d3dxof: Don't make local variables static.
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@ -367,7 +367,7 @@ static WORD get_keyword_token(parse_buffer* buf)
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static BOOL is_guid(parse_buffer* buf)
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{
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static char tmp[50];
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char tmp[50];
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DWORD pos = 1;
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GUID class_id;
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DWORD tab[10];
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@ -417,7 +417,7 @@ static BOOL is_guid(parse_buffer* buf)
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static BOOL is_name(parse_buffer* buf)
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{
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static char tmp[50];
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char tmp[50];
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DWORD pos = 0;
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char c;
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BOOL error = 0;
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@ -446,7 +446,7 @@ static BOOL is_name(parse_buffer* buf)
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static BOOL is_integer(parse_buffer* buf)
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{
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static char tmp[50];
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char tmp[50];
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DWORD pos = 0;
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char c;
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DWORD integer;
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@ -666,7 +666,7 @@ static inline BOOL is_primitive_type(WORD token)
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static BOOL parse_name(parse_buffer * buf)
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{
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DWORD count;
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static char strname[100];
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char strname[100];
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if (parse_TOKEN(buf) != TOKEN_NAME)
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return FALSE;
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