wined3d: Remove the now redundant "locations" parameter from wined3d_buffer_get_memory().

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-06-18 11:13:25 -05:00 committed by Alexandre Julliard
parent a48513f114
commit 9c1a80f433
4 changed files with 8 additions and 8 deletions

View File

@ -603,9 +603,10 @@ BYTE *wined3d_buffer_load_sysmem(struct wined3d_buffer *buffer, struct wined3d_c
return buffer->resource.heap_memory;
}
DWORD wined3d_buffer_get_memory(struct wined3d_buffer *buffer,
struct wined3d_bo_address *data, DWORD locations)
DWORD wined3d_buffer_get_memory(struct wined3d_buffer *buffer, struct wined3d_bo_address *data)
{
unsigned int locations = buffer->locations;
TRACE("buffer %p, data %p, locations %s.\n",
buffer, data, wined3d_debug_location(locations));
@ -1005,10 +1006,10 @@ void wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_off
TRACE("dst_buffer %p, dst_offset %u, src_buffer %p, src_offset %u, size %u.\n",
dst_buffer, dst_offset, src_buffer, src_offset, size);
dst_location = wined3d_buffer_get_memory(dst_buffer, &dst, dst_buffer->locations);
dst_location = wined3d_buffer_get_memory(dst_buffer, &dst);
dst.addr += dst_offset;
wined3d_buffer_get_memory(src_buffer, &src, src_buffer->locations);
wined3d_buffer_get_memory(src_buffer, &src);
src.addr += src_offset;
context = context_acquire(dst_buffer->resource.device, NULL, 0);

View File

@ -304,7 +304,7 @@ void context_update_stream_info(struct wined3d_context *context, const struct wi
else
{
wined3d_buffer_load(buffer, context, state);
wined3d_buffer_get_memory(buffer, &data, buffer->locations);
wined3d_buffer_get_memory(buffer, &data);
element->data.buffer_object = data.buffer_object;
element->data.addr += (ULONG_PTR)data.addr;
}

View File

@ -1611,7 +1611,7 @@ void wined3d_unordered_access_view_copy_counter(struct wined3d_unordered_access_
if (!view->counter_bo)
return;
dst_location = wined3d_buffer_get_memory(buffer, &dst, buffer->locations);
dst_location = wined3d_buffer_get_memory(buffer, &dst);
dst.addr += offset;
src.buffer_object = view->counter_bo;

View File

@ -4899,8 +4899,7 @@ static inline struct wined3d_buffer *buffer_from_resource(struct wined3d_resourc
void wined3d_buffer_cleanup(struct wined3d_buffer *buffer) DECLSPEC_HIDDEN;
void wined3d_buffer_copy(struct wined3d_buffer *dst_buffer, unsigned int dst_offset,
struct wined3d_buffer *src_buffer, unsigned int src_offset, unsigned int size) DECLSPEC_HIDDEN;
DWORD wined3d_buffer_get_memory(struct wined3d_buffer *buffer,
struct wined3d_bo_address *data, DWORD locations) DECLSPEC_HIDDEN;
DWORD wined3d_buffer_get_memory(struct wined3d_buffer *buffer, struct wined3d_bo_address *data) DECLSPEC_HIDDEN;
void wined3d_buffer_invalidate_location(struct wined3d_buffer *buffer, DWORD location) DECLSPEC_HIDDEN;
void wined3d_buffer_load(struct wined3d_buffer *buffer, struct wined3d_context *context,
const struct wined3d_state *state) DECLSPEC_HIDDEN;