ddraw: Use wined3d_bit_scan() in compute_sphere_visibility().
Rémi Bernon reports an unspecified issue with gcc 11 related to compute_sphere_visibility() expecting 12 input planes, but d3d_device3_ComputeSphereVisibility() only providing 6. The actual number of planes required depends on the "enabled_planes" mask. This patch should make the code better reflect that, but I do not have a gcc 11 setup to verify it resolves the issue there. Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -4638,17 +4638,20 @@ static void prepare_clip_space_planes(struct d3d_device *device, struct wined3d_
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plane[5].w = m._44 - m._43;
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}
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static void compute_sphere_visibility(struct wined3d_vec4 plane[12], DWORD enabled_planes, BOOL equality,
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D3DVECTOR *centers, D3DVALUE *radii, DWORD sphere_count, DWORD *return_values)
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static void compute_sphere_visibility(const struct wined3d_vec4 *planes, DWORD enabled_planes, BOOL equality,
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const D3DVECTOR *centres, const D3DVALUE *radii, unsigned int sphere_count, DWORD *return_values)
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{
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UINT i, j;
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unsigned int mask, i, j;
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memset(return_values, 0, sphere_count * sizeof(*return_values));
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for (i = 0; i < sphere_count; ++i)
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{
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return_values[i] = 0;
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for (j = 0; j < 12; ++j)
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if (enabled_planes & 1u << j)
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return_values[i] |= in_plane(j, plane[j], centers[i], radii[i], equality);
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mask = enabled_planes;
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while (mask)
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{
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j = wined3d_bit_scan(&mask);
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return_values[i] |= in_plane(j, planes[j], centres[i], radii[i], equality);
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}
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}
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}
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