wined3d: Add some missing flags to debug_d3dusage().

This commit is contained in:
Henri Verbeet 2010-07-20 18:51:51 +02:00 committed by Alexandre Julliard
parent 061eb12ca3
commit 9976e078cb
1 changed files with 3 additions and 1 deletions

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@ -1696,7 +1696,7 @@ const char* debug_d3ddevicetype(WINED3DDEVTYPE devtype) {
const char *debug_d3dusage(DWORD usage)
{
char buf[284];
char buf[333];
buf[0] = '\0';
#define WINED3DUSAGE_TO_STR(u) if (usage & u) { strcat(buf, " | "#u); usage &= ~u; }
@ -1711,6 +1711,8 @@ const char *debug_d3dusage(DWORD usage)
WINED3DUSAGE_TO_STR(WINED3DUSAGE_DYNAMIC);
WINED3DUSAGE_TO_STR(WINED3DUSAGE_AUTOGENMIPMAP);
WINED3DUSAGE_TO_STR(WINED3DUSAGE_DMAP);
WINED3DUSAGE_TO_STR(WINED3DUSAGE_STATICDECL);
WINED3DUSAGE_TO_STR(WINED3DUSAGE_OVERLAY);
#undef WINED3DUSAGE_TO_STR
if (usage) FIXME("Unrecognized usage flag(s) %#x\n", usage);