wined3d: Make the device parameter to context_apply_blit_state() const.
This commit is contained in:
parent
d09ad48328
commit
9b42c657e4
|
@ -2100,7 +2100,7 @@ static DWORD context_generate_rt_mask_no_fbo(const struct wined3d_device *device
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Context activation is done by the caller. */
|
/* Context activation is done by the caller. */
|
||||||
void context_apply_blit_state(struct wined3d_context *context, struct wined3d_device *device)
|
void context_apply_blit_state(struct wined3d_context *context, const struct wined3d_device *device)
|
||||||
{
|
{
|
||||||
struct wined3d_surface *rt = context->current_rt;
|
struct wined3d_surface *rt = context->current_rt;
|
||||||
DWORD rt_mask, old_mask;
|
DWORD rt_mask, old_mask;
|
||||||
|
|
|
@ -1233,7 +1233,7 @@ void context_alloc_event_query(struct wined3d_context *context,
|
||||||
struct wined3d_event_query *query) DECLSPEC_HIDDEN;
|
struct wined3d_event_query *query) DECLSPEC_HIDDEN;
|
||||||
void context_alloc_occlusion_query(struct wined3d_context *context,
|
void context_alloc_occlusion_query(struct wined3d_context *context,
|
||||||
struct wined3d_occlusion_query *query) DECLSPEC_HIDDEN;
|
struct wined3d_occlusion_query *query) DECLSPEC_HIDDEN;
|
||||||
void context_apply_blit_state(struct wined3d_context *context, struct wined3d_device *device) DECLSPEC_HIDDEN;
|
void context_apply_blit_state(struct wined3d_context *context, const struct wined3d_device *device) DECLSPEC_HIDDEN;
|
||||||
BOOL context_apply_clear_state(struct wined3d_context *context, struct wined3d_device *device,
|
BOOL context_apply_clear_state(struct wined3d_context *context, struct wined3d_device *device,
|
||||||
UINT rt_count, const struct wined3d_fb_state *fb) DECLSPEC_HIDDEN;
|
UINT rt_count, const struct wined3d_fb_state *fb) DECLSPEC_HIDDEN;
|
||||||
BOOL context_apply_draw_state(struct wined3d_context *context, struct wined3d_device *device) DECLSPEC_HIDDEN;
|
BOOL context_apply_draw_state(struct wined3d_context *context, struct wined3d_device *device) DECLSPEC_HIDDEN;
|
||||||
|
|
Loading…
Reference in New Issue