d3drm: Add IDirect3DRMFrame3 interface.
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@ -152,7 +152,7 @@ static HRESULT WINAPI IDirect3DRMImpl_CreateFrame(IDirect3DRM* iface, LPDIRECT3D
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if (pFrameParent)
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FIXME("(%p/%p): Parent frame not yet supported\n", iface, This);
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return Direct3DRMFrame_create((IUnknown**)ppFrame);
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return Direct3DRMFrame_create(&IID_IDirect3DRMFrame, (IUnknown**)ppFrame);
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}
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static HRESULT WINAPI IDirect3DRMImpl_CreateMesh(IDirect3DRM* iface, LPDIRECT3DRMMESH * ppMesh)
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@ -519,7 +519,7 @@ static HRESULT WINAPI IDirect3DRM2Impl_CreateFrame(IDirect3DRM2* iface,
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if (pFrameParent)
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FIXME("(%p/%p): Parent frame not yet supported\n", iface, This);
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return Direct3DRMFrame_create((IUnknown**)ppFrame);
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return Direct3DRMFrame_create(&IID_IDirect3DRMFrame2, (IUnknown**)ppFrame);
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}
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static HRESULT WINAPI IDirect3DRM2Impl_CreateMesh(IDirect3DRM2* iface, LPDIRECT3DRMMESH * ppMesh)
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@ -943,9 +943,12 @@ static HRESULT WINAPI IDirect3DRM3Impl_CreateFrame(IDirect3DRM3* iface,
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{
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IDirect3DRMImpl *This = impl_from_IDirect3DRM3(iface);
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FIXME("(%p/%p)->(%p,%p): stub\n", iface, This, FrameParent, Frame);
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TRACE("(%p/%p)->(%p,%p)\n", iface, This, FrameParent, Frame);
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return E_NOTIMPL;
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if (FrameParent)
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FIXME("(%p/%p): Parent frame not yet supported\n", iface, This);
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return Direct3DRMFrame_create(&IID_IDirect3DRMFrame3, (IUnknown**)Frame);
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}
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static HRESULT WINAPI IDirect3DRM3Impl_CreateMesh(IDirect3DRM3* iface, LPDIRECT3DRMMESH* Mesh)
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@ -27,7 +27,7 @@
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#include "d3drm.h"
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HRESULT Direct3DRM_create(IUnknown** ppObj) DECLSPEC_HIDDEN;
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HRESULT Direct3DRMFrame_create(IUnknown** ppObj) DECLSPEC_HIDDEN;
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HRESULT Direct3DRMFrame_create(REFIID riid, IUnknown** ppObj) DECLSPEC_HIDDEN;
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HRESULT Direct3DRMMeshBuilder_create(REFIID riid, IUnknown** ppObj) DECLSPEC_HIDDEN;
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#endif /* __D3DRM_PRIVATE_INCLUDED__ */
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1033
dlls/d3drm/frame.c
1033
dlls/d3drm/frame.c
File diff suppressed because it is too large
Load Diff
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@ -1609,6 +1609,7 @@ DECLARE_INTERFACE_(IDirect3DRMFrame3,IDirect3DRMVisual)
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STDMETHOD(AddChild)(THIS_ LPDIRECT3DRMFRAME3 child) PURE;
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STDMETHOD(AddLight)(THIS_ LPDIRECT3DRMLIGHT) PURE;
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STDMETHOD(AddMoveCallback)(THIS_ D3DRMFRAME3MOVECALLBACK, VOID *arg, DWORD flags) PURE;
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STDMETHOD(AddTransform)(THIS_ D3DRMCOMBINETYPE, D3DRMMATRIX4D) PURE;
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STDMETHOD(AddTranslation)(THIS_ D3DRMCOMBINETYPE, D3DVALUE x, D3DVALUE y, D3DVALUE z) PURE;
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STDMETHOD(AddScale)(THIS_ D3DRMCOMBINETYPE, D3DVALUE sx, D3DVALUE sy, D3DVALUE sz) PURE;
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STDMETHOD(AddRotation)(THIS_ D3DRMCOMBINETYPE, D3DVALUE x, D3DVALUE y, D3DVALUE z, D3DVALUE theta) PURE;
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