d3drm: Let C look like C.
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@ -62,7 +62,7 @@ static HRESULT WINAPI IDirect3DRMTexture2Impl_QueryInterface(IDirect3DRMTexture2
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{
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{
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*object = &This->IDirect3DRMTexture2_iface;
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*object = &This->IDirect3DRMTexture2_iface;
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}
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}
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else if IsEqualGUID(riid, &IID_IDirect3DRMTexture3)
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else if (IsEqualGUID(riid, &IID_IDirect3DRMTexture3))
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{
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{
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*object = &This->IDirect3DRMTexture3_iface;
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*object = &This->IDirect3DRMTexture3_iface;
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}
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}
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@ -431,7 +431,7 @@ static HRESULT WINAPI IDirect3DRMTexture3Impl_QueryInterface(IDirect3DRMTexture3
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{
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{
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*object = &This->IDirect3DRMTexture2_iface;
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*object = &This->IDirect3DRMTexture2_iface;
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}
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}
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else if IsEqualGUID(riid, &IID_IDirect3DRMTexture3)
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else if (IsEqualGUID(riid, &IID_IDirect3DRMTexture3))
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{
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{
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*object = &This->IDirect3DRMTexture3_iface;
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*object = &This->IDirect3DRMTexture3_iface;
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}
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}
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