Add some consts to fix discard-qual warnings.
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@ -204,7 +204,7 @@ static int nas_add_buffer(WINE_WAVEOUT* wwo);
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static int nas_send_buffer(WINE_WAVEOUT* wwo);
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/* These strings used only for tracing */
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static const char *wodPlayerCmdString[] = {
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static const char * const wodPlayerCmdString[] = {
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"WINE_WM_PAUSING",
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"WINE_WM_RESTARTING",
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"WINE_WM_RESETTING",
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@ -214,21 +214,21 @@ static const char *wodPlayerCmdString[] = {
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"WINE_WM_CLOSING",
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};
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static char *nas_elementnotify_kinds[] = {
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static const char * const nas_elementnotify_kinds[] = {
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"LowWater",
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"HighWater",
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"State",
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"Unknown"
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};
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static char *nas_states[] = {
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static const char * const nas_states[] = {
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"Stop",
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"Start",
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"Pause",
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"Any"
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};
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static char *nas_reasons[] = {
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static const char * const nas_reasons[] = {
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"User",
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"Underrun",
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"Overrun",
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@ -238,13 +238,13 @@ static char *nas_reasons[] = {
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"Any"
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};
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static char* nas_reason(unsigned int reason)
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static const char* nas_reason(unsigned int reason)
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{
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if (reason > 6) reason = 6;
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return nas_reasons[reason];
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}
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static char* nas_elementnotify_kind(unsigned int kind)
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static const char* nas_elementnotify_kind(unsigned int kind)
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{
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if (kind > 2) kind = 3;
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return nas_elementnotify_kinds[kind];
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@ -271,7 +271,7 @@ static const char* nas_event_type(unsigned int type)
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#endif
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static char* nas_state(unsigned int state)
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static const char* nas_state(unsigned int state)
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{
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if (state > 3) state = 3;
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return nas_states[state];
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@ -35,7 +35,7 @@
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WINE_DEFAULT_DEBUG_CHANNEL(scroll);
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static void dump_region( char *p, HRGN hrgn)
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static void dump_region( const char *p, HRGN hrgn)
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{
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DWORD i, size;
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RGNDATA *data = NULL;
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