wined3d: Recognize the SM4 deriv_rtx opcode.
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@ -57,6 +57,7 @@ enum wined3d_sm4_opcode
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WINED3D_SM4_OP_BREAK = 0x02,
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WINED3D_SM4_OP_BREAKC = 0x03,
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WINED3D_SM4_OP_CUT = 0x09,
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WINED3D_SM4_OP_DERIV_RTX = 0x0b,
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WINED3D_SM4_OP_DIV = 0x0e,
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WINED3D_SM4_OP_DP3 = 0x10,
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WINED3D_SM4_OP_DP4 = 0x11,
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@ -138,6 +139,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] =
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{WINED3D_SM4_OP_BREAK, WINED3DSIH_BREAK, 0, 0},
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{WINED3D_SM4_OP_BREAKC, WINED3DSIH_BREAKP, 0, 1},
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{WINED3D_SM4_OP_CUT, WINED3DSIH_CUT, 0, 0},
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{WINED3D_SM4_OP_DERIV_RTX, WINED3DSIH_DSX, 1, 1},
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{WINED3D_SM4_OP_DIV, WINED3DSIH_DIV, 1, 2},
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{WINED3D_SM4_OP_DP3, WINED3DSIH_DP3, 1, 2},
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{WINED3D_SM4_OP_DP4, WINED3DSIH_DP4, 1, 2},
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