Added support for FPU emulation interrupts.
This commit is contained in:
parent
273f86fc74
commit
9cb2b210aa
|
@ -51,6 +51,7 @@ C_SRCS = \
|
||||||
$(TOPOBJDIR)/msdos/dosconf.c \
|
$(TOPOBJDIR)/msdos/dosconf.c \
|
||||||
$(TOPOBJDIR)/msdos/dosmem.c \
|
$(TOPOBJDIR)/msdos/dosmem.c \
|
||||||
$(TOPOBJDIR)/msdos/dpmi.c \
|
$(TOPOBJDIR)/msdos/dpmi.c \
|
||||||
|
$(TOPOBJDIR)/msdos/fpu.c \
|
||||||
$(TOPOBJDIR)/msdos/int11.c \
|
$(TOPOBJDIR)/msdos/int11.c \
|
||||||
$(TOPOBJDIR)/msdos/int12.c \
|
$(TOPOBJDIR)/msdos/int12.c \
|
||||||
$(TOPOBJDIR)/msdos/int13.c \
|
$(TOPOBJDIR)/msdos/int13.c \
|
||||||
|
@ -62,7 +63,6 @@ C_SRCS = \
|
||||||
$(TOPOBJDIR)/msdos/int26.c \
|
$(TOPOBJDIR)/msdos/int26.c \
|
||||||
$(TOPOBJDIR)/msdos/int2a.c \
|
$(TOPOBJDIR)/msdos/int2a.c \
|
||||||
$(TOPOBJDIR)/msdos/int2f.c \
|
$(TOPOBJDIR)/msdos/int2f.c \
|
||||||
$(TOPOBJDIR)/msdos/int3d.c \
|
|
||||||
$(TOPOBJDIR)/msdos/int41.c \
|
$(TOPOBJDIR)/msdos/int41.c \
|
||||||
$(TOPOBJDIR)/msdos/int4b.c \
|
$(TOPOBJDIR)/msdos/int4b.c \
|
||||||
$(TOPOBJDIR)/msdos/int5c.c \
|
$(TOPOBJDIR)/msdos/int5c.c \
|
||||||
|
|
|
@ -652,8 +652,8 @@ static const INTPROC real_mode_handlers[] =
|
||||||
/* 18 */ 0, 0, INT_Int1aHandler, 0, 0, 0, 0, 0,
|
/* 18 */ 0, 0, INT_Int1aHandler, 0, 0, 0, 0, 0,
|
||||||
/* 20 */ DOSVM_Int20Handler, DOSVM_Int21Handler, 0, 0, 0, INT_Int25Handler, 0, 0,
|
/* 20 */ DOSVM_Int20Handler, DOSVM_Int21Handler, 0, 0, 0, INT_Int25Handler, 0, 0,
|
||||||
/* 28 */ 0, DOSVM_Int29Handler, INT_Int2aHandler, 0, 0, 0, 0, INT_Int2fHandler,
|
/* 28 */ 0, DOSVM_Int29Handler, INT_Int2aHandler, 0, 0, 0, 0, INT_Int2fHandler,
|
||||||
/* 30 */ 0, DOSVM_Int31Handler, 0, DOSVM_Int33Handler, 0, 0, 0, 0,
|
/* 30 */ 0, DOSVM_Int31Handler, 0, DOSVM_Int33Handler, INT_Int34Handler, INT_Int35Handler, INT_Int36Handler, INT_Int37Handler,
|
||||||
/* 38 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
/* 38 */ INT_Int38Handler, INT_Int39Handler, INT_Int3aHandler, INT_Int3bHandler, INT_Int3cHandler, INT_Int3dHandler, INT_Int3eHandler, 0,
|
||||||
/* 40 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
/* 40 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
/* 48 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
/* 48 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
/* 50 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
/* 50 */ 0, 0, 0, 0, 0, 0, 0, 0,
|
||||||
|
|
|
@ -225,6 +225,19 @@ extern void WINAPI INT_Int2aHandler(CONTEXT86*);
|
||||||
/* msdos/int2f.c */
|
/* msdos/int2f.c */
|
||||||
extern void WINAPI INT_Int2fHandler(CONTEXT86*);
|
extern void WINAPI INT_Int2fHandler(CONTEXT86*);
|
||||||
|
|
||||||
|
/* fpu.c */
|
||||||
|
extern void WINAPI INT_Int34Handler(CONTEXT86*);
|
||||||
|
extern void WINAPI INT_Int35Handler(CONTEXT86*);
|
||||||
|
extern void WINAPI INT_Int36Handler(CONTEXT86*);
|
||||||
|
extern void WINAPI INT_Int37Handler(CONTEXT86*);
|
||||||
|
extern void WINAPI INT_Int38Handler(CONTEXT86*);
|
||||||
|
extern void WINAPI INT_Int39Handler(CONTEXT86*);
|
||||||
|
extern void WINAPI INT_Int3aHandler(CONTEXT86*);
|
||||||
|
extern void WINAPI INT_Int3bHandler(CONTEXT86*);
|
||||||
|
extern void WINAPI INT_Int3cHandler(CONTEXT86*);
|
||||||
|
extern void WINAPI INT_Int3dHandler(CONTEXT86*);
|
||||||
|
extern void WINAPI INT_Int3eHandler(CONTEXT86*);
|
||||||
|
|
||||||
/* msdos/dpmi.c */
|
/* msdos/dpmi.c */
|
||||||
typedef void (WINAPI *RMCBPROC)(CONTEXT86*);
|
typedef void (WINAPI *RMCBPROC)(CONTEXT86*);
|
||||||
extern void WINAPI INT_Int31Handler(CONTEXT86*);
|
extern void WINAPI INT_Int31Handler(CONTEXT86*);
|
||||||
|
@ -259,7 +272,7 @@ extern char IO_pp_init(void);
|
||||||
*/
|
*/
|
||||||
#define CTX_SEG_OFF_TO_LIN(context,seg,off) \
|
#define CTX_SEG_OFF_TO_LIN(context,seg,off) \
|
||||||
(ISV86(context) ? PTR_REAL_TO_LIN((seg),(off)) : \
|
(ISV86(context) ? PTR_REAL_TO_LIN((seg),(off)) : \
|
||||||
(!seg || IS_SELECTOR_SYSTEM(seg))? (void *)(off) : MapSL(MAKESEGPTR((seg),(off))))
|
(!seg || IS_SELECTOR_SYSTEM(seg))? (void *)(ULONG_PTR)(off) : MapSL(MAKESEGPTR((seg),(off))))
|
||||||
|
|
||||||
#define INT_BARF(context,num) \
|
#define INT_BARF(context,num) \
|
||||||
ERR( "int%x: unknown/not implemented parameters:\n" \
|
ERR( "int%x: unknown/not implemented parameters:\n" \
|
||||||
|
|
|
@ -0,0 +1,246 @@
|
||||||
|
/*
|
||||||
|
* DOS interrupt 34->3e handlers. All FPU interrupt code should be
|
||||||
|
* moved into this file.
|
||||||
|
* int 3d is not activated yet...
|
||||||
|
*
|
||||||
|
* Copyright 2002 Robert 'Admiral' Coeyman
|
||||||
|
*
|
||||||
|
* This library is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU Lesser General Public
|
||||||
|
* License as published by the Free Software Foundation; either
|
||||||
|
* version 2.1 of the License, or (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This library is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* Lesser General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Lesser General Public
|
||||||
|
* License along with this library; if not, write to the Free Software
|
||||||
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include "msdos.h"
|
||||||
|
#include "miscemu.h"
|
||||||
|
#include "wine/debug.h"
|
||||||
|
|
||||||
|
WINE_DEFAULT_DEBUG_CHANNEL(int);
|
||||||
|
|
||||||
|
/*
|
||||||
|
* The actual work is done by a single routine.
|
||||||
|
*/
|
||||||
|
|
||||||
|
static void FPU_ModifyCode(CONTEXT86 *context, BYTE Opcode);
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
/**********************************************************************
|
||||||
|
* INT_Int34Handler (WPROCS.152)
|
||||||
|
*
|
||||||
|
* Handler for int 34 (FLOATING POINT EMULATION - Opcode 0xd8).
|
||||||
|
*
|
||||||
|
* The interrupt list isn't specific about what this interrupt
|
||||||
|
* actually does. [ interrup.m ]
|
||||||
|
*/
|
||||||
|
void WINAPI INT_Int34Handler(CONTEXT86 *context)
|
||||||
|
{
|
||||||
|
|
||||||
|
TRACE("Int 0x34 called-- FP opcode 0xd8");
|
||||||
|
FPU_ModifyCode(context, 0xd8);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/**********************************************************************
|
||||||
|
* INT_Int35Handler (WPROCS.153)
|
||||||
|
*
|
||||||
|
* Handler for int 35 (FLOATING POINT EMULATION - Opcode 0xd9).
|
||||||
|
*
|
||||||
|
* The interrupt list isn't specific about what this interrupt
|
||||||
|
* actually does. [ interrup.m ]
|
||||||
|
*/
|
||||||
|
void WINAPI INT_Int35Handler(CONTEXT86 *context)
|
||||||
|
{
|
||||||
|
TRACE("Int 0x35 called-- FP opcode 0xd9");
|
||||||
|
FPU_ModifyCode(context, 0xd9);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
/**********************************************************************
|
||||||
|
* INT_Int36Handler (WPROCS.154)
|
||||||
|
*
|
||||||
|
* Handler for int 36 (FLOATING POINT EMULATION - Opcode 0xda).
|
||||||
|
*
|
||||||
|
* The interrupt list isn't specific about what this interrupt
|
||||||
|
* actually does. [ interrup.m ]
|
||||||
|
*/
|
||||||
|
void WINAPI INT_Int36Handler(CONTEXT86 *context)
|
||||||
|
{
|
||||||
|
TRACE("Int 0x36 called-- FP opcode 0xda");
|
||||||
|
FPU_ModifyCode(context, 0xda);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/**********************************************************************
|
||||||
|
* INT_Int37Handler (WPROCS.155)
|
||||||
|
*
|
||||||
|
* Handler for int 37 (FLOATING POINT EMULATION - Opcode 0xdb).
|
||||||
|
*
|
||||||
|
* The interrupt list isn't specific about what this interrupt
|
||||||
|
* actually does. [ interrup.m ]
|
||||||
|
*/
|
||||||
|
void WINAPI INT_Int37Handler(CONTEXT86 *context)
|
||||||
|
{
|
||||||
|
TRACE("Int 0x37 called-- FP opcode 0xdb");
|
||||||
|
FPU_ModifyCode(context, 0xdb);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/**********************************************************************
|
||||||
|
* INT_Int38Handler (WPROCS.156)
|
||||||
|
*
|
||||||
|
* Handler for int 38 (FLOATING POINT EMULATION - Opcode 0xdc).
|
||||||
|
*
|
||||||
|
* Between versions 3.0 and 5.01, the original PC-MOS API call that
|
||||||
|
* was here was moved to int 0xd4.
|
||||||
|
*
|
||||||
|
* The interrupt list isn't specific about what this interrupt
|
||||||
|
* actually does. [ interrup.m ]
|
||||||
|
*/
|
||||||
|
void WINAPI INT_Int38Handler(CONTEXT86 *context)
|
||||||
|
{
|
||||||
|
TRACE("Int 0x38 called-- FP opcode 0xdc");
|
||||||
|
FPU_ModifyCode(context, 0xdc);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/**********************************************************************
|
||||||
|
* INT_Int39Handler (WPROCS.157)
|
||||||
|
*
|
||||||
|
* Handler for int 39 (FLOATING POINT EMULATION - Opcode 0xdd).
|
||||||
|
*
|
||||||
|
* The interrupt list isn't specific about what this interrupt
|
||||||
|
* actually does. [ interrup.m ]
|
||||||
|
*/
|
||||||
|
void WINAPI INT_Int39Handler(CONTEXT86 *context)
|
||||||
|
{
|
||||||
|
TRACE("Int 0x39 called-- FP opcode 0xdd");
|
||||||
|
FPU_ModifyCode(context, 0xdd);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/**********************************************************************
|
||||||
|
* INT_Int3aHandler (WPROCS.158)
|
||||||
|
*
|
||||||
|
* Handler for int 3a (FLOATING POINT EMULATION - Opcode 0xde).
|
||||||
|
*
|
||||||
|
* The interrupt list isn't specific about what this interrupt
|
||||||
|
* actually does. [ interrup.m ]
|
||||||
|
*/
|
||||||
|
void WINAPI INT_Int3aHandler(CONTEXT86 *context)
|
||||||
|
{
|
||||||
|
TRACE("Int 0x3a called-- FP opcode 0xde");
|
||||||
|
FPU_ModifyCode(context, 0xde);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
/**********************************************************************
|
||||||
|
* INT_Int3bHandler (WPROCS.159)
|
||||||
|
*
|
||||||
|
* Handler for int 3B (FLOATING POINT EMULATION - Opcode 0xdf).
|
||||||
|
*
|
||||||
|
* The interrupt list isn't specific about what this interrupt
|
||||||
|
* actually does. [ interrup.m ]
|
||||||
|
*/
|
||||||
|
void WINAPI INT_Int3bHandler(CONTEXT86 *context)
|
||||||
|
{
|
||||||
|
TRACE("Int 0x3b called-- FP opcode 0xdf");
|
||||||
|
FPU_ModifyCode(context, 0xdf);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
/**********************************************************************
|
||||||
|
* INT_Int3cHandler (WPROCS.160)
|
||||||
|
*
|
||||||
|
* Handler for int 3C (FLOATING POINT EMULATION - INSTRUCTIONS WITH SEGMENT OVERRIDE).
|
||||||
|
*
|
||||||
|
* Generated code is CD 3C xy mm ... (CD = int | 3C = this interrupt)
|
||||||
|
* xy is a modified ESC code and mm is the modR/M byte.
|
||||||
|
* xy byte seems to be encoded as ss011xxx or ss000xxx
|
||||||
|
* ss= segment override.
|
||||||
|
* 00 -> DS
|
||||||
|
* 01 -> SS
|
||||||
|
* 10 -> CS
|
||||||
|
* 11 -> ES
|
||||||
|
*
|
||||||
|
* 11011xxx should be the opcode instruction.
|
||||||
|
*/
|
||||||
|
void WINAPI INT_Int3cHandler(CONTEXT86 *context)
|
||||||
|
{
|
||||||
|
FIXME("Int 3C NOT Implemented");
|
||||||
|
INT_BARF(context, 0x3c);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**********************************************************************
|
||||||
|
* INT_Int3dHandler (WPROCS.161)
|
||||||
|
*
|
||||||
|
* Handler for int 3D (FLOATING POINT EMULATION - Standalone FWAIT).
|
||||||
|
*
|
||||||
|
* Opcode 0x90 is a NOP. It just fills space where the 3D was.
|
||||||
|
*/
|
||||||
|
void WINAPI INT_Int3dHandler(CONTEXT86 *context)
|
||||||
|
{
|
||||||
|
TRACE("Int 0x3d called-- Standalone FWAIT");
|
||||||
|
FPU_ModifyCode(context, 0x90);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
/**********************************************************************
|
||||||
|
* INT_Int3eHandler (WPROCS.162)
|
||||||
|
*
|
||||||
|
* FLOATING POINT EMULATION -- Borland "Shortcut" call.
|
||||||
|
* The two bytes following the int 3E instruction are
|
||||||
|
* the subcode and a NOP ( 0x90 ), except for subcodes DC and DE
|
||||||
|
* where the second byte is the register count.
|
||||||
|
*
|
||||||
|
* Direct access 4.0 modifies and does not restore this vector.
|
||||||
|
*
|
||||||
|
*/
|
||||||
|
void WINAPI INT_Int3eHandler(CONTEXT86 *context)
|
||||||
|
{
|
||||||
|
FIXME("Int 3E NOT Implemented");
|
||||||
|
INT_BARF(context, 0x3e);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**********************************************************************
|
||||||
|
* FPU_ModifyCode
|
||||||
|
*
|
||||||
|
* This is the function that inserts the 0x9b fwait instruction
|
||||||
|
* and the actual FPU opcode into the program.
|
||||||
|
* -A.C.
|
||||||
|
*
|
||||||
|
* Code thanks to Ove Kaaven
|
||||||
|
*/
|
||||||
|
static void FPU_ModifyCode(CONTEXT86 *context, BYTE Opcode)
|
||||||
|
{
|
||||||
|
WORD *stack = CTX_SEG_OFF_TO_LIN(context, context->SegSs, context->Esp);
|
||||||
|
BYTE *code = CTX_SEG_OFF_TO_LIN(context, stack[1], stack[0]);
|
||||||
|
|
||||||
|
/*
|
||||||
|
* All *NIX systems should have a real or kernel emulated FPU.
|
||||||
|
*/
|
||||||
|
|
||||||
|
code[-2] = 0x9b; /* The fwait instruction */
|
||||||
|
code[-1] = Opcode; /* Insert the opcode */
|
||||||
|
|
||||||
|
if ( stack[0] < 2 ) FIXME("Backed up over a segment boundry in FPU code.");
|
||||||
|
|
||||||
|
stack[0] -= 2; /* back up the return address 2 bytes */
|
||||||
|
|
||||||
|
TRACE("Modified code in FPU int call to 0x9b 0x%x",Opcode);
|
||||||
|
}
|
|
@ -1,51 +0,0 @@
|
||||||
/*
|
|
||||||
* DOS interrupt 3d handler.
|
|
||||||
* Copyright 1997 Len White
|
|
||||||
*
|
|
||||||
* This library is free software; you can redistribute it and/or
|
|
||||||
* modify it under the terms of the GNU Lesser General Public
|
|
||||||
* License as published by the Free Software Foundation; either
|
|
||||||
* version 2.1 of the License, or (at your option) any later version.
|
|
||||||
*
|
|
||||||
* This library is distributed in the hope that it will be useful,
|
|
||||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
||||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
||||||
* Lesser General Public License for more details.
|
|
||||||
*
|
|
||||||
* You should have received a copy of the GNU Lesser General Public
|
|
||||||
* License along with this library; if not, write to the Free Software
|
|
||||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
||||||
*/
|
|
||||||
|
|
||||||
#include <stdlib.h>
|
|
||||||
#include "msdos.h"
|
|
||||||
#include "miscemu.h"
|
|
||||||
#include "wine/debug.h"
|
|
||||||
|
|
||||||
WINE_DEFAULT_DEBUG_CHANNEL(int);
|
|
||||||
|
|
||||||
/**********************************************************************
|
|
||||||
* INT_Int3dHandler (WPROCS.161)
|
|
||||||
*
|
|
||||||
* Handler for int 3d (FLOATING POINT EMULATION - STANDALONE FWAIT).
|
|
||||||
*/
|
|
||||||
void WINAPI INT_Int3dHandler(CONTEXT86 *context)
|
|
||||||
{
|
|
||||||
switch(AH_reg(context))
|
|
||||||
{
|
|
||||||
case 0x00:
|
|
||||||
break;
|
|
||||||
|
|
||||||
case 0x02:
|
|
||||||
case 0x03:
|
|
||||||
case 0x04:
|
|
||||||
case 0x05:
|
|
||||||
case 0xb:
|
|
||||||
AH_reg(context) = 0;
|
|
||||||
break;
|
|
||||||
|
|
||||||
default:
|
|
||||||
INT_BARF( context, 0x3d );
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
Loading…
Reference in New Issue