gdi32: Update the DC in most OpenGL functions.
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99a258311c
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9aee0b4157
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@ -65,16 +65,17 @@ static DC* OPENGL_GetDefaultDC(void)
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HGLRC WINAPI wglCreateContext(HDC hdc)
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HGLRC WINAPI wglCreateContext(HDC hdc)
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{
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{
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HGLRC ret = 0;
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HGLRC ret = 0;
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DC * dc = DC_GetDCPtr( hdc );
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DC * dc = get_dc_ptr( hdc );
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TRACE("(%p)\n",hdc);
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TRACE("(%p)\n",hdc);
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if (!dc) return 0;
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if (!dc) return 0;
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update_dc( dc );
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if (!dc->funcs->pwglCreateContext) FIXME(" :stub\n");
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if (!dc->funcs->pwglCreateContext) FIXME(" :stub\n");
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else ret = dc->funcs->pwglCreateContext(dc->physDev);
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else ret = dc->funcs->pwglCreateContext(dc->physDev);
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DC_ReleaseDCPtr( dc );
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release_dc_ptr( dc );
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return ret;
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return ret;
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}
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}
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@ -195,21 +196,22 @@ static BOOL WINAPI wglMakeContextCurrentARB(HDC hDrawDC, HDC hReadDC, HGLRC hglr
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TRACE("hDrawDC: (%p), hReadDC: (%p) hglrc: (%p)\n", hDrawDC, hReadDC, hglrc);
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TRACE("hDrawDC: (%p), hReadDC: (%p) hglrc: (%p)\n", hDrawDC, hReadDC, hglrc);
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/* Both hDrawDC and hReadDC need to be valid */
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/* Both hDrawDC and hReadDC need to be valid */
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DrawDC = DC_GetDCPtr( hDrawDC);
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DrawDC = get_dc_ptr( hDrawDC );
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if (!DrawDC) return FALSE;
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if (!DrawDC) return FALSE;
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ReadDC = DC_GetDCPtr( hReadDC);
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ReadDC = get_dc_ptr( hReadDC );
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if (!ReadDC) {
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if (!ReadDC) {
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DC_ReleaseDCPtr(DrawDC);
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release_dc_ptr( DrawDC );
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return FALSE;
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return FALSE;
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}
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}
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update_dc( DrawDC );
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update_dc( ReadDC );
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if (!DrawDC->funcs->pwglMakeContextCurrentARB) FIXME(" :stub\n");
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if (!DrawDC->funcs->pwglMakeContextCurrentARB) FIXME(" :stub\n");
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else ret = DrawDC->funcs->pwglMakeContextCurrentARB(DrawDC->physDev, ReadDC->physDev, hglrc);
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else ret = DrawDC->funcs->pwglMakeContextCurrentARB(DrawDC->physDev, ReadDC->physDev, hglrc);
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DC_ReleaseDCPtr(DrawDC);
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release_dc_ptr( DrawDC );
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DC_ReleaseDCPtr(ReadDC);
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release_dc_ptr( ReadDC );
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return ret;
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return ret;
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}
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}
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@ -394,16 +394,17 @@ BOOL WINAPI SetPixelFormat( HDC hdc, INT iPixelFormat,
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INT WINAPI GetPixelFormat( HDC hdc )
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INT WINAPI GetPixelFormat( HDC hdc )
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{
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{
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INT ret = 0;
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INT ret = 0;
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DC * dc = DC_GetDCPtr( hdc );
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DC * dc = get_dc_ptr( hdc );
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TRACE("(%p)\n",hdc);
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TRACE("(%p)\n",hdc);
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if (!dc) return 0;
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if (!dc) return 0;
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update_dc( dc );
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if (!dc->funcs->pGetPixelFormat) FIXME(" :stub\n");
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if (!dc->funcs->pGetPixelFormat) FIXME(" :stub\n");
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else ret = dc->funcs->pGetPixelFormat(dc->physDev);
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else ret = dc->funcs->pGetPixelFormat(dc->physDev);
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DC_ReleaseDCPtr( dc );
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release_dc_ptr( dc );
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return ret;
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return ret;
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}
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}
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@ -460,12 +461,13 @@ INT WINAPI DescribePixelFormat( HDC hdc, INT iPixelFormat, UINT nBytes,
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BOOL WINAPI SwapBuffers( HDC hdc )
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BOOL WINAPI SwapBuffers( HDC hdc )
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{
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{
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INT bRet = FALSE;
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INT bRet = FALSE;
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DC * dc = DC_GetDCPtr( hdc );
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DC * dc = get_dc_ptr( hdc );
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TRACE("(%p)\n",hdc);
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TRACE("(%p)\n",hdc);
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if (!dc) return TRUE;
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if (!dc) return TRUE;
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update_dc( dc );
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if (!dc->funcs->pSwapBuffers)
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if (!dc->funcs->pSwapBuffers)
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{
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{
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FIXME(" :stub\n");
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FIXME(" :stub\n");
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@ -473,7 +475,7 @@ BOOL WINAPI SwapBuffers( HDC hdc )
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}
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}
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else bRet = dc->funcs->pSwapBuffers(dc->physDev);
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else bRet = dc->funcs->pSwapBuffers(dc->physDev);
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DC_ReleaseDCPtr( dc );
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release_dc_ptr( dc );
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return bRet;
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return bRet;
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}
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}
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