diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index ed4987ea2e9..4ff7d45f433 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -1056,6 +1056,7 @@ static BOOL init_test_context_(unsigned int line, struct d3d11_test_context *con struct device_desc device_desc; D3D11_VIEWPORT vp; HRESULT hr; + RECT rect; memset(context, 0, sizeof(*context)); @@ -1066,8 +1067,10 @@ static BOOL init_test_context_(unsigned int line, struct d3d11_test_context *con skip_(__FILE__, line)("Failed to create device.\n"); return FALSE; } + SetRect(&rect, 0, 0, 640, 480); + AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW | WS_VISIBLE, FALSE); context->window = CreateWindowA("static", "d3d11_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, - 0, 0, 640, 480, NULL, NULL, NULL, NULL); + 0, 0, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, NULL, NULL); context->swapchain = create_swapchain(context->device, context->window, NULL); hr = IDXGISwapChain_GetBuffer(context->swapchain, 0, &IID_ID3D11Texture2D, (void **)&context->backbuffer); ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to get backbuffer, hr %#x.\n", hr); @@ -7695,6 +7698,7 @@ static void test_swapchain_flip(void) DWORD color; HWND window; HRESULT hr; + RECT rect; static const D3D11_INPUT_ELEMENT_DESC layout_desc[] = { @@ -7774,8 +7778,10 @@ static void test_swapchain_flip(void) skip("Failed to create device, skipping tests.\n"); return; } + SetRect(&rect, 0, 0, 640, 480); + AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW | WS_VISIBLE, FALSE); window = CreateWindowA("static", "d3d11_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, - 0, 0, 640, 480, NULL, NULL, NULL, NULL); + 0, 0, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, NULL, NULL); desc.buffer_count = 3; desc.swap_effect = DXGI_SWAP_EFFECT_SEQUENTIAL; desc.windowed = TRUE;