNewZStencil = (IDirect3DSurface8*)This->stencilBufferTarget;
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/* If we are trying to set what we already have, dont bother */
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/* If we are trying to set what we already have, don't bother */
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if ((IDirect3DSurface8Impl*) pRenderTarget == This->renderTarget && (IDirect3DSurface8Impl*) pNewZStencil == This->stencilBufferTarget) {
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TRACE("Trying to do a NOP SetRenderTarget operation\n");
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} else {
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@ -2756,7 +2756,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_Stop(PIDSDRIVERBUFFER iface)
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* so we need to somehow signal to our DirectSound implementation
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* that it should completely recreate this HW buffer...
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* this unexpected error code should do the trick... */
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/* FIXME: ...unless we are doing full duplex, then its not nice to close the device */
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/* FIXME: ...unless we are doing full duplex, then it's not nice to close the device */
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if (WOutDev[This->drv->wDevID].ossdev->open_count == 1)
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return DSERR_BUFFERLOST;
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@ -163,7 +163,7 @@
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<para>
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Both Midi in and Midi out are provided. The type of MIDI devices
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supported is external MIDI port (requires an MIDI capable device -
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supported is external MIDI port (requires a MIDI capable device -
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keyboard...) and OPL/2 synthesis (the OPL/2 patches for all
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instruments are in midiPatch.c).
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</para>
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@ -610,7 +610,7 @@
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<para>
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The implementation can be found in dlls/winmm/mciseq/mcimidi.c. Except
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from the Record command, should be close to completion (except for non
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for the Record command, should be close to completion (except for non
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blocking commands, as many MCI drivers).
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</para>
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@ -758,8 +758,8 @@
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<itemizedlist>
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<listitem>
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<para>
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it seems that some program check what's installed in registry
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against value returned by drivers. Wine is currently broken
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it seems that some programs check what's installed in registry
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against the value returned by drivers. Wine is currently broken
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regarding this point.
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</para>
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</listitem>
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@ -72,7 +72,7 @@ int APIENTRY WinMain(HINSTANCE hInstance,
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SetPriorityClass(hProcess, HIGH_PRIORITY_CLASS);
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CloseHandle(hProcess);
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/* Now lets get the SE_DEBUG_NAME priviledge
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/* Now let's get the SE_DEBUG_NAME privilege
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* so that we can debug processes
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*/
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