wined3d: Get rid of WINED3DDEVINFO_RESOURCEMANAGER.
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@ -1702,26 +1702,6 @@ typedef struct _WINED3DRASTER_STATUS
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UINT ScanLine;
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} WINED3DRASTER_STATUS;
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typedef struct WINED3DRESOURCESTATS
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{
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BOOL bThrashing;
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DWORD ApproxBytesDownloaded;
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DWORD NumEvicts;
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DWORD NumVidCreates;
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DWORD LastPri;
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DWORD NumUsed;
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DWORD NumUsedInVidMem;
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DWORD WorkingSet;
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DWORD WorkingSetBytes;
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DWORD TotalManaged;
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DWORD TotalBytes;
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} WINED3DRESOURCESTATS;
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typedef struct _WINED3DDEVINFO_RESOURCEMANAGER
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{
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WINED3DRESOURCESTATS stats[WINED3DRTYPECOUNT];
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} WINED3DDEVINFO_RESOURCEMANAGER;
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typedef struct _WINED3DDEVINFO_VERTEXSTATS
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{
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DWORD NumRenderedTriangles;
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