From 9e2ac906146c748082889e1324feb10006ed23b9 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Wed, 9 Nov 2016 12:35:21 +0100 Subject: [PATCH] d3d11/tests: Initialize buffer data in test_copy_subresource_region(). MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit This test fails randomly on Windows 10 with AMD GPU. Signed-off-by: Józef Kucia Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/d3d11/tests/d3d11.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index 54df386d3d4..38a3d6505c6 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -7157,7 +7157,8 @@ static void test_copy_subresource_region(void) ID3D11DeviceContext_PSSetSamplers(context, 0, 1, &sampler_state); ID3D11DeviceContext_PSSetShader(context, ps, NULL, 0); - dst_buffer = create_buffer(device, D3D11_BIND_CONSTANT_BUFFER, sizeof(float_colors), NULL); + memset(float_colors, 0, sizeof(float_colors)); + dst_buffer = create_buffer(device, D3D11_BIND_CONSTANT_BUFFER, sizeof(float_colors), float_colors); ID3D11DeviceContext_PSSetConstantBuffers(context, 0, 1, &dst_buffer); src_buffer = create_buffer(device, 0, 256 * sizeof(*float_colors), NULL);