- use WINE_DINPUT_KEYBOARD_MAX_KEYS instead hard-coded 256 value
- better use of critical section - some cleanup to better understand code paths - logic correction on SetWindowsHookExA/UnhookWindowsHookEx on keyboard.
This commit is contained in:
parent
10a605b072
commit
97d848aa19
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@ -3,6 +3,7 @@
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* Copyright 1998 Marcus Meissner
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* Copyright 1998,1999 Lionel Ulmer
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* Copyright 2000-2001 TransGaming Technologies Inc.
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* Copyright 2005 Raphael Junqueira
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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@ -37,6 +38,8 @@
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WINE_DEFAULT_DEBUG_CHANNEL(dinput);
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#define WINE_DINPUT_KEYBOARD_MAX_KEYS 256
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static IDirectInputDevice8AVtbl SysKeyboardAvt;
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static IDirectInputDevice8WVtbl SysKeyboardWvt;
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@ -65,14 +68,15 @@ struct SysKeyboardImpl
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CRITICAL_SECTION crit;
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};
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SysKeyboardImpl *current; /* Today's acquired device
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FIXME: currently this can be only one.
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Maybe this should be a linked list or st.
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I don't know what the rules are for multiple acquired keyboards,
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but 'DI_LOSTFOCUS' and 'DI_UNACQUIRED' exist for a reason.
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static SysKeyboardImpl* current_lock = NULL;
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/* Today's acquired device
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* FIXME: currently this can be only one.
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* Maybe this should be a linked list or st.
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* I don't know what the rules are for multiple acquired keyboards,
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* but 'DI_LOSTFOCUS' and 'DI_UNACQUIRED' exist for a reason.
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*/
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static BYTE DInputKeyState[256]; /* array for 'GetDeviceState' */
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static BYTE DInputKeyState[WINE_DINPUT_KEYBOARD_MAX_KEYS]; /* array for 'GetDeviceState' */
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static CRITICAL_SECTION keyboard_crit;
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static CRITICAL_SECTION_DEBUG critsect_debug =
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@ -83,64 +87,63 @@ static CRITICAL_SECTION_DEBUG critsect_debug =
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};
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static CRITICAL_SECTION keyboard_crit = { &critsect_debug, -1, 0, 0, 0, 0 };
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static DWORD keyboard_users;
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static HHOOK keyboard_hook;
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static DWORD keyboard_users = 0;
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static HHOOK keyboard_hook = NULL;
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LRESULT CALLBACK KeyboardCallback( int code, WPARAM wparam, LPARAM lparam )
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{
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BYTE dik_code;
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BOOL down;
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DWORD timestamp;
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KBDLLHOOKSTRUCT *hook = (KBDLLHOOKSTRUCT *)lparam;
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BYTE new_diks;
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TRACE("(%d,%d,%ld)\n", code, wparam, lparam);
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if (code == HC_ACTION)
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{
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BYTE dik_code;
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BOOL down;
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DWORD timestamp;
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/** returns now if not HC_ACTION */
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if (code != HC_ACTION) return CallNextHookEx(keyboard_hook, code, wparam, lparam);
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{
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KBDLLHOOKSTRUCT *hook = (KBDLLHOOKSTRUCT *)lparam;
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dik_code = hook->scanCode;
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if (hook->flags & LLKHF_EXTENDED) dik_code |= 0x80;
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down = !(hook->flags & LLKHF_UP);
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timestamp = hook->time;
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}
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{
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dik_code = hook->scanCode;
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if (hook->flags & LLKHF_EXTENDED) dik_code |= 0x80;
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down = !(hook->flags & LLKHF_UP);
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timestamp = hook->time;
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}
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DInputKeyState[dik_code] = (down ? 0x80 : 0);
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TRACE(" setting %02X to %02X\n", dik_code, DInputKeyState[dik_code]);
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/** returns now if key event already known */
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new_diks = (down ? 0x80 : 0);
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/*if (new_diks != DInputKeyState[dik_code]) return CallNextHookEx(keyboard_hook, code, wparam, lparam); TO BE FIXED */
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if (current != NULL)
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{
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if (current->hEvent)
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SetEvent(current->hEvent);
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DInputKeyState[dik_code] = new_diks;
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TRACE(" setting %02X to %02X\n", dik_code, DInputKeyState[dik_code]);
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if (current->buffer != NULL)
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{
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int n;
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if (current_lock != NULL) {
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if (current_lock->hEvent) SetEvent(current_lock->hEvent);
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EnterCriticalSection(&(current->crit));
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if (current_lock->buffer != NULL) {
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int n;
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n = (current->start + current->count) % current->buffersize;
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EnterCriticalSection(&(current_lock->crit));
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current->buffer[n].dwOfs = dik_code;
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current->buffer[n].dwData = down ? 0x80 : 0;
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current->buffer[n].dwTimeStamp = timestamp;
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current->buffer[n].dwSequence = current->dinput->evsequence++;
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n = (current_lock->start + current_lock->count) % current_lock->buffersize;
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TRACE("Adding event at offset %d : %ld - %ld - %ld - %ld\n", n,
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current->buffer[n].dwOfs, current->buffer[n].dwData, current->buffer[n].dwTimeStamp, current->buffer[n].dwSequence);
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current_lock->buffer[n].dwOfs = dik_code;
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current_lock->buffer[n].dwData = down ? 0x80 : 0;
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current_lock->buffer[n].dwTimeStamp = timestamp;
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current_lock->buffer[n].dwSequence = current_lock->dinput->evsequence++;
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if (current->count == current->buffersize)
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{
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current->start = ++current->start % current->buffersize;
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current->overflow = TRUE;
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}
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else
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current->count++;
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TRACE("Adding event at offset %d : %ld - %ld - %ld - %ld\n", n,
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current_lock->buffer[n].dwOfs, current_lock->buffer[n].dwData, current_lock->buffer[n].dwTimeStamp, current_lock->buffer[n].dwSequence);
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LeaveCriticalSection(&(current->crit));
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}
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}
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if (current_lock->count == current_lock->buffersize) {
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current_lock->start = ++current_lock->start % current_lock->buffersize;
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current_lock->overflow = TRUE;
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} else
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current_lock->count++;
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LeaveCriticalSection(&(current_lock->crit));
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}
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}
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return CallNextHookEx(keyboard_hook, code, wparam, lparam);
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}
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@ -238,15 +241,20 @@ static BOOL keyboarddev_enum_deviceW(DWORD dwDevType, DWORD dwFlags, LPDIDEVICEI
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static SysKeyboardImpl *alloc_device(REFGUID rguid, LPVOID kvt, IDirectInputImpl *dinput)
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{
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SysKeyboardImpl* newDevice;
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DWORD kbd_users;
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newDevice = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(SysKeyboardImpl));
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newDevice->lpVtbl = kvt;
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newDevice->ref = 1;
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memcpy(&(newDevice->guid),rguid,sizeof(*rguid));
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newDevice->dinput = dinput;
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InitializeCriticalSection(&(newDevice->crit));
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EnterCriticalSection(&keyboard_crit);
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if (!keyboard_users++)
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keyboard_hook = SetWindowsHookExW( WH_KEYBOARD_LL, KeyboardCallback, DINPUT_instance, 0 );
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kbd_users = InterlockedIncrement(&keyboard_users);
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if (1 == kbd_users) {
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keyboard_hook = SetWindowsHookExW( WH_KEYBOARD_LL, KeyboardCallback, DINPUT_instance, 0 );
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}
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LeaveCriticalSection(&keyboard_crit);
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return newDevice;
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@ -301,13 +309,15 @@ static ULONG WINAPI SysKeyboardAImpl_Release(LPDIRECTINPUTDEVICE8A iface)
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{
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SysKeyboardImpl *This = (SysKeyboardImpl *)iface;
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ULONG ref;
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DWORD kbd_users;
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ref = InterlockedDecrement(&(This->ref));
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if (ref)
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return ref;
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EnterCriticalSection(&keyboard_crit);
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if (!--keyboard_users) {
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kbd_users = InterlockedDecrement(&keyboard_users);
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if (0 == kbd_users) {
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UnhookWindowsHookEx( keyboard_hook );
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keyboard_hook = 0;
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}
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@ -388,24 +398,29 @@ static HRESULT WINAPI SysKeyboardAImpl_GetDeviceState(
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LPDIRECTINPUTDEVICE8A iface,DWORD len,LPVOID ptr
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)
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{
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TRACE("(%p)->(%ld,%p)\n", iface, len, ptr);
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SysKeyboardImpl *This = (SysKeyboardImpl *)iface;
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TRACE("(%p)->(%ld,%p)\n", This, len, ptr);
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/* Note: device does not need to be acquired */
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if (len != 256)
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if (len != WINE_DINPUT_KEYBOARD_MAX_KEYS)
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return DIERR_INVALIDPARAM;
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MsgWaitForMultipleObjectsEx(0, NULL, 0, QS_ALLINPUT, 0);
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EnterCriticalSection(&(This->crit));
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if (TRACE_ON(dinput)) {
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int i;
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for (i = 0; i < 256; i++) {
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for (i = 0; i < WINE_DINPUT_KEYBOARD_MAX_KEYS; i++) {
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if (DInputKeyState[i] != 0x00) {
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TRACE(" - %02X: %02x\n", i, DInputKeyState[i]);
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}
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}
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}
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memcpy(ptr, DInputKeyState, 256);
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memcpy(ptr, DInputKeyState, WINE_DINPUT_KEYBOARD_MAX_KEYS);
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LeaveCriticalSection(&(This->crit));
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return DI_OK;
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}
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@ -490,7 +505,7 @@ static HRESULT WINAPI SysKeyboardAImpl_EnumObjects(
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memset(&ddoi, 0, sizeof(ddoi));
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ddoi.dwSize = FIELD_OFFSET(DIDEVICEOBJECTINSTANCEA, dwFFMaxForce);
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for (i = 0; i < 256; i++) {
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for (i = 0; i < WINE_DINPUT_KEYBOARD_MAX_KEYS; i++) {
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/* Report 255 keys :-) */
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ddoi.guidType = GUID_Key;
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ddoi.dwOfs = i;
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This->acquired = 1;
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if (current != NULL)
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{
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FIXME("Not more than one keyboard can be acquired at the same time.\n");
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SysKeyboardAImpl_Unacquire(iface);
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}
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if (current_lock != NULL) {
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FIXME("Not more than one keyboard can be acquired at the same time.\n");
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SysKeyboardAImpl_Unacquire(iface);
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}
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current = This;
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current_lock = This;
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if (This->buffersize > 0)
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{
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This->buffer = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
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This->buffersize * sizeof(*(This->buffer)));
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This->start = 0;
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This->count = 0;
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This->overflow = FALSE;
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InitializeCriticalSection(&(This->crit));
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}
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else
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if (This->buffersize > 0) {
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This->buffer = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY,
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This->buffersize * sizeof(*(This->buffer)));
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This->start = 0;
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This->count = 0;
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This->overflow = FALSE;
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} else {
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This->buffer = NULL;
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}
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/*keyboard_hook = SetWindowsHookExW( WH_KEYBOARD_LL, KeyboardCallback, DINPUT_instance, 0 );*/
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return DI_OK;
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}
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if (This->acquired == 0)
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return DI_NOEFFECT;
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if (current == This)
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current = NULL;
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/* No more locks */
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if (current_lock == This)
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current_lock = NULL;
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else
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ERR("this != current\n");
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ERR("this != current_lock\n");
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/* Unacquire device */
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This->acquired = 0;
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if (This->buffersize >= 0)
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{
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HeapFree(GetProcessHeap(), 0, This->buffer);
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This->buffer = NULL;
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DeleteCriticalSection(&(This->crit));
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}
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if (This->buffersize >= 0) {
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HeapFree(GetProcessHeap(), 0, This->buffer);
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This->buffer = NULL;
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}
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return DI_OK;
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}
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@ -613,7 +627,7 @@ static HRESULT WINAPI SysKeyboardAImpl_GetCapabilities(
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else
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devcaps.dwDevType = DIDEVTYPE_KEYBOARD | (DIDEVTYPEKEYBOARD_UNKNOWN << 8);
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devcaps.dwAxes = 0;
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devcaps.dwButtons = 256;
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devcaps.dwButtons = WINE_DINPUT_KEYBOARD_MAX_KEYS;
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devcaps.dwPOVs = 0;
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devcaps.dwFFSamplePeriod = 0;
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devcaps.dwFFMinTimeResolution = 0;
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@ -709,7 +723,7 @@ static HRESULT WINAPI SysKeyboardAImpl_GetDeviceInfo(
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TRACE("(this=%p,%p)\n", This, pdidi);
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if (pdidi->dwSize != sizeof(DIDEVICEINSTANCEA)) {
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WARN(" dinput3 not supporte yet...\n");
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WARN(" dinput3 not supported yet...\n");
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return DI_OK;
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}
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@ -724,7 +738,7 @@ static HRESULT WINAPI SysKeyboardWImpl_GetDeviceInfo(LPDIRECTINPUTDEVICE8W iface
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TRACE("(this=%p,%p)\n", This, pdidi);
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if (pdidi->dwSize != sizeof(DIDEVICEINSTANCEW)) {
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WARN(" dinput3 not supporte yet...\n");
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WARN(" dinput3 not supported yet...\n");
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return DI_OK;
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}
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@ -578,61 +578,61 @@ static void dinput_window_check(SysMouseImpl* This) {
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static HRESULT WINAPI SysMouseAImpl_Acquire(LPDIRECTINPUTDEVICE8A iface)
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{
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SysMouseImpl *This = (SysMouseImpl *)iface;
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RECT rect;
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RECT rect;
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POINT point;
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TRACE("(this=%p)\n",This);
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if (This->acquired == 0) {
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POINT point;
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if (This->acquired)
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return S_FALSE;
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/* Store (in a global variable) the current lock */
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current_lock = (IDirectInputDevice8A*)This;
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This->acquired = 1;
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/* Init the mouse state */
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GetCursorPos( &point );
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if (This->absolute) {
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This->m_state.lX = point.x;
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This->m_state.lY = point.y;
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This->prevX = point.x;
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This->prevY = point.y;
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} else {
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This->m_state.lX = 0;
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This->m_state.lY = 0;
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This->org_coords = point;
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}
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This->m_state.lZ = 0;
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This->m_state.rgbButtons[0] = ((GetKeyState(VK_LBUTTON) & 0x80) ? 0xFF : 0x00);
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This->m_state.rgbButtons[1] = ((GetKeyState(VK_RBUTTON) & 0x80) ? 0xFF : 0x00);
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This->m_state.rgbButtons[2] = ((GetKeyState(VK_MBUTTON) & 0x80) ? 0xFF : 0x00);
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/* Store (in a global variable) the current lock */
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current_lock = (IDirectInputDevice8A*)This;
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/* Install our mouse hook */
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if (This->dwCoopLevel & DISCL_EXCLUSIVE)
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ShowCursor(FALSE); /* hide cursor */
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This->hook = SetWindowsHookExA( WH_MOUSE_LL, dinput_mouse_hook, DINPUT_instance, 0 );
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/* Get the window dimension and find the center */
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GetWindowRect(This->win, &rect);
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This->win_centerX = (rect.right - rect.left) / 2;
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This->win_centerY = (rect.bottom - rect.top ) / 2;
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/* Warp the mouse to the center of the window */
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if (This->absolute == 0) {
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This->mapped_center.x = This->win_centerX;
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This->mapped_center.y = This->win_centerY;
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MapWindowPoints(This->win, HWND_DESKTOP, &This->mapped_center, 1);
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TRACE("Warping mouse to %ld - %ld\n", This->mapped_center.x, This->mapped_center.y);
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SetCursorPos( This->mapped_center.x, This->mapped_center.y );
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#ifdef MOUSE_HACK
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This->need_warp = WARP_DONE;
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#else
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This->need_warp = WARP_STARTED;
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#endif
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}
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This->acquired = 1;
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return DI_OK;
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/* Init the mouse state */
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GetCursorPos( &point );
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if (This->absolute) {
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This->m_state.lX = point.x;
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This->m_state.lY = point.y;
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This->prevX = point.x;
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This->prevY = point.y;
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} else {
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This->m_state.lX = 0;
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This->m_state.lY = 0;
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This->org_coords = point;
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}
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return S_FALSE;
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This->m_state.lZ = 0;
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This->m_state.rgbButtons[0] = ((GetKeyState(VK_LBUTTON) & 0x80) ? 0xFF : 0x00);
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This->m_state.rgbButtons[1] = ((GetKeyState(VK_RBUTTON) & 0x80) ? 0xFF : 0x00);
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This->m_state.rgbButtons[2] = ((GetKeyState(VK_MBUTTON) & 0x80) ? 0xFF : 0x00);
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/* Install our mouse hook */
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if (This->dwCoopLevel & DISCL_EXCLUSIVE)
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ShowCursor(FALSE); /* hide cursor */
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This->hook = SetWindowsHookExA( WH_MOUSE_LL, dinput_mouse_hook, DINPUT_instance, 0 );
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/* Get the window dimension and find the center */
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GetWindowRect(This->win, &rect);
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This->win_centerX = (rect.right - rect.left) / 2;
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This->win_centerY = (rect.bottom - rect.top ) / 2;
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/* Warp the mouse to the center of the window */
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if (This->absolute == 0) {
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This->mapped_center.x = This->win_centerX;
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This->mapped_center.y = This->win_centerY;
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MapWindowPoints(This->win, HWND_DESKTOP, &This->mapped_center, 1);
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TRACE("Warping mouse to %ld - %ld\n", This->mapped_center.x, This->mapped_center.y);
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SetCursorPos( This->mapped_center.x, This->mapped_center.y );
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#ifdef MOUSE_HACK
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This->need_warp = WARP_DONE;
|
||||
#else
|
||||
This->need_warp = WARP_STARTED;
|
||||
#endif
|
||||
}
|
||||
|
||||
return DI_OK;
|
||||
}
|
||||
|
||||
/******************************************************************************
|
||||
|
@ -644,31 +644,34 @@ static HRESULT WINAPI SysMouseAImpl_Unacquire(LPDIRECTINPUTDEVICE8A iface)
|
|||
|
||||
TRACE("(this=%p)\n",This);
|
||||
|
||||
if (This->acquired) {
|
||||
/* Reinstall previous mouse event handler */
|
||||
if (This->hook) {
|
||||
UnhookWindowsHookEx( This->hook );
|
||||
This->hook = 0;
|
||||
|
||||
if (This->dwCoopLevel & DISCL_EXCLUSIVE)
|
||||
ShowCursor(TRUE); /* show cursor */
|
||||
}
|
||||
|
||||
/* No more locks */
|
||||
current_lock = NULL;
|
||||
|
||||
/* Unacquire device */
|
||||
This->acquired = 0;
|
||||
|
||||
/* And put the mouse cursor back where it was at acquire time */
|
||||
if (This->absolute == 0) {
|
||||
TRACE(" warping mouse back to (%ld , %ld)\n", This->org_coords.x, This->org_coords.y);
|
||||
SetCursorPos(This->org_coords.x, This->org_coords.y);
|
||||
}
|
||||
} else {
|
||||
if (0 == This->acquired) {
|
||||
return DI_NOEFFECT;
|
||||
}
|
||||
|
||||
/* Reinstall previous mouse event handler */
|
||||
if (This->hook) {
|
||||
UnhookWindowsHookEx( This->hook );
|
||||
This->hook = 0;
|
||||
|
||||
if (This->dwCoopLevel & DISCL_EXCLUSIVE)
|
||||
ShowCursor(TRUE); /* show cursor */
|
||||
}
|
||||
|
||||
/* No more locks */
|
||||
if (current_lock == (IDirectInputDevice8A*) This)
|
||||
current_lock = NULL;
|
||||
else
|
||||
ERR("this(%p) != current_lock(%p)\n", This, current_lock);
|
||||
|
||||
/* Unacquire device */
|
||||
This->acquired = 0;
|
||||
|
||||
/* And put the mouse cursor back where it was at acquire time */
|
||||
if (This->absolute == 0) {
|
||||
TRACE(" warping mouse back to (%ld , %ld)\n", This->org_coords.x, This->org_coords.y);
|
||||
SetCursorPos(This->org_coords.x, This->org_coords.y);
|
||||
}
|
||||
|
||||
return DI_OK;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue