From 9d82c27440578d4cc4932e1af09cac48432386b3 Mon Sep 17 00:00:00 2001 From: Alexandre Julliard Date: Thu, 3 Mar 2022 09:35:00 +0100 Subject: [PATCH] include: Change to void the return type for ID3D12GraphicsCommandList::ClearState(). From a vkd3d patch by Conor McCarthy. Signed-off-by: Alexandre Julliard --- include/d3d12.idl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/include/d3d12.idl b/include/d3d12.idl index 4958385915e..082a436c9ec 100644 --- a/include/d3d12.idl +++ b/include/d3d12.idl @@ -2062,7 +2062,7 @@ interface ID3D12GraphicsCommandList : ID3D12CommandList HRESULT Reset(ID3D12CommandAllocator *allocator, ID3D12PipelineState *initial_state); - HRESULT ClearState(ID3D12PipelineState *pipeline_state); + void ClearState(ID3D12PipelineState *pipeline_state); void DrawInstanced(UINT vertex_count_per_instance, UINT instance_count, UINT start_vertex_location, UINT start_instance_location);