d3dx9: Trace the parameter passed to IsParameterUsed().

Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Matteo Bruni 2016-03-07 23:07:04 +01:00 committed by Alexandre Julliard
parent ea13805e83
commit 9bfacd24d2
1 changed files with 4 additions and 2 deletions

View File

@ -3482,9 +3482,11 @@ static HRESULT WINAPI ID3DXEffectImpl_FindNextValidTechnique(ID3DXEffect* iface,
static BOOL WINAPI ID3DXEffectImpl_IsParameterUsed(ID3DXEffect* iface, D3DXHANDLE parameter, D3DXHANDLE technique)
{
struct ID3DXEffectImpl *This = impl_from_ID3DXEffect(iface);
struct ID3DXEffectImpl *effect = impl_from_ID3DXEffect(iface);
struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter);
FIXME("(%p)->(%p, %p): stub\n", This, parameter, technique);
FIXME("iface %p, parameter %p, technique %p stub.\n", iface, parameter, technique);
TRACE("param %p (%s).\n", param, param ? debugstr_a(param->name) : "");
return TRUE;
}