diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 1c44a5d0c49..c82016e5551 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -1137,6 +1137,7 @@ HRESULT CDECL wined3d_texture_update_desc(struct wined3d_texture *texture, UINT if (device->d3d_initialized) wined3d_cs_emit_unload_resource(device->cs, &texture->resource); + wined3d_resource_wait_idle(&texture->resource); sub_resource = &texture->sub_resources[0]; surface = sub_resource->u.surface;