dsound: Resample to float, not device format.
This commit is contained in:
parent
20356f7458
commit
98c653bc8b
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@ -125,13 +125,6 @@ static inline unsigned char f_to_8(float value)
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return lrintf((value + 1.f) * 0x80);
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}
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static void put8(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value)
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{
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BYTE* buf = dsb->device->tmp_buffer;
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buf += pos + channel;
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*buf = f_to_8(value);
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}
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static inline SHORT f_to_16(float value)
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{
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if(value <= -1.f)
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@ -141,13 +134,6 @@ static inline SHORT f_to_16(float value)
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return le16(lrintf(value * 0x8000));
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}
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static void put16(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value)
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{
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BYTE* buf = dsb->device->tmp_buffer;
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SHORT *sbuf = (SHORT*)(buf + pos + 2 * channel);
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*sbuf = f_to_16(value);
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}
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static LONG f_to_24(float value)
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{
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if(value <= -1.f)
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@ -157,17 +143,6 @@ static LONG f_to_24(float value)
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return lrintf(value * 0x80000000U);
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}
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static void put24(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value)
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{
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BYTE* buf = dsb->device->tmp_buffer;
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LONG t;
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buf += pos + 3 * channel;
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t = f_to_24(value);
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buf[0] = (t >> 8) & 0xFF;
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buf[1] = (t >> 16) & 0xFF;
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buf[2] = (t >> 24) & 0xFF;
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}
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static inline LONG f_to_32(float value)
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{
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if(value <= -1.f)
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@ -177,79 +152,26 @@ static inline LONG f_to_32(float value)
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return le32(lrintf(value * 0x80000000U));
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}
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static void put32(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value)
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void putieee32(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value)
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{
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BYTE* buf = dsb->device->tmp_buffer;
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LONG *sbuf = (LONG*)(buf + pos + 4 * channel);
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*sbuf = f_to_32(value);
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BYTE *buf = (BYTE *)dsb->device->tmp_buffer;
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float *fbuf = (float*)(buf + pos + sizeof(float) * channel);
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*fbuf = value;
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}
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const bitsputfunc putbpp[4] = {put8, put16, put24, put32};
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void put_mono2stereo(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value)
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{
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dsb->put_aux(dsb, pos, 0, value);
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dsb->put_aux(dsb, pos, 1, value);
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}
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static void mix8(signed char *src, float *dst, unsigned len)
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void mixieee32(float *src, float *dst, unsigned samples)
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{
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TRACE("%p - %p %d\n", src, dst, len);
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while (len--)
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/* 8-bit WAV is unsigned, it's here converted to signed, normalize function will convert it back again */
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*(dst++) += ((signed char)((BYTE)*(src++) - (BYTE)0x80)) / (float)0x80;
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}
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static void mix16(SHORT *src, float *dst, unsigned len)
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{
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TRACE("%p - %p %d\n", src, dst, len);
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len /= 2;
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while (len--)
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{
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*dst += le16(*src) / (float)0x8000U;
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++dst; ++src;
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}
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}
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static void mix24(BYTE *src, float *dst, unsigned len)
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{
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TRACE("%p - %p %d\n", src, dst, len);
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len /= 3;
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while (len--)
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{
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DWORD field;
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field = ((DWORD)src[2] << 16) + ((DWORD)src[1] << 8) + (DWORD)src[0];
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if (src[2] & 0x80)
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field |= 0xFF000000U;
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*(dst++) += field / (float)0x800000U;
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src += 3;
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}
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}
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static void mix32(INT *src, float *dst, unsigned len)
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{
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TRACE("%p - %p %d\n", src, dst, len);
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len /= 4;
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while (len--)
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*(dst++) += le32(*(src++)) / (float)0x80000000U;
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}
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static void mixieee32(float *src, float *dst, unsigned len)
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{
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TRACE("%p - %p %d\n", src, dst, len);
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len /= 4;
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while (len--)
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TRACE("%p - %p %d\n", src, dst, samples);
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while (samples--)
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*(dst++) += *(src++);
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}
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const mixfunc mixfunctions[5] = {
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(mixfunc)mix8,
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(mixfunc)mix16,
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(mixfunc)mix24,
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(mixfunc)mix32,
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(mixfunc)mixieee32
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};
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static void norm8(float *src, unsigned char *dst, unsigned len)
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{
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TRACE("%p - %p %d\n", src, dst, len);
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@ -55,9 +55,8 @@ typedef struct DirectSoundCaptureDevice DirectSoundCaptureDevice;
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typedef float (*bitsgetfunc)(const IDirectSoundBufferImpl *, DWORD, DWORD);
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typedef void (*bitsputfunc)(const IDirectSoundBufferImpl *, DWORD, DWORD, float);
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extern const bitsgetfunc getbpp[5] DECLSPEC_HIDDEN;
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extern const bitsputfunc putbpp[4] DECLSPEC_HIDDEN;
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typedef void (*mixfunc)(const void *, void *, unsigned);
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extern const mixfunc mixfunctions[5] DECLSPEC_HIDDEN;
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void putieee32(const IDirectSoundBufferImpl *dsb, DWORD pos, DWORD channel, float value) DECLSPEC_HIDDEN;
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void mixieee32(float *src, float *dst, unsigned samples) DECLSPEC_HIDDEN;
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typedef void (*normfunc)(const void *, void *, unsigned);
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extern const normfunc normfunctions[5] DECLSPEC_HIDDEN;
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@ -94,13 +93,11 @@ struct DirectSoundDevice
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CRITICAL_SECTION mixlock;
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IDirectSoundBufferImpl *primary;
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DWORD speaker_config;
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LPBYTE tmp_buffer;
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float *mix_buffer;
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float *mix_buffer, *tmp_buffer;
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DWORD tmp_buffer_len, mix_buffer_len;
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DSVOLUMEPAN volpan;
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mixfunc mixfunction;
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normfunc normfunction;
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/* DirectSound3DListener fields */
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@ -141,7 +141,7 @@ void DSOUND_RecalcFormat(IDirectSoundBufferImpl *dsb)
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dsb->freqAcc = 0;
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dsb->get_aux = ieee ? getbpp[4] : getbpp[dsb->pwfx->wBitsPerSample/8 - 1];
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dsb->put_aux = putbpp[dsb->device->pwfx->wBitsPerSample/8 - 1];
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dsb->put_aux = putieee32;
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dsb->get = dsb->get_aux;
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dsb->put = dsb->put_aux;
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@ -234,10 +234,10 @@ static inline float get_current_sample(const IDirectSoundBufferImpl *dsb,
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return dsb->get(dsb, mixpos % dsb->buflen, channel);
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}
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static UINT cp_fields_noresample(IDirectSoundBufferImpl *dsb,
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UINT ostride, UINT count)
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static UINT cp_fields_noresample(IDirectSoundBufferImpl *dsb, UINT count)
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{
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UINT istride = dsb->pwfx->nBlockAlign;
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UINT ostride = dsb->device->pwfx->nChannels * sizeof(float);
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DWORD channel, i;
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for (i = 0; i < count; i++)
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for (channel = 0; channel < dsb->mix_channels; channel++)
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@ -246,11 +246,11 @@ static UINT cp_fields_noresample(IDirectSoundBufferImpl *dsb,
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return count;
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}
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static UINT cp_fields_resample(IDirectSoundBufferImpl *dsb,
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UINT ostride, UINT count, float *freqAcc)
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static UINT cp_fields_resample(IDirectSoundBufferImpl *dsb, UINT count, float *freqAcc)
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{
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UINT i, channel;
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UINT istride = dsb->pwfx->nBlockAlign;
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UINT ostride = dsb->device->pwfx->nChannels * sizeof(float);
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float freqAdjust = dsb->freqAdjust;
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float freqAcc_start = *freqAcc;
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@ -314,15 +314,14 @@ static UINT cp_fields_resample(IDirectSoundBufferImpl *dsb,
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return max_ipos;
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}
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static void cp_fields(IDirectSoundBufferImpl *dsb,
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UINT ostride, UINT count, float *freqAcc)
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static void cp_fields(IDirectSoundBufferImpl *dsb, UINT count, float *freqAcc)
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{
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DWORD ipos, adv;
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if (dsb->freqAdjust == 1.0)
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adv = cp_fields_noresample(dsb, ostride, count); /* *freqAcc is unmodified */
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adv = cp_fields_noresample(dsb, count); /* *freqAcc is unmodified */
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else
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adv = cp_fields_resample(dsb, ostride, count, freqAcc);
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adv = cp_fields_resample(dsb, count, freqAcc);
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ipos = dsb->sec_mixpos + adv * dsb->pwfx->nBlockAlign;
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if (ipos >= dsb->buflen) {
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@ -365,89 +364,53 @@ static inline DWORD DSOUND_BufPtrDiff(DWORD buflen, DWORD ptr1, DWORD ptr2)
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*
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* NOTE: writepos + len <= buflen. When called by mixer, MixOne makes sure of this.
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*/
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static void DSOUND_MixToTemporary(IDirectSoundBufferImpl *dsb, DWORD tmp_len)
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static void DSOUND_MixToTemporary(IDirectSoundBufferImpl *dsb, DWORD frames)
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{
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INT oAdvance = dsb->device->pwfx->nBlockAlign;
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INT size = tmp_len / oAdvance;
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UINT size_bytes = frames * sizeof(float) * dsb->device->pwfx->nChannels;
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if (dsb->device->tmp_buffer_len < tmp_len || !dsb->device->tmp_buffer)
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if (dsb->device->tmp_buffer_len < size_bytes || !dsb->device->tmp_buffer)
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{
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dsb->device->tmp_buffer_len = tmp_len;
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dsb->device->tmp_buffer_len = size_bytes;
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if (dsb->device->tmp_buffer)
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dsb->device->tmp_buffer = HeapReAlloc(GetProcessHeap(), 0, dsb->device->tmp_buffer, tmp_len);
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dsb->device->tmp_buffer = HeapReAlloc(GetProcessHeap(), 0, dsb->device->tmp_buffer, size_bytes);
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else
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dsb->device->tmp_buffer = HeapAlloc(GetProcessHeap(), 0, tmp_len);
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dsb->device->tmp_buffer = HeapAlloc(GetProcessHeap(), 0, size_bytes);
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}
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cp_fields(dsb, oAdvance, size, &dsb->freqAcc);
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cp_fields(dsb, frames, &dsb->freqAcc);
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}
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/** Apply volume to the given soundbuffer from (primary) position writepos and length len
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* Returns: NULL if no volume needs to be applied
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* or else a memory handle that holds 'len' volume adjusted buffer */
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static LPBYTE DSOUND_MixerVol(const IDirectSoundBufferImpl *dsb, INT len)
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static void DSOUND_MixerVol(const IDirectSoundBufferImpl *dsb, INT frames)
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{
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INT i;
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BYTE *bpc;
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INT16 *bps, *mems;
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DWORD vLeft, vRight;
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INT nChannels = dsb->device->pwfx->nChannels;
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LPBYTE mem = dsb->device->tmp_buffer;
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float vLeft, vRight;
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UINT channels = dsb->device->pwfx->nChannels, chan;
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TRACE("(%p,%d)\n",dsb,len);
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TRACE("(%p,%d)\n",dsb,frames);
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TRACE("left = %x, right = %x\n", dsb->volpan.dwTotalLeftAmpFactor,
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dsb->volpan.dwTotalRightAmpFactor);
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if ((!(dsb->dsbd.dwFlags & DSBCAPS_CTRLPAN) || (dsb->volpan.lPan == 0)) &&
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(!(dsb->dsbd.dwFlags & DSBCAPS_CTRLVOLUME) || (dsb->volpan.lVolume == 0)) &&
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!(dsb->dsbd.dwFlags & DSBCAPS_CTRL3D))
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return NULL; /* Nothing to do */
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return; /* Nothing to do */
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if (nChannels != 1 && nChannels != 2)
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if (channels != 1 && channels != 2)
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{
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FIXME("There is no support for %d channels\n", nChannels);
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return NULL;
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FIXME("There is no support for %u channels\n", channels);
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return;
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}
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if (dsb->device->pwfx->wBitsPerSample != 8 && dsb->device->pwfx->wBitsPerSample != 16)
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{
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FIXME("There is no support for %d bpp\n", dsb->device->pwfx->wBitsPerSample);
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return NULL;
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}
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assert(dsb->device->tmp_buffer_len >= len && dsb->device->tmp_buffer);
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bpc = dsb->device->tmp_buffer;
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bps = (INT16 *)bpc;
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mems = (INT16 *)mem;
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vLeft = dsb->volpan.dwTotalLeftAmpFactor;
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if (nChannels > 1)
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vRight = dsb->volpan.dwTotalRightAmpFactor;
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vLeft = dsb->volpan.dwTotalLeftAmpFactor / ((float)0xFFFF);
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vRight = dsb->volpan.dwTotalRightAmpFactor / ((float)0xFFFF);
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for(i = 0; i < frames; ++i){
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for(chan = 0; chan < channels; ++chan){
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if(chan == 0)
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dsb->device->tmp_buffer[i * channels + chan] *= vLeft;
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else
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vRight = vLeft;
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switch (dsb->device->pwfx->wBitsPerSample) {
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case 8:
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/* 8-bit WAV is unsigned, but we need to operate */
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/* on signed data for this to work properly */
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for (i = 0; i < len-1; i+=2) {
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*(bpc++) = (((*(mem++) - 128) * vLeft) >> 16) + 128;
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*(bpc++) = (((*(mem++) - 128) * vRight) >> 16) + 128;
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dsb->device->tmp_buffer[i * channels + chan] *= vRight;
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}
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if (len % 2 == 1 && nChannels == 1)
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*(bpc++) = (((*(mem++) - 128) * vLeft) >> 16) + 128;
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break;
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case 16:
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/* 16-bit WAV is signed -- much better */
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for (i = 0; i < len-3; i += 4) {
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*(bps++) = (*(mems++) * vLeft) >> 16;
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*(bps++) = (*(mems++) * vRight) >> 16;
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}
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if (len % 4 == 2 && nChannels == 1)
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*(bps++) = ((INT)*(mems++) * vLeft) >> 16;
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break;
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}
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return dsb->device->tmp_buffer;
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}
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/**
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@ -466,8 +429,9 @@ static LPBYTE DSOUND_MixerVol(const IDirectSoundBufferImpl *dsb, INT len)
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static DWORD DSOUND_MixInBuffer(IDirectSoundBufferImpl *dsb, DWORD writepos, DWORD fraglen)
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{
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INT len = fraglen;
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BYTE *ibuf, *volbuf;
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float *ibuf;
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DWORD oldpos;
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UINT frames = fraglen / dsb->device->pwfx->nBlockAlign;
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TRACE("sec_mixpos=%d/%d\n", dsb->sec_mixpos, dsb->buflen);
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TRACE("(%p,%d,%d)\n",dsb,writepos,fraglen);
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@ -481,15 +445,13 @@ static DWORD DSOUND_MixInBuffer(IDirectSoundBufferImpl *dsb, DWORD writepos, DWO
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/* Resample buffer to temporary buffer specifically allocated for this purpose, if needed */
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oldpos = dsb->sec_mixpos;
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DSOUND_MixToTemporary(dsb, len);
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DSOUND_MixToTemporary(dsb, frames);
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ibuf = dsb->device->tmp_buffer;
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/* Apply volume if needed */
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volbuf = DSOUND_MixerVol(dsb, len);
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if (volbuf)
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ibuf = volbuf;
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DSOUND_MixerVol(dsb, frames);
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dsb->device->mixfunction(ibuf, dsb->device->mix_buffer, len);
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mixieee32(ibuf, dsb->device->mix_buffer, frames * dsb->device->pwfx->nChannels);
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/* check for notification positions */
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if (dsb->dsbd.dwFlags & DSBCAPS_CTRLPOSITIONNOTIFY &&
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@ -694,6 +656,14 @@ static void DSOUND_WaveQueue(DirectSoundDevice *device, BOOL force)
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* Perform mixing for a Direct Sound device. That is, go through all the
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* secondary buffers (the sound bites currently playing) and mix them in
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* to the primary buffer (the device buffer).
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*
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* The mixing procedure goes:
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*
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* secondary->buffer (secondary format)
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* =[Resample]=> device->tmp_buffer (float format)
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* =[Volume]=> device->tmp_buffer (float format)
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* =[Mix]=> device->mix_buffer (float format)
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* =[Reformat]=> device->buffer (device format)
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*/
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static void DSOUND_PerformMix(DirectSoundDevice *device)
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{
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@ -189,13 +189,10 @@ static HRESULT DSOUND_PrimaryOpen(DirectSoundDevice *device)
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if(device->pwfx->wFormatTag == WAVE_FORMAT_IEEE_FLOAT ||
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(device->pwfx->wFormatTag == WAVE_FORMAT_EXTENSIBLE &&
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IsEqualGUID(&((WAVEFORMATEXTENSIBLE*)device->pwfx)->SubFormat,
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&KSDATAFORMAT_SUBTYPE_IEEE_FLOAT))){
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device->mixfunction = mixfunctions[4];
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&KSDATAFORMAT_SUBTYPE_IEEE_FLOAT)))
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device->normfunction = normfunctions[4];
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}else{
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device->mixfunction = mixfunctions[device->pwfx->wBitsPerSample/8 - 1];
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else
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device->normfunction = normfunctions[device->pwfx->wBitsPerSample/8 - 1];
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}
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FillMemory(device->buffer, device->buflen, (device->pwfx->wBitsPerSample == 8) ? 128 : 0);
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FillMemory(device->mix_buffer, device->mix_buffer_len, 0);
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@ -512,16 +509,14 @@ opened:
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WARN("DSOUND_PrimaryOpen(2) failed: %08x\n", err);
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}
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if(device->pwfx->wFormatTag == WAVE_FORMAT_IEEE_FLOAT ||
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(device->pwfx->wFormatTag == WAVE_FORMAT_EXTENSIBLE &&
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IsEqualGUID(&((WAVEFORMATEXTENSIBLE*)device->pwfx)->SubFormat,
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&KSDATAFORMAT_SUBTYPE_IEEE_FLOAT))){
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device->mixfunction = mixfunctions[4];
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&KSDATAFORMAT_SUBTYPE_IEEE_FLOAT)))
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device->normfunction = normfunctions[4];
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}else{
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device->mixfunction = mixfunctions[device->pwfx->wBitsPerSample/8 - 1];
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else
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device->normfunction = normfunctions[device->pwfx->wBitsPerSample/8 - 1];
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}
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if (old_fmt->nSamplesPerSec != device->pwfx->nSamplesPerSec ||
|
||||
old_fmt->wBitsPerSample != device->pwfx->wBitsPerSample ||
|
||||
|
|
Loading…
Reference in New Issue