include: Upgrade interface definitions to XAudio2 2.8.
This updates IXAudio2, IXAudio2SourceVoice, and IXAudio2MasteringVoice to version 2.8. New interfaces are created for breaking changes from version 2.7. The implementation in dlls/xaudio2_7 is updated to match.
This commit is contained in:
parent
4f88c63f78
commit
97536c1678
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@ -71,16 +71,23 @@ HRESULT WINAPI DllUnregisterServer(void)
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}
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typedef struct {
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IXAudio27 IXAudio27_iface;
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IXAudio2 IXAudio2_iface;
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LONG ref;
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DWORD version;
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} IXAudio2Impl;
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/*** IUnknown methods ***/
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static inline IXAudio2Impl *impl_from_IXAudio2(IXAudio2 *iface)
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{
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return CONTAINING_RECORD(iface, IXAudio2Impl, IXAudio2_iface);
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}
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static inline IXAudio2Impl *impl_from_IXAudio27(IXAudio27 *iface)
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{
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return CONTAINING_RECORD(iface, IXAudio2Impl, IXAudio27_iface);
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}
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static HRESULT WINAPI IXAudio2Impl_QueryInterface(IXAudio2 *iface, REFIID riid,
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void **ppvObject)
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{
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@ -88,13 +95,16 @@ static HRESULT WINAPI IXAudio2Impl_QueryInterface(IXAudio2 *iface, REFIID riid,
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TRACE("(%p)->(%s, %p)\n", This, debugstr_guid(riid), ppvObject);
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*ppvObject = NULL;
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if(IsEqualGUID(riid, &IID_IUnknown) ||
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IsEqualGUID(riid, &IID_IXAudio2))
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{
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IXAudio2_AddRef(iface);
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*ppvObject = iface;
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IsEqualGUID(riid, &IID_IXAudio2))
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*ppvObject = &This->IXAudio2_iface;
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else if(IsEqualGUID(riid, &IID_IXAudio27))
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*ppvObject = &This->IXAudio27_iface;
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else
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*ppvObject = NULL;
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if(*ppvObject){
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IUnknown_AddRef((IUnknown*)*ppvObject);
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return S_OK;
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}
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@ -106,10 +116,9 @@ static HRESULT WINAPI IXAudio2Impl_QueryInterface(IXAudio2 *iface, REFIID riid,
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static ULONG WINAPI IXAudio2Impl_AddRef(IXAudio2 *iface)
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{
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IXAudio2Impl *This = impl_from_IXAudio2(iface);
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TRACE("(%p)->()\n", This);
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return InterlockedIncrement(&This->ref);
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ULONG ref = InterlockedIncrement(&This->ref);
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TRACE("(%p)->(): Refcount now %u\n", This, ref);
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return ref;
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}
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static ULONG WINAPI IXAudio2Impl_Release(IXAudio2 *iface)
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@ -117,7 +126,7 @@ static ULONG WINAPI IXAudio2Impl_Release(IXAudio2 *iface)
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IXAudio2Impl *This = impl_from_IXAudio2(iface);
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ULONG ref = InterlockedDecrement(&This->ref);
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TRACE("(%p)->()\n", This);
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TRACE("(%p)->(): Refcount now %u\n", This, ref);
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if (!ref)
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HeapFree(GetProcessHeap(), 0, This);
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@ -125,37 +134,6 @@ static ULONG WINAPI IXAudio2Impl_Release(IXAudio2 *iface)
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return ref;
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}
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/*** IXAudio2 methods ***/
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static HRESULT WINAPI IXAudio2Impl_GetDeviceCount(IXAudio2 *iface,
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UINT32 *pCount)
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{
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IXAudio2Impl *This = impl_from_IXAudio2(iface);
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FIXME("(%p)->(%p): stub!\n", This, pCount);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IXAudio2Impl_GetDeviceDetails(IXAudio2 *iface,
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UINT32 index, XAUDIO2_DEVICE_DETAILS *pDeviceDetails)
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{
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IXAudio2Impl *This = impl_from_IXAudio2(iface);
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FIXME("(%p)->(%u, %p): stub!\n", This, index, pDeviceDetails);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IXAudio2Impl_Initialize(IXAudio2 *iface, UINT32 flags,
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XAUDIO2_PROCESSOR processor)
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{
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IXAudio2Impl *This = impl_from_IXAudio2(iface);
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FIXME("(%p)->(%u, %u): stub!\n", This, flags, processor);
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return S_OK;
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}
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static HRESULT WINAPI IXAudio2Impl_RegisterForCallbacks(IXAudio2 *iface,
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IXAudio2EngineCallback *pCallback)
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{
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@ -182,7 +160,7 @@ static HRESULT WINAPI IXAudio2Impl_CreateSourceVoice(IXAudio2 *iface,
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{
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IXAudio2Impl *This = impl_from_IXAudio2(iface);
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FIXME("(%p)->(%p, %p, %u, %f, %p, %p, %p): stub!\n", This, ppSourceVoice,
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FIXME("(%p)->(%p, %p, 0x%x, %f, %p, %p, %p): stub!\n", This, ppSourceVoice,
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pSourceFormat, flags, maxFrequencyRatio, pCallback, pSendList,
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pEffectChain);
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@ -197,7 +175,7 @@ static HRESULT WINAPI IXAudio2Impl_CreateSubmixVoice(IXAudio2 *iface,
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{
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IXAudio2Impl *This = impl_from_IXAudio2(iface);
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FIXME("(%p)->(%p, %u, %u, %u, %u, %p, %p): stub!\n", This, ppSubmixVoice,
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FIXME("(%p)->(%p, %u, %u, 0x%x, %u, %p, %p): stub!\n", This, ppSubmixVoice,
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inputChannels, inputSampleRate, flags, processingStage, pSendList,
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pEffectChain);
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@ -206,15 +184,17 @@ static HRESULT WINAPI IXAudio2Impl_CreateSubmixVoice(IXAudio2 *iface,
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static HRESULT WINAPI IXAudio2Impl_CreateMasteringVoice(IXAudio2 *iface,
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IXAudio2MasteringVoice **ppMasteringVoice, UINT32 inputChannels,
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UINT32 inputSampleRate, UINT32 flags, UINT32 deviceIndex,
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const XAUDIO2_EFFECT_CHAIN *pEffectChain)
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UINT32 inputSampleRate, UINT32 flags, const WCHAR *deviceId,
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const XAUDIO2_EFFECT_CHAIN *pEffectChain,
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AUDIO_STREAM_CATEGORY streamCategory)
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{
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IXAudio2Impl *This = impl_from_IXAudio2(iface);
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FIXME("(%p)->(%p, %u, %u, %u, %u, %p): stub!\n", This, ppMasteringVoice,
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inputChannels, inputSampleRate, flags, deviceIndex, pEffectChain);
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FIXME("(%p)->(%p, %u, %u, 0x%x, %s, %p, 0x%x): stub!\n", This,
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ppMasteringVoice, inputChannels, inputSampleRate, flags,
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wine_dbgstr_w(deviceId), pEffectChain, streamCategory);
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return S_OK;
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return E_NOTIMPL;
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}
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static HRESULT WINAPI IXAudio2Impl_StartEngine(IXAudio2 *iface)
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@ -238,7 +218,7 @@ static HRESULT WINAPI IXAudio2Impl_CommitChanges(IXAudio2 *iface,
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{
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IXAudio2Impl *This = impl_from_IXAudio2(iface);
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FIXME("(%p)->(%u): stub!\n", This, operationSet);
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FIXME("(%p)->(0x%x): stub!\n", This, operationSet);
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return E_NOTIMPL;
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}
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@ -260,14 +240,12 @@ static void WINAPI IXAudio2Impl_SetDebugConfiguration(IXAudio2 *iface,
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FIXME("(%p)->(%p, %p): stub!\n", This, pDebugConfiguration, pReserved);
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}
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/* XAudio2 2.8 */
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static const IXAudio2Vtbl XAudio2_Vtbl =
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{
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IXAudio2Impl_QueryInterface,
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IXAudio2Impl_AddRef,
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IXAudio2Impl_Release,
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IXAudio2Impl_GetDeviceCount,
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IXAudio2Impl_GetDeviceDetails,
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IXAudio2Impl_Initialize,
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IXAudio2Impl_RegisterForCallbacks,
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IXAudio2Impl_UnregisterForCallbacks,
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IXAudio2Impl_CreateSourceVoice,
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@ -280,6 +258,154 @@ static const IXAudio2Vtbl XAudio2_Vtbl =
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IXAudio2Impl_SetDebugConfiguration
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};
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static HRESULT WINAPI XA27_QueryInterface(IXAudio27 *iface, REFIID riid,
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void **ppvObject)
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{
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IXAudio2Impl *This = impl_from_IXAudio27(iface);
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return IXAudio2Impl_QueryInterface(&This->IXAudio2_iface, riid, ppvObject);
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}
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static ULONG WINAPI XA27_AddRef(IXAudio27 *iface)
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{
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IXAudio2Impl *This = impl_from_IXAudio27(iface);
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return IXAudio2Impl_AddRef(&This->IXAudio2_iface);
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}
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static ULONG WINAPI XA27_Release(IXAudio27 *iface)
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{
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IXAudio2Impl *This = impl_from_IXAudio27(iface);
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return IXAudio2Impl_Release(&This->IXAudio2_iface);
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}
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static HRESULT WINAPI XA27_GetDeviceCount(IXAudio27 *iface, UINT32 *pCount)
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{
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IXAudio2Impl *This = impl_from_IXAudio27(iface);
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TRACE("(%p)->(%p)\n", This, pCount);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI XA27_GetDeviceDetails(IXAudio27 *iface, UINT32 index,
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XAUDIO2_DEVICE_DETAILS *pDeviceDetails)
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{
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IXAudio2Impl *This = impl_from_IXAudio27(iface);
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TRACE("(%p)->(%u, %p)\n", This, index, pDeviceDetails);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI XA27_Initialize(IXAudio27 *iface, UINT32 flags,
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XAUDIO2_PROCESSOR processor)
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{
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IXAudio2Impl *This = impl_from_IXAudio27(iface);
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TRACE("(%p)->(0x%x, 0x%x)\n", This, flags, processor);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI XA27_RegisterForCallbacks(IXAudio27 *iface,
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IXAudio2EngineCallback *pCallback)
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{
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IXAudio2Impl *This = impl_from_IXAudio27(iface);
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return IXAudio2Impl_RegisterForCallbacks(&This->IXAudio2_iface, pCallback);
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}
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static void WINAPI XA27_UnregisterForCallbacks(IXAudio27 *iface,
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IXAudio2EngineCallback *pCallback)
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{
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IXAudio2Impl *This = impl_from_IXAudio27(iface);
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IXAudio2Impl_UnregisterForCallbacks(&This->IXAudio2_iface, pCallback);
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}
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static HRESULT WINAPI XA27_CreateSourceVoice(IXAudio27 *iface,
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IXAudio2SourceVoice **ppSourceVoice, const WAVEFORMATEX *pSourceFormat,
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UINT32 flags, float maxFrequencyRatio,
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IXAudio2VoiceCallback *pCallback, const XAUDIO2_VOICE_SENDS *pSendList,
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const XAUDIO2_EFFECT_CHAIN *pEffectChain)
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{
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IXAudio2Impl *This = impl_from_IXAudio27(iface);
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return IXAudio2Impl_CreateSourceVoice(&This->IXAudio2_iface, ppSourceVoice,
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pSourceFormat, flags, maxFrequencyRatio, pCallback, pSendList,
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pEffectChain);
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}
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static HRESULT WINAPI XA27_CreateSubmixVoice(IXAudio27 *iface,
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IXAudio2SubmixVoice **ppSubmixVoice, UINT32 inputChannels,
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UINT32 inputSampleRate, UINT32 flags, UINT32 processingStage,
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const XAUDIO2_VOICE_SENDS *pSendList,
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const XAUDIO2_EFFECT_CHAIN *pEffectChain)
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{
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IXAudio2Impl *This = impl_from_IXAudio27(iface);
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return IXAudio2Impl_CreateSubmixVoice(&This->IXAudio2_iface, ppSubmixVoice,
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inputChannels, inputSampleRate, flags, processingStage, pSendList,
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pEffectChain);
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}
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static HRESULT WINAPI XA27_CreateMasteringVoice(IXAudio27 *iface,
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IXAudio2MasteringVoice **ppMasteringVoice, UINT32 inputChannels,
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UINT32 inputSampleRate, UINT32 flags, UINT32 deviceIndex,
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const XAUDIO2_EFFECT_CHAIN *pEffectChain)
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{
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IXAudio2Impl *This = impl_from_IXAudio27(iface);
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TRACE("(%p)->(%p, %u, %u, 0x%x, %u, %p)\n", This, ppMasteringVoice,
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inputChannels, inputSampleRate, flags, deviceIndex,
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pEffectChain);
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/* TODO: Convert DeviceIndex to DeviceId */
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return IXAudio2Impl_CreateMasteringVoice(&This->IXAudio2_iface,
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ppMasteringVoice, inputChannels, inputSampleRate, flags, 0,
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pEffectChain, AudioCategory_GameEffects);
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}
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static HRESULT WINAPI XA27_StartEngine(IXAudio27 *iface)
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{
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IXAudio2Impl *This = impl_from_IXAudio27(iface);
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return IXAudio2Impl_StartEngine(&This->IXAudio2_iface);
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}
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static void WINAPI XA27_StopEngine(IXAudio27 *iface)
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{
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IXAudio2Impl *This = impl_from_IXAudio27(iface);
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return IXAudio2Impl_StopEngine(&This->IXAudio2_iface);
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}
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static HRESULT WINAPI XA27_CommitChanges(IXAudio27 *iface, UINT32 operationSet)
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{
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IXAudio2Impl *This = impl_from_IXAudio27(iface);
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return IXAudio2Impl_CommitChanges(&This->IXAudio2_iface, operationSet);
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}
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static void WINAPI XA27_GetPerformanceData(IXAudio27 *iface,
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XAUDIO2_PERFORMANCE_DATA *pPerfData)
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{
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IXAudio2Impl *This = impl_from_IXAudio27(iface);
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return IXAudio2Impl_GetPerformanceData(&This->IXAudio2_iface, pPerfData);
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}
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static void WINAPI XA27_SetDebugConfiguration(IXAudio27 *iface,
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const XAUDIO2_DEBUG_CONFIGURATION *pDebugConfiguration,
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void *pReserved)
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{
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IXAudio2Impl *This = impl_from_IXAudio27(iface);
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return IXAudio2Impl_SetDebugConfiguration(&This->IXAudio2_iface,
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pDebugConfiguration, pReserved);
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}
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static const IXAudio27Vtbl XAudio27_Vtbl = {
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XA27_QueryInterface,
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XA27_AddRef,
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XA27_Release,
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XA27_GetDeviceCount,
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XA27_GetDeviceDetails,
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XA27_Initialize,
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XA27_RegisterForCallbacks,
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XA27_UnregisterForCallbacks,
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XA27_CreateSourceVoice,
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XA27_CreateSubmixVoice,
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XA27_CreateMasteringVoice,
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XA27_StartEngine,
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XA27_StopEngine,
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XA27_CommitChanges,
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XA27_GetPerformanceData,
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XA27_SetDebugConfiguration
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};
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static HRESULT WINAPI XAudio2CF_QueryInterface(IClassFactory *iface, REFIID riid, void **ppobj)
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{
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if(IsEqualGUID(riid, &IID_IUnknown)
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@ -322,8 +448,14 @@ static HRESULT WINAPI XAudio2CF_CreateInstance(IClassFactory *iface, IUnknown *p
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if(!object)
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return E_OUTOFMEMORY;
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object->IXAudio27_iface.lpVtbl = &XAudio27_Vtbl;
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object->IXAudio2_iface.lpVtbl = &XAudio2_Vtbl;
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if(IsEqualGUID(riid, &IID_IXAudio27))
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object->version = 27;
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else
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object->version = 28;
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hr = IXAudio2_QueryInterface(&object->IXAudio2_iface, riid, ppobj);
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if(FAILED(hr))
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HeapFree(GetProcessHeap(), 0, object);
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@ -45,4 +45,16 @@ typedef enum _AudioSessionState
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AudioSessionStateExpired,
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} AudioSessionState;
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typedef enum _AUDIO_STREAM_CATEGORY
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{
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AudioCategory_Other = 0,
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AudioCategory_ForegroundOnlyMedia,
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AudioCategory_BackgroundCapableMedia,
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AudioCategory_Communications,
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AudioCategory_Alerts,
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AudioCategory_SoundEffects,
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AudioCategory_GameEffects,
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AudioCategory_GameMedia
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} AUDIO_STREAM_CATEGORY;
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#endif
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@ -19,6 +19,8 @@
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import "unknwn.idl";
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import "mmdeviceapi.idl";
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import "audiosessiontypes.h";
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[
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uuid(5a508685-a254-4fba-9b82-9a24b00306af)
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]
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@ -328,7 +330,9 @@ typedef struct XAUDIO2_VOICE_STATE
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[
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local
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]
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interface IXAudio2SourceVoice : IXAudio2Voice
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/* XAudio2 2.7's IXAudio2SourceVoice interface. Actually called
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* IXAudio2SourceVoice in the Jun 2010 DX SDK */
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interface IXAudio27SourceVoice : IXAudio2Voice
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{
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HRESULT Start(
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[in, defaultvalue(0)] UINT32 Flags,
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@ -359,6 +363,41 @@ interface IXAudio2SourceVoice : IXAudio2Voice
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HRESULT SetSourceSampleRate([in] UINT32 NewSourceSampleRate);
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}
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[
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local
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]
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/* XAudio2 2.8's IXAudio2SourceVoice interface. */
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interface IXAudio2SourceVoice : IXAudio2Voice
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{
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HRESULT Start(
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[in, defaultvalue(0)] UINT32 Flags,
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[in, defaultvalue(XAUDIO2_COMMIT_NOW)] UINT32 OperationSet);
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HRESULT Stop(
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[in, defaultvalue(0)] UINT32 Flags,
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[in, defaultvalue(XAUDIO2_COMMIT_NOW)] UINT32 OperationSet);
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HRESULT SubmitSourceBuffer(
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[in] const XAUDIO2_BUFFER* pBuffer,
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[in, defaultvalue(NULL)] const XAUDIO2_BUFFER_WMA* pBufferWMA);
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HRESULT FlushSourceBuffers();
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HRESULT Discontinuity();
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HRESULT ExitLoop([in, defaultvalue(XAUDIO2_COMMIT_NOW)] UINT32 OperationSet);
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void GetState([out] XAUDIO2_VOICE_STATE* pVoiceState, [in, defaultvalue(0)] UINT32 Flags);
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HRESULT SetFrequencyRatio(
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[in] float Ratio,
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[in, defaultvalue(XAUDIO2_COMMIT_NOW)] UINT32 OperationSet);
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void GetFrequencyRatio([out] float* pRatio);
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HRESULT SetSourceSampleRate([in] UINT32 NewSourceSampleRate);
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}
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[
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local
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]
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@ -371,6 +410,8 @@ interface IXAudio2SubmixVoice : IXAudio2Voice
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]
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interface IXAudio2MasteringVoice : IXAudio2Voice
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{
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/* not present in XAudio2 2.7 */
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void GetChannelMask([out] DWORD *pChannelMask);
|
||||
}
|
||||
|
||||
[
|
||||
|
@ -410,7 +451,9 @@ typedef struct XAUDIO2_DEBUG_CONFIGURATION
|
|||
object,
|
||||
uuid(8bcf1f58-9fe7-4583-8ac6-e2adc465c8bb),
|
||||
]
|
||||
interface IXAudio2 : IUnknown
|
||||
/* XAudio2 2.7's IXAudio2 interface. Actually called IXAudio2 in the Jun 2010
|
||||
* DX SDK */
|
||||
interface IXAudio27 : IUnknown
|
||||
{
|
||||
HRESULT GetDeviceCount([out] UINT32* pCount);
|
||||
|
||||
|
@ -465,6 +508,57 @@ interface IXAudio2 : IUnknown
|
|||
[in, defaultvalue(NULL)] void* pReserved);
|
||||
}
|
||||
|
||||
[
|
||||
object,
|
||||
uuid(60d8dac8-5aa1-4e8e-b597-2f5e2883d484),
|
||||
]
|
||||
/* XAudio2 2.8's IXAudio2 interface. */
|
||||
interface IXAudio2 : IUnknown
|
||||
{
|
||||
HRESULT RegisterForCallbacks([in] IXAudio2EngineCallback* pCallback);
|
||||
|
||||
void UnregisterForCallbacks([in] IXAudio2EngineCallback* pCallback);
|
||||
|
||||
HRESULT CreateSourceVoice(
|
||||
[out] IXAudio2SourceVoice** ppSourceVoice,
|
||||
[in] const WAVEFORMATEX* pSourceFormat,
|
||||
[in, defaultvalue(0)] UINT32 Flags,
|
||||
[in, defaultvalue(XAUDIO2_DEFAULT_FREQ_RATIO)] float MaxFrequencyRatio,
|
||||
[in, defaultvalue(NULL)] IXAudio2VoiceCallback* pCallback,
|
||||
[in, defaultvalue(NULL)] const XAUDIO2_VOICE_SENDS* pSendList,
|
||||
[in, defaultvalue(NULL)] const XAUDIO2_EFFECT_CHAIN* pEffectChain);
|
||||
|
||||
HRESULT CreateSubmixVoice(
|
||||
[out] IXAudio2SubmixVoice** ppSubmixVoice,
|
||||
[in] UINT32 InputChannels,
|
||||
[in] UINT32 InputSampleRate,
|
||||
[in, defaultvalue(0)] UINT32 Flags,
|
||||
[in, defaultvalue(0)] UINT32 ProcessingStage,
|
||||
[in, defaultvalue(NULL)] const XAUDIO2_VOICE_SENDS* pSendList,
|
||||
[in, defaultvalue(NULL)] const XAUDIO2_EFFECT_CHAIN* pEffectChain);
|
||||
|
||||
HRESULT CreateMasteringVoice(
|
||||
[out] IXAudio2MasteringVoice** ppMasteringVoice,
|
||||
[in, defaultvalue(XAUDIO2_DEFAULT_CHANNELS)] UINT32 InputChannels,
|
||||
[in, defaultvalue(XAUDIO2_DEFAULT_SAMPLERATE)] UINT32 InputSampleRate,
|
||||
[in, defaultvalue(0)] UINT32 Flags,
|
||||
[in, defaultvalue(NULL)] LPCWSTR DeviceId,
|
||||
[in, defaultvalue(NULL)] const XAUDIO2_EFFECT_CHAIN* pEffectChain,
|
||||
[in, defaultvalue(AudioCategory_GameEffects)] AUDIO_STREAM_CATEGORY StreamCategory);
|
||||
|
||||
HRESULT StartEngine();
|
||||
|
||||
void StopEngine();
|
||||
|
||||
HRESULT CommitChanges([in] UINT32 OperationSet);
|
||||
|
||||
void GetPerformanceData([out] XAUDIO2_PERFORMANCE_DATA* pPerfData);
|
||||
|
||||
[local] void SetDebugConfiguration(
|
||||
[in] const XAUDIO2_DEBUG_CONFIGURATION* pDebugConfiguration,
|
||||
[in, defaultvalue(NULL)] void* pReserved);
|
||||
}
|
||||
|
||||
const UINT32 XAUDIO2_DEBUG_ENGINE = 1;
|
||||
const UINT32 XAUDIO2_VOICE_NOPITCH = 2;
|
||||
const UINT32 XAUDIO2_VOICE_NOSRC = 4;
|
||||
|
@ -497,30 +591,4 @@ cpp_quote("inline static float XAudio2CutoffFrequencyToRadians(float cutofffreq,
|
|||
cpp_quote("inline static float XAudio2RadiansToCutoffFrequency(float radians, float samplerate) { return samplerate * asinf(radians/2.0f) / (float)M_PI; }")
|
||||
cpp_quote("#endif")
|
||||
|
||||
cpp_quote("#ifdef __cplusplus")
|
||||
cpp_quote("inline static HRESULT XAudio2Create(IXAudio2** pxaudio2, UINT32 flags = 0, XAUDIO2_PROCESSOR processor = XAUDIO2_DEFAULT_PROCESSOR) {")
|
||||
cpp_quote(" IXAudio2* xaudio2;")
|
||||
cpp_quote(" HRESULT hr = CoCreateInstance(__uuidof(XAudio2), NULL, CLSCTX_INPROC_SERVER, __uuidof(IXAudio2), (void**)&xaudio2);")
|
||||
cpp_quote(" if (SUCCEEDED(hr)) {")
|
||||
cpp_quote(" hr = xaudio2->Initialize(flags, processor);")
|
||||
cpp_quote(" if (SUCCEEDED(hr))")
|
||||
cpp_quote(" *pxaudio2 = xaudio2;")
|
||||
cpp_quote(" else")
|
||||
cpp_quote(" xaudio2->Release();")
|
||||
cpp_quote(" }")
|
||||
cpp_quote(" return hr;")
|
||||
cpp_quote("}")
|
||||
cpp_quote("#else")
|
||||
cpp_quote("inline static HRESULT XAudio2Create(IXAudio2** pxaudio2, UINT32 flags, XAUDIO2_PROCESSOR processor) {")
|
||||
cpp_quote(" IXAudio2* xaudio2;")
|
||||
cpp_quote(" HRESULT hr = CoCreateInstance(&CLSID_XAudio2, NULL, CLSCTX_INPROC_SERVER, &IID_IXAudio2, (void**)&xaudio2);")
|
||||
cpp_quote(" if (SUCCEEDED(hr)) {")
|
||||
cpp_quote(" hr = xaudio2->lpVtbl->Initialize(xaudio2, flags, processor);")
|
||||
cpp_quote(" if (SUCCEEDED(hr))")
|
||||
cpp_quote(" *pxaudio2 = xaudio2;")
|
||||
cpp_quote(" else")
|
||||
cpp_quote(" xaudio2->lpVtbl->Release(xaudio2);")
|
||||
cpp_quote(" }")
|
||||
cpp_quote(" return hr;")
|
||||
cpp_quote("}")
|
||||
cpp_quote("#endif")
|
||||
cpp_quote("HRESULT WINAPI XAudio2Create(IXAudio2** pxaudio2, UINT32 flags, XAUDIO2_PROCESSOR processor);")
|
||||
|
|
Loading…
Reference in New Issue