From 9eb5361d5aaa63ffef637e7cc405d7a030b32fac Mon Sep 17 00:00:00 2001 From: Aaryaman Vasishta Date: Mon, 24 Aug 2015 19:28:38 +0530 Subject: [PATCH] d3drm: Add stubs for IDirect3DRMTexture methods. --- dlls/d3drm/texture.c | 312 ++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 307 insertions(+), 5 deletions(-) diff --git a/dlls/d3drm/texture.c b/dlls/d3drm/texture.c index a00b5da546f..46d968a7ed2 100644 --- a/dlls/d3drm/texture.c +++ b/dlls/d3drm/texture.c @@ -31,12 +31,18 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3drm); struct d3drm_texture { + IDirect3DRMTexture IDirect3DRMTexture_iface; IDirect3DRMTexture2 IDirect3DRMTexture2_iface; IDirect3DRMTexture3 IDirect3DRMTexture3_iface; LONG ref; DWORD app_data; }; +static inline struct d3drm_texture *impl_from_IDirect3DRMTexture(IDirect3DRMTexture *iface) +{ + return CONTAINING_RECORD(iface, struct d3drm_texture, IDirect3DRMTexture_iface); +} + static inline struct d3drm_texture *impl_from_IDirect3DRMTexture2(IDirect3DRMTexture2 *iface) { return CONTAINING_RECORD(iface, struct d3drm_texture, IDirect3DRMTexture2_iface); @@ -47,6 +53,302 @@ static inline struct d3drm_texture *impl_from_IDirect3DRMTexture3(IDirect3DRMTex return CONTAINING_RECORD(iface, struct d3drm_texture, IDirect3DRMTexture3_iface); } +static HRESULT WINAPI d3drm_texture1_QueryInterface(IDirect3DRMTexture *iface, REFIID riid, void **out) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out); + + return IDirect3DRMTexture3_QueryInterface(&texture->IDirect3DRMTexture3_iface, riid, out); +} + +static ULONG WINAPI d3drm_texture1_AddRef(IDirect3DRMTexture *iface) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p.\n", iface); + + return IDirect3DRMTexture3_AddRef(&texture->IDirect3DRMTexture3_iface); +} + +static ULONG WINAPI d3drm_texture1_Release(IDirect3DRMTexture *iface) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p.\n", iface); + + return IDirect3DRMTexture3_Release(&texture->IDirect3DRMTexture3_iface); +} + +static HRESULT WINAPI d3drm_texture1_Clone(IDirect3DRMTexture *iface, + IUnknown *outer, REFIID iid, void **out) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p, outer %p, iid %s, out %p.\n", iface, outer, debugstr_guid(iid), out); + + return IDirect3DRMTexture3_Clone(&texture->IDirect3DRMTexture3_iface, outer, iid, out); +} + +static HRESULT WINAPI d3drm_texture1_AddDestroyCallback(IDirect3DRMTexture *iface, + D3DRMOBJECTCALLBACK cb, void *ctx) +{ + FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx); + + return E_NOTIMPL; +} + +static HRESULT WINAPI d3drm_texture1_DeleteDestroyCallback(IDirect3DRMTexture *iface, + D3DRMOBJECTCALLBACK cb, void *ctx) +{ + FIXME("iface %p, cb %p, ctx %p stub!\n", iface, cb, ctx); + + return E_NOTIMPL; +} + +static HRESULT WINAPI d3drm_texture1_SetAppData(IDirect3DRMTexture *iface, DWORD data) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p, data %#x.\n", iface, data); + + return IDirect3DRMTexture3_SetAppData(&texture->IDirect3DRMTexture3_iface, data); +} + +static DWORD WINAPI d3drm_texture1_GetAppData(IDirect3DRMTexture *iface) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p.\n", iface); + + return IDirect3DRMTexture3_GetAppData(&texture->IDirect3DRMTexture3_iface); +} + +static HRESULT WINAPI d3drm_texture1_SetName(IDirect3DRMTexture *iface, const char *name) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p, name %s.\n", iface, debugstr_a(name)); + + return IDirect3DRMTexture3_SetName(&texture->IDirect3DRMTexture3_iface, name); +} + +static HRESULT WINAPI d3drm_texture1_GetName(IDirect3DRMTexture *iface, DWORD *size, char *name) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p, size %p, name %p.\n", iface, size, name); + + return IDirect3DRMTexture3_GetName(&texture->IDirect3DRMTexture3_iface, size, name); +} + +static HRESULT WINAPI d3drm_texture1_GetClassName(IDirect3DRMTexture *iface, DWORD *size, char *name) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p, size %p, name %p.\n", iface, size, name); + + return IDirect3DRMTexture3_GetClassName(&texture->IDirect3DRMTexture3_iface, size, name); +} + +static HRESULT WINAPI d3drm_texture1_InitFromFile(IDirect3DRMTexture *iface, const char *filename) +{ + FIXME("iface %p, filename %s stub!\n", iface, debugstr_a(filename)); + + return E_NOTIMPL; +} + +static HRESULT WINAPI d3drm_texture1_InitFromSurface(IDirect3DRMTexture *iface, + IDirectDrawSurface *surface) +{ + FIXME("iface %p, surface %p stub!\n", iface, surface); + + return E_NOTIMPL; +} + +static HRESULT WINAPI d3drm_texture1_InitFromResource(IDirect3DRMTexture *iface, HRSRC resource) +{ + FIXME("iface %p, resource %p stub!\n", iface, resource); + + return E_NOTIMPL; +} + +static HRESULT WINAPI d3drm_texture1_Changed(IDirect3DRMTexture *iface, BOOL pixels, BOOL palette) +{ + FIXME("iface %p, pixels %#x, palette %#x stub!\n", iface, pixels, palette); + + return E_NOTIMPL; +} + +static HRESULT WINAPI d3drm_texture1_SetColors(IDirect3DRMTexture *iface, DWORD max_colors) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p, max_colors %u.\n", iface, max_colors); + + return IDirect3DRMTexture3_SetColors(&texture->IDirect3DRMTexture3_iface, max_colors); +} + +static HRESULT WINAPI d3drm_texture1_SetShades(IDirect3DRMTexture *iface, DWORD max_shades) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p, max_shades %u.\n", iface, max_shades); + + return IDirect3DRMTexture3_SetShades(&texture->IDirect3DRMTexture3_iface, max_shades); +} + +static HRESULT WINAPI d3drm_texture1_SetDecalSize(IDirect3DRMTexture *iface, D3DVALUE width, D3DVALUE height) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p, width %.8e, height %.8e stub!\n", iface, width, height); + + return IDirect3DRMTexture3_SetDecalSize(&texture->IDirect3DRMTexture3_iface, width, height); +} + +static HRESULT WINAPI d3drm_texture1_SetDecalOrigin(IDirect3DRMTexture *iface, LONG x, LONG y) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p, x %d, y %d.\n", iface, x, y); + + return IDirect3DRMTexture3_SetDecalOrigin(&texture->IDirect3DRMTexture3_iface, x, y); +} + +static HRESULT WINAPI d3drm_texture1_SetDecalScale(IDirect3DRMTexture *iface, DWORD scale) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p, scale %u.\n", iface, scale); + + return IDirect3DRMTexture3_SetDecalScale(&texture->IDirect3DRMTexture3_iface, scale); +} + +static HRESULT WINAPI d3drm_texture1_SetDecalTransparency(IDirect3DRMTexture *iface, BOOL transparency) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p, transparency %#x.\n", iface, transparency); + + return IDirect3DRMTexture3_SetDecalTransparency(&texture->IDirect3DRMTexture3_iface, transparency); +} + +static HRESULT WINAPI d3drm_texture1_SetDecalTransparentColor(IDirect3DRMTexture *iface, D3DCOLOR color) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p, color 0x%08x.\n", iface, color); + + return IDirect3DRMTexture3_SetDecalTransparentColor(&texture->IDirect3DRMTexture3_iface, color); +} + +static HRESULT WINAPI d3drm_texture1_GetDecalSize(IDirect3DRMTexture *iface, D3DVALUE *width, D3DVALUE *height) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p, width %p, height %p.\n", iface, width, height); + + return IDirect3DRMTexture3_GetDecalSize(&texture->IDirect3DRMTexture3_iface, width, height); +} + +static HRESULT WINAPI d3drm_texture1_GetDecalOrigin(IDirect3DRMTexture *iface, LONG *x, LONG *y) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p, x %p, y %p.\n", iface, x, y); + + return IDirect3DRMTexture3_GetDecalOrigin(&texture->IDirect3DRMTexture3_iface, x, y); +} + +static D3DRMIMAGE * WINAPI d3drm_texture1_GetImage(IDirect3DRMTexture *iface) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p.\n", iface); + + return IDirect3DRMTexture3_GetImage(&texture->IDirect3DRMTexture3_iface); +} + +static DWORD WINAPI d3drm_texture1_GetShades(IDirect3DRMTexture *iface) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p.\n", iface); + + return IDirect3DRMTexture3_GetShades(&texture->IDirect3DRMTexture3_iface); +} + +static DWORD WINAPI d3drm_texture1_GetColors(IDirect3DRMTexture *iface) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p.\n", iface); + + return IDirect3DRMTexture3_GetColors(&texture->IDirect3DRMTexture3_iface); +} + +static DWORD WINAPI d3drm_texture1_GetDecalScale(IDirect3DRMTexture *iface) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p.\n", iface); + + return IDirect3DRMTexture3_GetDecalScale(&texture->IDirect3DRMTexture3_iface); +} + +static BOOL WINAPI d3drm_texture1_GetDecalTransparency(IDirect3DRMTexture *iface) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p.\n", iface); + + return IDirect3DRMTexture3_GetDecalTransparency(&texture->IDirect3DRMTexture3_iface); +} + +static D3DCOLOR WINAPI d3drm_texture1_GetDecalTransparentColor(IDirect3DRMTexture *iface) +{ + struct d3drm_texture *texture = impl_from_IDirect3DRMTexture(iface); + + TRACE("iface %p.\n", iface); + + return IDirect3DRMTexture3_GetDecalTransparentColor(&texture->IDirect3DRMTexture3_iface); +} + +static const struct IDirect3DRMTextureVtbl d3drm_texture1_vtbl = +{ + d3drm_texture1_QueryInterface, + d3drm_texture1_AddRef, + d3drm_texture1_Release, + d3drm_texture1_Clone, + d3drm_texture1_AddDestroyCallback, + d3drm_texture1_DeleteDestroyCallback, + d3drm_texture1_SetAppData, + d3drm_texture1_GetAppData, + d3drm_texture1_SetName, + d3drm_texture1_GetName, + d3drm_texture1_GetClassName, + d3drm_texture1_InitFromFile, + d3drm_texture1_InitFromSurface, + d3drm_texture1_InitFromResource, + d3drm_texture1_Changed, + d3drm_texture1_SetColors, + d3drm_texture1_SetShades, + d3drm_texture1_SetDecalSize, + d3drm_texture1_SetDecalOrigin, + d3drm_texture1_SetDecalScale, + d3drm_texture1_SetDecalTransparency, + d3drm_texture1_SetDecalTransparentColor, + d3drm_texture1_GetDecalSize, + d3drm_texture1_GetDecalOrigin, + d3drm_texture1_GetImage, + d3drm_texture1_GetShades, + d3drm_texture1_GetColors, + d3drm_texture1_GetDecalScale, + d3drm_texture1_GetDecalTransparency, + d3drm_texture1_GetDecalTransparentColor, +}; + static HRESULT WINAPI d3drm_texture2_QueryInterface(IDirect3DRMTexture2 *iface, REFIID riid, void **out) { struct d3drm_texture *texture = impl_from_IDirect3DRMTexture2(iface); @@ -734,20 +1036,20 @@ static const struct IDirect3DRMTexture3Vtbl d3drm_texture3_vtbl = HRESULT Direct3DRMTexture_create(REFIID riid, IUnknown **out) { struct d3drm_texture *object; + HRESULT hr; TRACE("riid %s, out %p.\n", debugstr_guid(riid), out); if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) return E_OUTOFMEMORY; + object->IDirect3DRMTexture_iface.lpVtbl = &d3drm_texture1_vtbl; object->IDirect3DRMTexture2_iface.lpVtbl = &d3drm_texture2_vtbl; object->IDirect3DRMTexture3_iface.lpVtbl = &d3drm_texture3_vtbl; object->ref = 1; - if (IsEqualGUID(riid, &IID_IDirect3DRMTexture3)) - *out = (IUnknown *)&object->IDirect3DRMTexture3_iface; - else - *out = (IUnknown *)&object->IDirect3DRMTexture2_iface; + hr = IDirect3DRMTexture3_QueryInterface(&object->IDirect3DRMTexture3_iface, riid, (void **)out); + IDirect3DRMTexture3_Release(&object->IDirect3DRMTexture3_iface); - return S_OK; + return hr; }