From 9d0a8b34a8aea0ea96d233ddadd4ba94b85a4f72 Mon Sep 17 00:00:00 2001
From: Michael Stefaniuc <mstefani@redhat.de>
Date: Wed, 8 Oct 2008 01:35:37 +0200
Subject: [PATCH] d3dxof: Use FAILED instead of !SUCCEEDED.

---
 dlls/d3dxof/d3dxof.c | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/dlls/d3dxof/d3dxof.c b/dlls/d3dxof/d3dxof.c
index af84ef8b9a2..0bd59479e67 100644
--- a/dlls/d3dxof/d3dxof.c
+++ b/dlls/d3dxof/d3dxof.c
@@ -245,7 +245,7 @@ static HRESULT WINAPI IDirectXFileImpl_CreateEnumObject(IDirectXFile* iface, LPV
   TRACE("Header is correct\n");
 
   hr = IDirectXFileEnumObjectImpl_Create(&object);
-  if (!SUCCEEDED(hr))
+  if (FAILED(hr))
     goto error;
 
   object->source = dwLoadOptions;
@@ -1968,7 +1968,7 @@ static HRESULT WINAPI IDirectXFileEnumObjectImpl_GetNextDataObject(IDirectXFileE
     return DXFILEERR_NOMOREOBJECTS;
 
   hr = IDirectXFileDataImpl_Create(&object);
-  if (!SUCCEEDED(hr))
+  if (FAILED(hr))
     return hr;
 
   This->buf.pxo_globals = &This->xobjects[0][0];