winealsa.drv: Adjust the buffer volume before sending it to ALSA.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=38182 Signed-off-by: Gabriel Ivăncescu <gabrielopcode@gmail.com> Signed-off-by: Andrew Eikum <aeikum@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
parent
1a7026136b
commit
9d48b3294c
|
@ -126,6 +126,7 @@ struct ACImpl {
|
|||
UINT32 lcl_offs_frames; /* offs into local_buffer where valid data starts */
|
||||
UINT32 wri_offs_frames; /* where to write fresh data in local_buffer */
|
||||
UINT32 hidden_frames; /* ALSA reserve to ensure continuous rendering */
|
||||
UINT32 vol_adjusted_frames; /* Frames we've already adjusted the volume of but didn't write yet */
|
||||
UINT32 data_in_alsa_frames;
|
||||
|
||||
HANDLE timer;
|
||||
|
@ -1970,18 +1971,135 @@ static BYTE *remap_channels(ACImpl *This, BYTE *buf, snd_pcm_uframes_t frames)
|
|||
return This->remapping_buf;
|
||||
}
|
||||
|
||||
static void adjust_buffer_volume(const ACImpl *This, BYTE *buf, snd_pcm_uframes_t frames, BOOL mute)
|
||||
{
|
||||
float vol[ARRAY_SIZE(This->alsa_channel_map)];
|
||||
BOOL adjust = FALSE;
|
||||
UINT32 i, channels;
|
||||
BYTE *end;
|
||||
|
||||
if (This->vol_adjusted_frames >= frames)
|
||||
return;
|
||||
channels = This->fmt->nChannels;
|
||||
|
||||
if (mute)
|
||||
{
|
||||
int err = snd_pcm_format_set_silence(This->alsa_format, buf, frames * channels);
|
||||
if (err < 0)
|
||||
WARN("Setting buffer to silence failed: %d (%s)\n", err, snd_strerror(err));
|
||||
return;
|
||||
}
|
||||
|
||||
/* Adjust the buffer based on the volume for each channel */
|
||||
for (i = 0; i < channels; i++)
|
||||
vol[i] = This->vols[i] * This->session->master_vol;
|
||||
for (i = 0; i < min(channels, This->session->channel_count); i++)
|
||||
{
|
||||
vol[i] *= This->session->channel_vols[i];
|
||||
adjust |= vol[i] != 1.0f;
|
||||
}
|
||||
while (i < channels) adjust |= vol[i++] != 1.0f;
|
||||
if (!adjust) return;
|
||||
|
||||
/* Skip the frames we've already adjusted before */
|
||||
end = buf + frames * This->fmt->nBlockAlign;
|
||||
buf += This->vol_adjusted_frames * This->fmt->nBlockAlign;
|
||||
|
||||
switch (This->alsa_format)
|
||||
{
|
||||
#ifndef WORDS_BIGENDIAN
|
||||
#define PROCESS_BUFFER(type) do \
|
||||
{ \
|
||||
type *p = (type*)buf; \
|
||||
do \
|
||||
{ \
|
||||
for (i = 0; i < channels; i++) \
|
||||
p[i] = p[i] * vol[i]; \
|
||||
p += i; \
|
||||
} while ((BYTE*)p != end); \
|
||||
} while (0)
|
||||
case SND_PCM_FORMAT_S16_LE:
|
||||
PROCESS_BUFFER(INT16);
|
||||
break;
|
||||
case SND_PCM_FORMAT_S32_LE:
|
||||
PROCESS_BUFFER(INT32);
|
||||
break;
|
||||
case SND_PCM_FORMAT_FLOAT_LE:
|
||||
PROCESS_BUFFER(float);
|
||||
break;
|
||||
case SND_PCM_FORMAT_FLOAT64_LE:
|
||||
PROCESS_BUFFER(double);
|
||||
break;
|
||||
#undef PROCESS_BUFFER
|
||||
case SND_PCM_FORMAT_S20_3LE:
|
||||
case SND_PCM_FORMAT_S24_3LE:
|
||||
{
|
||||
/* Do it 12 bytes at a time until it is no longer possible */
|
||||
UINT32 *q = (UINT32*)buf, mask = ~0xff;
|
||||
BYTE *p;
|
||||
|
||||
/* After we adjust the volume, we need to mask out low bits */
|
||||
if (This->alsa_format == SND_PCM_FORMAT_S20_3LE)
|
||||
mask = ~0x0fff;
|
||||
|
||||
i = 0;
|
||||
while (end - (BYTE*)q >= 12)
|
||||
{
|
||||
UINT32 v[4], k;
|
||||
v[0] = q[0] << 8;
|
||||
v[1] = q[1] << 16 | (q[0] >> 16 & ~0xff);
|
||||
v[2] = q[2] << 24 | (q[1] >> 8 & ~0xff);
|
||||
v[3] = q[2] & ~0xff;
|
||||
for (k = 0; k < 4; k++)
|
||||
{
|
||||
v[k] = (INT32)((INT32)v[k] * vol[i]);
|
||||
v[k] &= mask;
|
||||
if (++i == channels) i = 0;
|
||||
}
|
||||
*q++ = v[0] >> 8 | v[1] << 16;
|
||||
*q++ = v[1] >> 16 | v[2] << 8;
|
||||
*q++ = v[2] >> 24 | v[3];
|
||||
}
|
||||
p = (BYTE*)q;
|
||||
while (p != end)
|
||||
{
|
||||
UINT32 v = (INT32)((INT32)(p[0] << 8 | p[1] << 16 | p[2] << 24) * vol[i]);
|
||||
v &= mask;
|
||||
*p++ = v >> 8 & 0xff;
|
||||
*p++ = v >> 16 & 0xff;
|
||||
*p++ = v >> 24;
|
||||
if (++i == channels) i = 0;
|
||||
}
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
case SND_PCM_FORMAT_U8:
|
||||
{
|
||||
UINT8 *p = (UINT8*)buf;
|
||||
do
|
||||
{
|
||||
for (i = 0; i < channels; i++)
|
||||
p[i] = (int)((p[i] - 128) * vol[i]) + 128;
|
||||
p += i;
|
||||
} while ((BYTE*)p != end);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
TRACE("Unhandled format %i, not adjusting volume.\n", This->alsa_format);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static snd_pcm_sframes_t alsa_write_best_effort(ACImpl *This, BYTE *buf,
|
||||
snd_pcm_uframes_t frames, BOOL mute)
|
||||
{
|
||||
snd_pcm_sframes_t written;
|
||||
|
||||
if(mute){
|
||||
int err;
|
||||
if((err = snd_pcm_format_set_silence(This->alsa_format, buf,
|
||||
frames * This->fmt->nChannels)) < 0)
|
||||
WARN("Setting buffer to silence failed: %d (%s)\n", err,
|
||||
snd_strerror(err));
|
||||
}
|
||||
adjust_buffer_volume(This, buf, frames, mute);
|
||||
|
||||
/* Mark the frames we've already adjusted */
|
||||
if (This->vol_adjusted_frames < frames)
|
||||
This->vol_adjusted_frames = frames;
|
||||
|
||||
buf = remap_channels(This, buf, frames);
|
||||
|
||||
|
@ -2005,6 +2123,8 @@ static snd_pcm_sframes_t alsa_write_best_effort(ACImpl *This, BYTE *buf,
|
|||
written = snd_pcm_writei(This->pcm_handle, buf, frames);
|
||||
}
|
||||
|
||||
if (written > 0)
|
||||
This->vol_adjusted_frames -= written;
|
||||
return written;
|
||||
}
|
||||
|
||||
|
@ -2102,7 +2222,10 @@ static void alsa_write_data(ACImpl *This)
|
|||
/* Add a lead-in when starting with too few frames to ensure
|
||||
* continuous rendering. Additional benefit: Force ALSA to start. */
|
||||
if(This->data_in_alsa_frames == 0 && This->held_frames < This->alsa_period_frames)
|
||||
{
|
||||
alsa_write_best_effort(This, This->silence_buf, This->alsa_period_frames - This->held_frames, FALSE);
|
||||
This->vol_adjusted_frames = 0;
|
||||
}
|
||||
|
||||
if(This->started)
|
||||
max_copy_frames = data_not_in_alsa(This);
|
||||
|
|
Loading…
Reference in New Issue