From 98ef0ca8e685b197ed17aab608b676700b608e4f Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Rico=20Sch=C3=BCller?= Date: Thu, 10 Jan 2013 17:57:25 +0100 Subject: [PATCH] d3dx9: Shift only as much as needed. --- dlls/d3dx9_36/texture.c | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/dlls/d3dx9_36/texture.c b/dlls/d3dx9_36/texture.c index 2531ea6a2a7..c93d2dfa570 100644 --- a/dlls/d3dx9_36/texture.c +++ b/dlls/d3dx9_36/texture.c @@ -1240,8 +1240,16 @@ static inline void fill_texture(const struct pixel_format_desc *format, BYTE *po { BYTE byte, mask; - mask = ((1 << format->bits[c]) - 1) << format->shift[c] >> i; - byte = (v << format->shift[c] >> i) & mask; + if (format->shift[c] > i) + { + mask = ((1 << format->bits[c]) - 1) << (format->shift[c] - i); + byte = (v << (format->shift[c] - i)) & mask; + } + else + { + mask = ((1 << format->bits[c]) - 1) >> (i - format->shift[c]); + byte = (v >> (i - format->shift[c])) & mask; + } pos[i / 8] |= byte; } }