diff --git a/dlls/d3d11/d3d11_main.c b/dlls/d3d11/d3d11_main.c index 6af801de909..ec8236fa5b6 100644 --- a/dlls/d3d11/d3d11_main.c +++ b/dlls/d3d11/d3d11_main.c @@ -30,7 +30,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d11); static const char *debug_d3d_driver_type(D3D_DRIVER_TYPE driver_type) { - switch(driver_type) + switch (driver_type) { #define D3D11_TO_STR(x) case x: return #x D3D11_TO_STR(D3D_DRIVER_TYPE_UNKNOWN); @@ -46,11 +46,11 @@ static const char *debug_d3d_driver_type(D3D_DRIVER_TYPE driver_type) } HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter *adapter, D3D_DRIVER_TYPE driver_type, HMODULE swrast, UINT flags, - const D3D_FEATURE_LEVEL *feature_levels, UINT levels, UINT sdk_version, - ID3D11Device **device, D3D_FEATURE_LEVEL *feature_level, ID3D11DeviceContext **context) + const D3D_FEATURE_LEVEL *feature_levels, UINT levels, UINT sdk_version, ID3D11Device **device, + D3D_FEATURE_LEVEL *feature_level, ID3D11DeviceContext **context) { - FIXME("stub: adapter %p, driver_type %s, swrast %p, flags %#x, feature_levels %p, levels %#x, sdk_version %u, " - "device %p, feature_level %p, context %p\n", adapter, debug_d3d_driver_type(driver_type), swrast, - flags, feature_levels, levels, sdk_version, device, feature_level, context); + FIXME("adapter %p, driver_type %s, swrast %p, flags %#x, feature_levels %p, levels %#x, sdk_version %u, " + "device %p, feature_level %p, context %p stub!\n", adapter, debug_d3d_driver_type(driver_type), swrast, + flags, feature_levels, levels, sdk_version, device, feature_level, context); return E_OUTOFMEMORY; }