From 9c907997f002ccd83b40944d70d0b3d814c8e674 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?J=C3=B3zef=20Kucia?= Date: Thu, 3 Sep 2015 00:06:52 +0200 Subject: [PATCH] d3d11: Rename d3d10_buffer to d3d_buffer. --- dlls/d3d11/buffer.c | 28 ++++++++++++++-------------- dlls/d3d11/d3d11_private.h | 6 +++--- dlls/d3d11/device.c | 28 ++++++++++++++-------------- 3 files changed, 31 insertions(+), 31 deletions(-) diff --git a/dlls/d3d11/buffer.c b/dlls/d3d11/buffer.c index ae2358db7e9..cf97712a8c9 100644 --- a/dlls/d3d11/buffer.c +++ b/dlls/d3d11/buffer.c @@ -24,9 +24,9 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d11); -static inline struct d3d10_buffer *impl_from_ID3D10Buffer(ID3D10Buffer *iface) +static inline struct d3d_buffer *impl_from_ID3D10Buffer(ID3D10Buffer *iface) { - return CONTAINING_RECORD(iface, struct d3d10_buffer, ID3D10Buffer_iface); + return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D10Buffer_iface); } /* IUnknown methods */ @@ -53,7 +53,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_buffer_QueryInterface(ID3D10Buffer *iface static ULONG STDMETHODCALLTYPE d3d10_buffer_AddRef(ID3D10Buffer *iface) { - struct d3d10_buffer *buffer = impl_from_ID3D10Buffer(iface); + struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); ULONG refcount = InterlockedIncrement(&buffer->refcount); TRACE("%p increasing refcount to %u.\n", buffer, refcount); @@ -71,7 +71,7 @@ static ULONG STDMETHODCALLTYPE d3d10_buffer_AddRef(ID3D10Buffer *iface) static ULONG STDMETHODCALLTYPE d3d10_buffer_Release(ID3D10Buffer *iface) { - struct d3d10_buffer *buffer = impl_from_ID3D10Buffer(iface); + struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); ULONG refcount = InterlockedDecrement(&buffer->refcount); TRACE("%p decreasing refcount to %u.\n", buffer, refcount); @@ -95,7 +95,7 @@ static ULONG STDMETHODCALLTYPE d3d10_buffer_Release(ID3D10Buffer *iface) static void STDMETHODCALLTYPE d3d10_buffer_GetDevice(ID3D10Buffer *iface, ID3D10Device **device) { - struct d3d10_buffer *buffer = impl_from_ID3D10Buffer(iface); + struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); TRACE("iface %p, device %p.\n", iface, device); @@ -106,7 +106,7 @@ static void STDMETHODCALLTYPE d3d10_buffer_GetDevice(ID3D10Buffer *iface, ID3D10 static HRESULT STDMETHODCALLTYPE d3d10_buffer_GetPrivateData(ID3D10Buffer *iface, REFGUID guid, UINT *data_size, void *data) { - struct d3d10_buffer *buffer = impl_from_ID3D10Buffer(iface); + struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); TRACE("iface %p, guid %s, data_size %p, data %p.\n", iface, debugstr_guid(guid), data_size, data); @@ -117,7 +117,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_buffer_GetPrivateData(ID3D10Buffer *iface static HRESULT STDMETHODCALLTYPE d3d10_buffer_SetPrivateData(ID3D10Buffer *iface, REFGUID guid, UINT data_size, const void *data) { - struct d3d10_buffer *buffer = impl_from_ID3D10Buffer(iface); + struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); TRACE("iface %p, guid %s, data_size %u, data %p.\n", iface, debugstr_guid(guid), data_size, data); @@ -128,7 +128,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_buffer_SetPrivateData(ID3D10Buffer *iface static HRESULT STDMETHODCALLTYPE d3d10_buffer_SetPrivateDataInterface(ID3D10Buffer *iface, REFGUID guid, const IUnknown *data) { - struct d3d10_buffer *buffer = impl_from_ID3D10Buffer(iface); + struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); TRACE("iface %p, guid %s, data %p.\n", iface, debugstr_guid(guid), data); @@ -160,7 +160,7 @@ static UINT STDMETHODCALLTYPE d3d10_buffer_GetEvictionPriority(ID3D10Buffer *ifa static HRESULT STDMETHODCALLTYPE d3d10_buffer_Map(ID3D10Buffer *iface, D3D10_MAP map_type, UINT map_flags, void **data) { - struct d3d10_buffer *buffer = impl_from_ID3D10Buffer(iface); + struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); HRESULT hr; TRACE("iface %p, map_type %u, map_flags %#x, data %p.\n", iface, map_type, map_flags, data); @@ -178,7 +178,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_buffer_Map(ID3D10Buffer *iface, D3D10_MAP static void STDMETHODCALLTYPE d3d10_buffer_Unmap(ID3D10Buffer *iface) { - struct d3d10_buffer *buffer = impl_from_ID3D10Buffer(iface); + struct d3d_buffer *buffer = impl_from_ID3D10Buffer(iface); TRACE("iface %p.\n", iface); @@ -213,17 +213,17 @@ static const struct ID3D10BufferVtbl d3d10_buffer_vtbl = d3d10_buffer_GetDesc, }; -struct d3d10_buffer *unsafe_impl_from_ID3D10Buffer(ID3D10Buffer *iface) +struct d3d_buffer *unsafe_impl_from_ID3D10Buffer(ID3D10Buffer *iface) { if (!iface) return NULL; assert(iface->lpVtbl == &d3d10_buffer_vtbl); - return CONTAINING_RECORD(iface, struct d3d10_buffer, ID3D10Buffer_iface); + return CONTAINING_RECORD(iface, struct d3d_buffer, ID3D10Buffer_iface); } static void STDMETHODCALLTYPE d3d10_buffer_wined3d_object_released(void *parent) { - struct d3d10_buffer *buffer = parent; + struct d3d_buffer *buffer = parent; wined3d_private_store_cleanup(&buffer->private_store); HeapFree(GetProcessHeap(), 0, parent); @@ -234,7 +234,7 @@ static const struct wined3d_parent_ops d3d10_buffer_wined3d_parent_ops = d3d10_buffer_wined3d_object_released, }; -HRESULT d3d10_buffer_init(struct d3d10_buffer *buffer, struct d3d_device *device, +HRESULT d3d_buffer_init(struct d3d_buffer *buffer, struct d3d_device *device, const D3D10_BUFFER_DESC *desc, const D3D10_SUBRESOURCE_DATA *data) { struct wined3d_buffer_desc wined3d_desc; diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h index b99f432c043..8d2224b77d6 100644 --- a/dlls/d3d11/d3d11_private.h +++ b/dlls/d3d11/d3d11_private.h @@ -134,7 +134,7 @@ HRESULT d3d_texture3d_create(struct d3d_device *device, const D3D11_TEXTURE3D_DE const D3D11_SUBRESOURCE_DATA *data, struct d3d_texture3d **texture) DECLSPEC_HIDDEN; /* ID3D10Buffer */ -struct d3d10_buffer +struct d3d_buffer { ID3D10Buffer ID3D10Buffer_iface; LONG refcount; @@ -144,9 +144,9 @@ struct d3d10_buffer ID3D10Device1 *device; }; -HRESULT d3d10_buffer_init(struct d3d10_buffer *buffer, struct d3d_device *device, +HRESULT d3d_buffer_init(struct d3d_buffer *buffer, struct d3d_device *device, const D3D10_BUFFER_DESC *desc, const D3D10_SUBRESOURCE_DATA *data) DECLSPEC_HIDDEN; -struct d3d10_buffer *unsafe_impl_from_ID3D10Buffer(ID3D10Buffer *iface) DECLSPEC_HIDDEN; +struct d3d_buffer *unsafe_impl_from_ID3D10Buffer(ID3D10Buffer *iface) DECLSPEC_HIDDEN; /* ID3D10DepthStencilView */ struct d3d10_depthstencil_view diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index c301dcc5e71..e488d5bcfea 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -564,7 +564,7 @@ static void STDMETHODCALLTYPE d3d10_device_VSSetConstantBuffers(ID3D10Device1 *i wined3d_mutex_lock(); for (i = 0; i < buffer_count; ++i) { - struct d3d10_buffer *buffer = unsafe_impl_from_ID3D10Buffer(buffers[i]); + struct d3d_buffer *buffer = unsafe_impl_from_ID3D10Buffer(buffers[i]); wined3d_device_set_vs_cb(device->wined3d_device, start_slot + i, buffer ? buffer->wined3d_buffer : NULL); @@ -677,7 +677,7 @@ static void STDMETHODCALLTYPE d3d10_device_PSSetConstantBuffers(ID3D10Device1 *i wined3d_mutex_lock(); for (i = 0; i < buffer_count; ++i) { - struct d3d10_buffer *buffer = unsafe_impl_from_ID3D10Buffer(buffers[i]); + struct d3d_buffer *buffer = unsafe_impl_from_ID3D10Buffer(buffers[i]); wined3d_device_set_ps_cb(device->wined3d_device, start_slot + i, buffer ? buffer->wined3d_buffer : NULL); @@ -711,7 +711,7 @@ static void STDMETHODCALLTYPE d3d10_device_IASetVertexBuffers(ID3D10Device1 *ifa wined3d_mutex_lock(); for (i = 0; i < buffer_count; ++i) { - struct d3d10_buffer *buffer = unsafe_impl_from_ID3D10Buffer(buffers[i]); + struct d3d_buffer *buffer = unsafe_impl_from_ID3D10Buffer(buffers[i]); wined3d_device_set_stream_source(This->wined3d_device, start_slot + i, buffer ? buffer->wined3d_buffer : NULL, offsets[i], strides[i]); @@ -723,7 +723,7 @@ static void STDMETHODCALLTYPE d3d10_device_IASetIndexBuffer(ID3D10Device1 *iface ID3D10Buffer *buffer, DXGI_FORMAT format, UINT offset) { struct d3d_device *This = impl_from_ID3D10Device(iface); - struct d3d10_buffer *buffer_impl = unsafe_impl_from_ID3D10Buffer(buffer); + struct d3d_buffer *buffer_impl = unsafe_impl_from_ID3D10Buffer(buffer); TRACE("iface %p, buffer %p, format %s, offset %u.\n", iface, buffer, debug_dxgi_format(format), offset); @@ -782,7 +782,7 @@ static void STDMETHODCALLTYPE d3d10_device_GSSetConstantBuffers(ID3D10Device1 *i wined3d_mutex_lock(); for (i = 0; i < buffer_count; ++i) { - struct d3d10_buffer *buffer = unsafe_impl_from_ID3D10Buffer(buffers[i]); + struct d3d_buffer *buffer = unsafe_impl_from_ID3D10Buffer(buffers[i]); wined3d_device_set_gs_cb(device->wined3d_device, start_slot + i, buffer ? buffer->wined3d_buffer : NULL); @@ -1017,7 +1017,7 @@ static void STDMETHODCALLTYPE d3d10_device_SOSetTargets(ID3D10Device1 *iface, wined3d_mutex_lock(); for (i = 0; i < count; ++i) { - struct d3d10_buffer *buffer = unsafe_impl_from_ID3D10Buffer(targets[i]); + struct d3d_buffer *buffer = unsafe_impl_from_ID3D10Buffer(targets[i]); wined3d_device_set_stream_output(device->wined3d_device, i, buffer ? buffer->wined3d_buffer : NULL, offsets[i]); @@ -1240,7 +1240,7 @@ static void STDMETHODCALLTYPE d3d10_device_VSGetConstantBuffers(ID3D10Device1 *i for (i = 0; i < buffer_count; ++i) { struct wined3d_buffer *wined3d_buffer; - struct d3d10_buffer *buffer_impl; + struct d3d_buffer *buffer_impl; if (!(wined3d_buffer = wined3d_device_get_vs_cb(device->wined3d_device, start_slot + i))) { @@ -1368,7 +1368,7 @@ static void STDMETHODCALLTYPE d3d10_device_PSGetConstantBuffers(ID3D10Device1 *i for (i = 0; i < buffer_count; ++i) { struct wined3d_buffer *wined3d_buffer; - struct d3d10_buffer *buffer_impl; + struct d3d_buffer *buffer_impl; if (!(wined3d_buffer = wined3d_device_get_ps_cb(device->wined3d_device, start_slot + i))) { @@ -1418,7 +1418,7 @@ static void STDMETHODCALLTYPE d3d10_device_IAGetVertexBuffers(ID3D10Device1 *ifa for (i = 0; i < buffer_count; ++i) { struct wined3d_buffer *wined3d_buffer; - struct d3d10_buffer *buffer_impl; + struct d3d_buffer *buffer_impl; if (FAILED(wined3d_device_get_stream_source(device->wined3d_device, start_slot + i, &wined3d_buffer, &offsets[i], &strides[i]))) @@ -1443,7 +1443,7 @@ static void STDMETHODCALLTYPE d3d10_device_IAGetIndexBuffer(ID3D10Device1 *iface struct d3d_device *device = impl_from_ID3D10Device(iface); enum wined3d_format_id wined3d_format; struct wined3d_buffer *wined3d_buffer; - struct d3d10_buffer *buffer_impl; + struct d3d_buffer *buffer_impl; TRACE("iface %p, buffer %p, format %p, offset %p.\n", iface, buffer, format, offset); @@ -1477,7 +1477,7 @@ static void STDMETHODCALLTYPE d3d10_device_GSGetConstantBuffers(ID3D10Device1 *i for (i = 0; i < buffer_count; ++i) { struct wined3d_buffer *wined3d_buffer; - struct d3d10_buffer *buffer_impl; + struct d3d_buffer *buffer_impl; if (!(wined3d_buffer = wined3d_device_get_gs_cb(device->wined3d_device, start_slot + i))) { @@ -1751,7 +1751,7 @@ static void STDMETHODCALLTYPE d3d10_device_SOGetTargets(ID3D10Device1 *iface, for (i = 0; i < buffer_count; ++i) { struct wined3d_buffer *wined3d_buffer; - struct d3d10_buffer *buffer_impl; + struct d3d_buffer *buffer_impl; if (!(wined3d_buffer = wined3d_device_get_stream_output(device->wined3d_device, i, &offsets[i]))) { @@ -1986,7 +1986,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateBuffer(ID3D10Device1 *iface, const D3D10_BUFFER_DESC *desc, const D3D10_SUBRESOURCE_DATA *data, ID3D10Buffer **buffer) { struct d3d_device *This = impl_from_ID3D10Device(iface); - struct d3d10_buffer *object; + struct d3d_buffer *object; HRESULT hr; TRACE("iface %p, desc %p, data %p, buffer %p.\n", iface, desc, data, buffer); @@ -1995,7 +1995,7 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateBuffer(ID3D10Device1 *iface, if (!object) return E_OUTOFMEMORY; - hr = d3d10_buffer_init(object, This, desc, data); + hr = d3d_buffer_init(object, This, desc, data); if (FAILED(hr)) { WARN("Failed to initialize buffer, hr %#x.\n", hr);