From 98a2973e9575d41c46680944f782abd2bd643eb2 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Thu, 7 Oct 2010 12:17:56 +0200 Subject: [PATCH] wined3d: Recognize the SM4 loop opcode. --- dlls/wined3d/shader_sm4.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index b4637904f10..3ba10bf8cc8 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -62,6 +62,7 @@ enum wined3d_sm4_opcode WINED3D_SM4_OP_IF = 0x1f, WINED3D_SM4_OP_IGE = 0x21, WINED3D_SM4_OP_LOG = 0x2f, + WINED3D_SM4_OP_LOOP = 0x30, WINED3D_SM4_OP_LT = 0x31, WINED3D_SM4_OP_MIN = 0x33, WINED3D_SM4_OP_MAX = 0x34, @@ -125,6 +126,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM4_OP_IF, WINED3DSIH_IF, 0, 1}, {WINED3D_SM4_OP_IGE, WINED3DSIH_IGE, 1, 2}, {WINED3D_SM4_OP_LOG, WINED3DSIH_LOG, 1, 1}, + {WINED3D_SM4_OP_LOOP, WINED3DSIH_LOOP, 0, 0}, {WINED3D_SM4_OP_LT, WINED3DSIH_LT, 1, 2}, {WINED3D_SM4_OP_MIN, WINED3DSIH_MIN, 1, 2}, {WINED3D_SM4_OP_MAX, WINED3DSIH_MAX, 1, 2},