Added some defines to d3d8 header.
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@ -24,6 +24,16 @@
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#include "d3d8types.h"
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#include "d3d8caps.h"
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/*****************************************************************************
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* Behavior Flags for IDirect3D8::CreateDevice
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*/
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#define D3DCREATE_FPU_PRESERVE 0x00000002L
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#define D3DCREATE_MULTITHREADED 0x00000004L
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#define D3DCREATE_PUREDEVICE 0x00000010L
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#define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020L
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#define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040L
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#define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080L
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/*****************************************************************************
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* #defines and error codes
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*/
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