d3d11/tests: Add test for device interfaces.
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@ -17236,6 +17236,7 @@ wine_fn_config_dll d3d10_1 enable_d3d10_1 implib
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wine_fn_config_dll d3d10core enable_d3d10core implib
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wine_fn_config_dll d3d10core enable_d3d10core implib
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wine_fn_config_test dlls/d3d10core/tests d3d10core_test
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wine_fn_config_test dlls/d3d10core/tests d3d10core_test
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wine_fn_config_dll d3d11 enable_d3d11 implib
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wine_fn_config_dll d3d11 enable_d3d11 implib
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wine_fn_config_test dlls/d3d11/tests d3d11_test
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wine_fn_config_dll d3d8 enable_d3d8 implib
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wine_fn_config_dll d3d8 enable_d3d8 implib
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wine_fn_config_test dlls/d3d8/tests d3d8_test
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wine_fn_config_test dlls/d3d8/tests d3d8_test
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wine_fn_config_dll d3d9 enable_d3d9 implib
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wine_fn_config_dll d3d9 enable_d3d9 implib
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@ -2837,6 +2837,7 @@ WINE_CONFIG_DLL(d3d10_1,,[implib])
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WINE_CONFIG_DLL(d3d10core,,[implib])
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WINE_CONFIG_DLL(d3d10core,,[implib])
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WINE_CONFIG_TEST(dlls/d3d10core/tests)
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WINE_CONFIG_TEST(dlls/d3d10core/tests)
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WINE_CONFIG_DLL(d3d11,,[implib])
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WINE_CONFIG_DLL(d3d11,,[implib])
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WINE_CONFIG_TEST(dlls/d3d11/tests)
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WINE_CONFIG_DLL(d3d8,,[implib])
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WINE_CONFIG_DLL(d3d8,,[implib])
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WINE_CONFIG_TEST(dlls/d3d8/tests)
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WINE_CONFIG_TEST(dlls/d3d8/tests)
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WINE_CONFIG_DLL(d3d9,,[implib])
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WINE_CONFIG_DLL(d3d9,,[implib])
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@ -0,0 +1,5 @@
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TESTDLL = d3d11.dll
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IMPORTS = d3d11
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C_SRCS = \
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d3d11.c
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@ -0,0 +1,100 @@
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/*
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* Copyright 2015 Józef Kucia for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*/
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#define COBJMACROS
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#include "initguid.h"
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#include "d3d11.h"
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#include "wine/test.h"
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static ID3D11Device *create_device(D3D_FEATURE_LEVEL feature_level)
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{
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ID3D11Device *device;
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if (SUCCEEDED(D3D11CreateDevice(NULL, D3D_DRIVER_TYPE_HARDWARE, NULL, 0, &feature_level, 1, D3D11_SDK_VERSION,
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&device, NULL, NULL)))
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return device;
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if (SUCCEEDED(D3D11CreateDevice(NULL, D3D_DRIVER_TYPE_WARP, NULL, 0, &feature_level, 1, D3D11_SDK_VERSION,
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&device, NULL, NULL)))
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return device;
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if (SUCCEEDED(D3D11CreateDevice(NULL, D3D_DRIVER_TYPE_REFERENCE, NULL, 0, &feature_level, 1, D3D11_SDK_VERSION,
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&device, NULL, NULL)))
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return device;
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return NULL;
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}
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static void test_device_interfaces(void)
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{
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static const D3D_FEATURE_LEVEL feature_levels[] =
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{
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D3D_FEATURE_LEVEL_11_1,
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D3D_FEATURE_LEVEL_11_0,
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D3D_FEATURE_LEVEL_10_1,
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D3D_FEATURE_LEVEL_10_0,
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D3D_FEATURE_LEVEL_9_3,
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D3D_FEATURE_LEVEL_9_2,
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D3D_FEATURE_LEVEL_9_1
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};
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ID3D11Device *device;
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IUnknown *iface;
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ULONG refcount;
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unsigned int i;
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HRESULT hr;
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for (i = 0; i < sizeof(feature_levels) / sizeof(*feature_levels); i++)
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{
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if (!(device = create_device(feature_levels[i])))
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{
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skip("Failed to create device for feature level %#x, skipping tests.\n", feature_levels[i]);
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continue;
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}
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hr = ID3D11Device_QueryInterface(device, &IID_IUnknown, (void **)&iface);
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ok(SUCCEEDED(hr), "Device should implement IUnknown interface, hr %#x.\n", hr);
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IUnknown_Release(iface);
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hr = ID3D11Device_QueryInterface(device, &IID_IDXGIObject, (void **)&iface);
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ok(SUCCEEDED(hr), "Device should implement IDXGIObject interface, hr %#x.\n", hr);
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IUnknown_Release(iface);
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hr = ID3D11Device_QueryInterface(device, &IID_IDXGIDevice, (void **)&iface);
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ok(SUCCEEDED(hr), "Device should implement IDXGIDevice interface, hr %#x.\n", hr);
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IUnknown_Release(iface);
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hr = ID3D11Device_QueryInterface(device, &IID_ID3D10Multithread, (void **)&iface);
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ok(SUCCEEDED(hr) || broken(hr == E_NOINTERFACE) /* Not available on all Windows versions. */,
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"Device should implement ID3D10Multithread interface, hr %#x.\n", hr);
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if (SUCCEEDED(hr)) IUnknown_Release(iface);
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hr = ID3D11Device_QueryInterface(device, &IID_ID3D10Device, (void **)&iface);
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todo_wine ok(hr == E_NOINTERFACE, "Device should not implement ID3D10Device interface, hr %#x.\n", hr);
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if (SUCCEEDED(hr)) IUnknown_Release(iface);
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hr = ID3D11Device_QueryInterface(device, &IID_ID3D10Device1, (void **)&iface);
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todo_wine ok(hr == E_NOINTERFACE, "Device should not implement ID3D10Device1 interface, hr %#x.\n", hr);
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if (SUCCEEDED(hr)) IUnknown_Release(iface);
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refcount = ID3D11Device_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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}
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}
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START_TEST(d3d11)
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{
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test_device_interfaces();
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}
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