include: Upgrade interface definitions to XAudio2 2.8.

This updates IXAudio2, IXAudio2SourceVoice, and IXAudio2MasteringVoice
to version 2.8. New interfaces are created for breaking changes from
version 2.7. The implementation in dlls/xaudio2_7 is updated to match.
This commit is contained in:
Andrew Eikum 2015-06-16 14:44:01 -05:00 committed by Alexandre Julliard
parent 4f88c63f78
commit 97536c1678
3 changed files with 295 additions and 83 deletions

View File

@ -71,16 +71,23 @@ HRESULT WINAPI DllUnregisterServer(void)
}
typedef struct {
IXAudio27 IXAudio27_iface;
IXAudio2 IXAudio2_iface;
LONG ref;
DWORD version;
} IXAudio2Impl;
/*** IUnknown methods ***/
static inline IXAudio2Impl *impl_from_IXAudio2(IXAudio2 *iface)
{
return CONTAINING_RECORD(iface, IXAudio2Impl, IXAudio2_iface);
}
static inline IXAudio2Impl *impl_from_IXAudio27(IXAudio27 *iface)
{
return CONTAINING_RECORD(iface, IXAudio2Impl, IXAudio27_iface);
}
static HRESULT WINAPI IXAudio2Impl_QueryInterface(IXAudio2 *iface, REFIID riid,
void **ppvObject)
{
@ -88,13 +95,16 @@ static HRESULT WINAPI IXAudio2Impl_QueryInterface(IXAudio2 *iface, REFIID riid,
TRACE("(%p)->(%s, %p)\n", This, debugstr_guid(riid), ppvObject);
*ppvObject = NULL;
if(IsEqualGUID(riid, &IID_IUnknown) ||
IsEqualGUID(riid, &IID_IXAudio2))
{
IXAudio2_AddRef(iface);
*ppvObject = iface;
IsEqualGUID(riid, &IID_IXAudio2))
*ppvObject = &This->IXAudio2_iface;
else if(IsEqualGUID(riid, &IID_IXAudio27))
*ppvObject = &This->IXAudio27_iface;
else
*ppvObject = NULL;
if(*ppvObject){
IUnknown_AddRef((IUnknown*)*ppvObject);
return S_OK;
}
@ -106,10 +116,9 @@ static HRESULT WINAPI IXAudio2Impl_QueryInterface(IXAudio2 *iface, REFIID riid,
static ULONG WINAPI IXAudio2Impl_AddRef(IXAudio2 *iface)
{
IXAudio2Impl *This = impl_from_IXAudio2(iface);
TRACE("(%p)->()\n", This);
return InterlockedIncrement(&This->ref);
ULONG ref = InterlockedIncrement(&This->ref);
TRACE("(%p)->(): Refcount now %u\n", This, ref);
return ref;
}
static ULONG WINAPI IXAudio2Impl_Release(IXAudio2 *iface)
@ -117,7 +126,7 @@ static ULONG WINAPI IXAudio2Impl_Release(IXAudio2 *iface)
IXAudio2Impl *This = impl_from_IXAudio2(iface);
ULONG ref = InterlockedDecrement(&This->ref);
TRACE("(%p)->()\n", This);
TRACE("(%p)->(): Refcount now %u\n", This, ref);
if (!ref)
HeapFree(GetProcessHeap(), 0, This);
@ -125,37 +134,6 @@ static ULONG WINAPI IXAudio2Impl_Release(IXAudio2 *iface)
return ref;
}
/*** IXAudio2 methods ***/
static HRESULT WINAPI IXAudio2Impl_GetDeviceCount(IXAudio2 *iface,
UINT32 *pCount)
{
IXAudio2Impl *This = impl_from_IXAudio2(iface);
FIXME("(%p)->(%p): stub!\n", This, pCount);
return E_NOTIMPL;
}
static HRESULT WINAPI IXAudio2Impl_GetDeviceDetails(IXAudio2 *iface,
UINT32 index, XAUDIO2_DEVICE_DETAILS *pDeviceDetails)
{
IXAudio2Impl *This = impl_from_IXAudio2(iface);
FIXME("(%p)->(%u, %p): stub!\n", This, index, pDeviceDetails);
return E_NOTIMPL;
}
static HRESULT WINAPI IXAudio2Impl_Initialize(IXAudio2 *iface, UINT32 flags,
XAUDIO2_PROCESSOR processor)
{
IXAudio2Impl *This = impl_from_IXAudio2(iface);
FIXME("(%p)->(%u, %u): stub!\n", This, flags, processor);
return S_OK;
}
static HRESULT WINAPI IXAudio2Impl_RegisterForCallbacks(IXAudio2 *iface,
IXAudio2EngineCallback *pCallback)
{
@ -182,7 +160,7 @@ static HRESULT WINAPI IXAudio2Impl_CreateSourceVoice(IXAudio2 *iface,
{
IXAudio2Impl *This = impl_from_IXAudio2(iface);
FIXME("(%p)->(%p, %p, %u, %f, %p, %p, %p): stub!\n", This, ppSourceVoice,
FIXME("(%p)->(%p, %p, 0x%x, %f, %p, %p, %p): stub!\n", This, ppSourceVoice,
pSourceFormat, flags, maxFrequencyRatio, pCallback, pSendList,
pEffectChain);
@ -197,7 +175,7 @@ static HRESULT WINAPI IXAudio2Impl_CreateSubmixVoice(IXAudio2 *iface,
{
IXAudio2Impl *This = impl_from_IXAudio2(iface);
FIXME("(%p)->(%p, %u, %u, %u, %u, %p, %p): stub!\n", This, ppSubmixVoice,
FIXME("(%p)->(%p, %u, %u, 0x%x, %u, %p, %p): stub!\n", This, ppSubmixVoice,
inputChannels, inputSampleRate, flags, processingStage, pSendList,
pEffectChain);
@ -206,15 +184,17 @@ static HRESULT WINAPI IXAudio2Impl_CreateSubmixVoice(IXAudio2 *iface,
static HRESULT WINAPI IXAudio2Impl_CreateMasteringVoice(IXAudio2 *iface,
IXAudio2MasteringVoice **ppMasteringVoice, UINT32 inputChannels,
UINT32 inputSampleRate, UINT32 flags, UINT32 deviceIndex,
const XAUDIO2_EFFECT_CHAIN *pEffectChain)
UINT32 inputSampleRate, UINT32 flags, const WCHAR *deviceId,
const XAUDIO2_EFFECT_CHAIN *pEffectChain,
AUDIO_STREAM_CATEGORY streamCategory)
{
IXAudio2Impl *This = impl_from_IXAudio2(iface);
FIXME("(%p)->(%p, %u, %u, %u, %u, %p): stub!\n", This, ppMasteringVoice,
inputChannels, inputSampleRate, flags, deviceIndex, pEffectChain);
FIXME("(%p)->(%p, %u, %u, 0x%x, %s, %p, 0x%x): stub!\n", This,
ppMasteringVoice, inputChannels, inputSampleRate, flags,
wine_dbgstr_w(deviceId), pEffectChain, streamCategory);
return S_OK;
return E_NOTIMPL;
}
static HRESULT WINAPI IXAudio2Impl_StartEngine(IXAudio2 *iface)
@ -238,7 +218,7 @@ static HRESULT WINAPI IXAudio2Impl_CommitChanges(IXAudio2 *iface,
{
IXAudio2Impl *This = impl_from_IXAudio2(iface);
FIXME("(%p)->(%u): stub!\n", This, operationSet);
FIXME("(%p)->(0x%x): stub!\n", This, operationSet);
return E_NOTIMPL;
}
@ -260,14 +240,12 @@ static void WINAPI IXAudio2Impl_SetDebugConfiguration(IXAudio2 *iface,
FIXME("(%p)->(%p, %p): stub!\n", This, pDebugConfiguration, pReserved);
}
/* XAudio2 2.8 */
static const IXAudio2Vtbl XAudio2_Vtbl =
{
IXAudio2Impl_QueryInterface,
IXAudio2Impl_AddRef,
IXAudio2Impl_Release,
IXAudio2Impl_GetDeviceCount,
IXAudio2Impl_GetDeviceDetails,
IXAudio2Impl_Initialize,
IXAudio2Impl_RegisterForCallbacks,
IXAudio2Impl_UnregisterForCallbacks,
IXAudio2Impl_CreateSourceVoice,
@ -280,6 +258,154 @@ static const IXAudio2Vtbl XAudio2_Vtbl =
IXAudio2Impl_SetDebugConfiguration
};
static HRESULT WINAPI XA27_QueryInterface(IXAudio27 *iface, REFIID riid,
void **ppvObject)
{
IXAudio2Impl *This = impl_from_IXAudio27(iface);
return IXAudio2Impl_QueryInterface(&This->IXAudio2_iface, riid, ppvObject);
}
static ULONG WINAPI XA27_AddRef(IXAudio27 *iface)
{
IXAudio2Impl *This = impl_from_IXAudio27(iface);
return IXAudio2Impl_AddRef(&This->IXAudio2_iface);
}
static ULONG WINAPI XA27_Release(IXAudio27 *iface)
{
IXAudio2Impl *This = impl_from_IXAudio27(iface);
return IXAudio2Impl_Release(&This->IXAudio2_iface);
}
static HRESULT WINAPI XA27_GetDeviceCount(IXAudio27 *iface, UINT32 *pCount)
{
IXAudio2Impl *This = impl_from_IXAudio27(iface);
TRACE("(%p)->(%p)\n", This, pCount);
return E_NOTIMPL;
}
static HRESULT WINAPI XA27_GetDeviceDetails(IXAudio27 *iface, UINT32 index,
XAUDIO2_DEVICE_DETAILS *pDeviceDetails)
{
IXAudio2Impl *This = impl_from_IXAudio27(iface);
TRACE("(%p)->(%u, %p)\n", This, index, pDeviceDetails);
return E_NOTIMPL;
}
static HRESULT WINAPI XA27_Initialize(IXAudio27 *iface, UINT32 flags,
XAUDIO2_PROCESSOR processor)
{
IXAudio2Impl *This = impl_from_IXAudio27(iface);
TRACE("(%p)->(0x%x, 0x%x)\n", This, flags, processor);
return E_NOTIMPL;
}
static HRESULT WINAPI XA27_RegisterForCallbacks(IXAudio27 *iface,
IXAudio2EngineCallback *pCallback)
{
IXAudio2Impl *This = impl_from_IXAudio27(iface);
return IXAudio2Impl_RegisterForCallbacks(&This->IXAudio2_iface, pCallback);
}
static void WINAPI XA27_UnregisterForCallbacks(IXAudio27 *iface,
IXAudio2EngineCallback *pCallback)
{
IXAudio2Impl *This = impl_from_IXAudio27(iface);
IXAudio2Impl_UnregisterForCallbacks(&This->IXAudio2_iface, pCallback);
}
static HRESULT WINAPI XA27_CreateSourceVoice(IXAudio27 *iface,
IXAudio2SourceVoice **ppSourceVoice, const WAVEFORMATEX *pSourceFormat,
UINT32 flags, float maxFrequencyRatio,
IXAudio2VoiceCallback *pCallback, const XAUDIO2_VOICE_SENDS *pSendList,
const XAUDIO2_EFFECT_CHAIN *pEffectChain)
{
IXAudio2Impl *This = impl_from_IXAudio27(iface);
return IXAudio2Impl_CreateSourceVoice(&This->IXAudio2_iface, ppSourceVoice,
pSourceFormat, flags, maxFrequencyRatio, pCallback, pSendList,
pEffectChain);
}
static HRESULT WINAPI XA27_CreateSubmixVoice(IXAudio27 *iface,
IXAudio2SubmixVoice **ppSubmixVoice, UINT32 inputChannels,
UINT32 inputSampleRate, UINT32 flags, UINT32 processingStage,
const XAUDIO2_VOICE_SENDS *pSendList,
const XAUDIO2_EFFECT_CHAIN *pEffectChain)
{
IXAudio2Impl *This = impl_from_IXAudio27(iface);
return IXAudio2Impl_CreateSubmixVoice(&This->IXAudio2_iface, ppSubmixVoice,
inputChannels, inputSampleRate, flags, processingStage, pSendList,
pEffectChain);
}
static HRESULT WINAPI XA27_CreateMasteringVoice(IXAudio27 *iface,
IXAudio2MasteringVoice **ppMasteringVoice, UINT32 inputChannels,
UINT32 inputSampleRate, UINT32 flags, UINT32 deviceIndex,
const XAUDIO2_EFFECT_CHAIN *pEffectChain)
{
IXAudio2Impl *This = impl_from_IXAudio27(iface);
TRACE("(%p)->(%p, %u, %u, 0x%x, %u, %p)\n", This, ppMasteringVoice,
inputChannels, inputSampleRate, flags, deviceIndex,
pEffectChain);
/* TODO: Convert DeviceIndex to DeviceId */
return IXAudio2Impl_CreateMasteringVoice(&This->IXAudio2_iface,
ppMasteringVoice, inputChannels, inputSampleRate, flags, 0,
pEffectChain, AudioCategory_GameEffects);
}
static HRESULT WINAPI XA27_StartEngine(IXAudio27 *iface)
{
IXAudio2Impl *This = impl_from_IXAudio27(iface);
return IXAudio2Impl_StartEngine(&This->IXAudio2_iface);
}
static void WINAPI XA27_StopEngine(IXAudio27 *iface)
{
IXAudio2Impl *This = impl_from_IXAudio27(iface);
return IXAudio2Impl_StopEngine(&This->IXAudio2_iface);
}
static HRESULT WINAPI XA27_CommitChanges(IXAudio27 *iface, UINT32 operationSet)
{
IXAudio2Impl *This = impl_from_IXAudio27(iface);
return IXAudio2Impl_CommitChanges(&This->IXAudio2_iface, operationSet);
}
static void WINAPI XA27_GetPerformanceData(IXAudio27 *iface,
XAUDIO2_PERFORMANCE_DATA *pPerfData)
{
IXAudio2Impl *This = impl_from_IXAudio27(iface);
return IXAudio2Impl_GetPerformanceData(&This->IXAudio2_iface, pPerfData);
}
static void WINAPI XA27_SetDebugConfiguration(IXAudio27 *iface,
const XAUDIO2_DEBUG_CONFIGURATION *pDebugConfiguration,
void *pReserved)
{
IXAudio2Impl *This = impl_from_IXAudio27(iface);
return IXAudio2Impl_SetDebugConfiguration(&This->IXAudio2_iface,
pDebugConfiguration, pReserved);
}
static const IXAudio27Vtbl XAudio27_Vtbl = {
XA27_QueryInterface,
XA27_AddRef,
XA27_Release,
XA27_GetDeviceCount,
XA27_GetDeviceDetails,
XA27_Initialize,
XA27_RegisterForCallbacks,
XA27_UnregisterForCallbacks,
XA27_CreateSourceVoice,
XA27_CreateSubmixVoice,
XA27_CreateMasteringVoice,
XA27_StartEngine,
XA27_StopEngine,
XA27_CommitChanges,
XA27_GetPerformanceData,
XA27_SetDebugConfiguration
};
static HRESULT WINAPI XAudio2CF_QueryInterface(IClassFactory *iface, REFIID riid, void **ppobj)
{
if(IsEqualGUID(riid, &IID_IUnknown)
@ -322,8 +448,14 @@ static HRESULT WINAPI XAudio2CF_CreateInstance(IClassFactory *iface, IUnknown *p
if(!object)
return E_OUTOFMEMORY;
object->IXAudio27_iface.lpVtbl = &XAudio27_Vtbl;
object->IXAudio2_iface.lpVtbl = &XAudio2_Vtbl;
if(IsEqualGUID(riid, &IID_IXAudio27))
object->version = 27;
else
object->version = 28;
hr = IXAudio2_QueryInterface(&object->IXAudio2_iface, riid, ppobj);
if(FAILED(hr))
HeapFree(GetProcessHeap(), 0, object);

View File

@ -45,4 +45,16 @@ typedef enum _AudioSessionState
AudioSessionStateExpired,
} AudioSessionState;
typedef enum _AUDIO_STREAM_CATEGORY
{
AudioCategory_Other = 0,
AudioCategory_ForegroundOnlyMedia,
AudioCategory_BackgroundCapableMedia,
AudioCategory_Communications,
AudioCategory_Alerts,
AudioCategory_SoundEffects,
AudioCategory_GameEffects,
AudioCategory_GameMedia
} AUDIO_STREAM_CATEGORY;
#endif

View File

@ -19,6 +19,8 @@
import "unknwn.idl";
import "mmdeviceapi.idl";
import "audiosessiontypes.h";
[
uuid(5a508685-a254-4fba-9b82-9a24b00306af)
]
@ -328,7 +330,9 @@ typedef struct XAUDIO2_VOICE_STATE
[
local
]
interface IXAudio2SourceVoice : IXAudio2Voice
/* XAudio2 2.7's IXAudio2SourceVoice interface. Actually called
* IXAudio2SourceVoice in the Jun 2010 DX SDK */
interface IXAudio27SourceVoice : IXAudio2Voice
{
HRESULT Start(
[in, defaultvalue(0)] UINT32 Flags,
@ -359,6 +363,41 @@ interface IXAudio2SourceVoice : IXAudio2Voice
HRESULT SetSourceSampleRate([in] UINT32 NewSourceSampleRate);
}
[
local
]
/* XAudio2 2.8's IXAudio2SourceVoice interface. */
interface IXAudio2SourceVoice : IXAudio2Voice
{
HRESULT Start(
[in, defaultvalue(0)] UINT32 Flags,
[in, defaultvalue(XAUDIO2_COMMIT_NOW)] UINT32 OperationSet);
HRESULT Stop(
[in, defaultvalue(0)] UINT32 Flags,
[in, defaultvalue(XAUDIO2_COMMIT_NOW)] UINT32 OperationSet);
HRESULT SubmitSourceBuffer(
[in] const XAUDIO2_BUFFER* pBuffer,
[in, defaultvalue(NULL)] const XAUDIO2_BUFFER_WMA* pBufferWMA);
HRESULT FlushSourceBuffers();
HRESULT Discontinuity();
HRESULT ExitLoop([in, defaultvalue(XAUDIO2_COMMIT_NOW)] UINT32 OperationSet);
void GetState([out] XAUDIO2_VOICE_STATE* pVoiceState, [in, defaultvalue(0)] UINT32 Flags);
HRESULT SetFrequencyRatio(
[in] float Ratio,
[in, defaultvalue(XAUDIO2_COMMIT_NOW)] UINT32 OperationSet);
void GetFrequencyRatio([out] float* pRatio);
HRESULT SetSourceSampleRate([in] UINT32 NewSourceSampleRate);
}
[
local
]
@ -371,6 +410,8 @@ interface IXAudio2SubmixVoice : IXAudio2Voice
]
interface IXAudio2MasteringVoice : IXAudio2Voice
{
/* not present in XAudio2 2.7 */
void GetChannelMask([out] DWORD *pChannelMask);
}
[
@ -410,7 +451,9 @@ typedef struct XAUDIO2_DEBUG_CONFIGURATION
object,
uuid(8bcf1f58-9fe7-4583-8ac6-e2adc465c8bb),
]
interface IXAudio2 : IUnknown
/* XAudio2 2.7's IXAudio2 interface. Actually called IXAudio2 in the Jun 2010
* DX SDK */
interface IXAudio27 : IUnknown
{
HRESULT GetDeviceCount([out] UINT32* pCount);
@ -465,6 +508,57 @@ interface IXAudio2 : IUnknown
[in, defaultvalue(NULL)] void* pReserved);
}
[
object,
uuid(60d8dac8-5aa1-4e8e-b597-2f5e2883d484),
]
/* XAudio2 2.8's IXAudio2 interface. */
interface IXAudio2 : IUnknown
{
HRESULT RegisterForCallbacks([in] IXAudio2EngineCallback* pCallback);
void UnregisterForCallbacks([in] IXAudio2EngineCallback* pCallback);
HRESULT CreateSourceVoice(
[out] IXAudio2SourceVoice** ppSourceVoice,
[in] const WAVEFORMATEX* pSourceFormat,
[in, defaultvalue(0)] UINT32 Flags,
[in, defaultvalue(XAUDIO2_DEFAULT_FREQ_RATIO)] float MaxFrequencyRatio,
[in, defaultvalue(NULL)] IXAudio2VoiceCallback* pCallback,
[in, defaultvalue(NULL)] const XAUDIO2_VOICE_SENDS* pSendList,
[in, defaultvalue(NULL)] const XAUDIO2_EFFECT_CHAIN* pEffectChain);
HRESULT CreateSubmixVoice(
[out] IXAudio2SubmixVoice** ppSubmixVoice,
[in] UINT32 InputChannels,
[in] UINT32 InputSampleRate,
[in, defaultvalue(0)] UINT32 Flags,
[in, defaultvalue(0)] UINT32 ProcessingStage,
[in, defaultvalue(NULL)] const XAUDIO2_VOICE_SENDS* pSendList,
[in, defaultvalue(NULL)] const XAUDIO2_EFFECT_CHAIN* pEffectChain);
HRESULT CreateMasteringVoice(
[out] IXAudio2MasteringVoice** ppMasteringVoice,
[in, defaultvalue(XAUDIO2_DEFAULT_CHANNELS)] UINT32 InputChannels,
[in, defaultvalue(XAUDIO2_DEFAULT_SAMPLERATE)] UINT32 InputSampleRate,
[in, defaultvalue(0)] UINT32 Flags,
[in, defaultvalue(NULL)] LPCWSTR DeviceId,
[in, defaultvalue(NULL)] const XAUDIO2_EFFECT_CHAIN* pEffectChain,
[in, defaultvalue(AudioCategory_GameEffects)] AUDIO_STREAM_CATEGORY StreamCategory);
HRESULT StartEngine();
void StopEngine();
HRESULT CommitChanges([in] UINT32 OperationSet);
void GetPerformanceData([out] XAUDIO2_PERFORMANCE_DATA* pPerfData);
[local] void SetDebugConfiguration(
[in] const XAUDIO2_DEBUG_CONFIGURATION* pDebugConfiguration,
[in, defaultvalue(NULL)] void* pReserved);
}
const UINT32 XAUDIO2_DEBUG_ENGINE = 1;
const UINT32 XAUDIO2_VOICE_NOPITCH = 2;
const UINT32 XAUDIO2_VOICE_NOSRC = 4;
@ -497,30 +591,4 @@ cpp_quote("inline static float XAudio2CutoffFrequencyToRadians(float cutofffreq,
cpp_quote("inline static float XAudio2RadiansToCutoffFrequency(float radians, float samplerate) { return samplerate * asinf(radians/2.0f) / (float)M_PI; }")
cpp_quote("#endif")
cpp_quote("#ifdef __cplusplus")
cpp_quote("inline static HRESULT XAudio2Create(IXAudio2** pxaudio2, UINT32 flags = 0, XAUDIO2_PROCESSOR processor = XAUDIO2_DEFAULT_PROCESSOR) {")
cpp_quote(" IXAudio2* xaudio2;")
cpp_quote(" HRESULT hr = CoCreateInstance(__uuidof(XAudio2), NULL, CLSCTX_INPROC_SERVER, __uuidof(IXAudio2), (void**)&xaudio2);")
cpp_quote(" if (SUCCEEDED(hr)) {")
cpp_quote(" hr = xaudio2->Initialize(flags, processor);")
cpp_quote(" if (SUCCEEDED(hr))")
cpp_quote(" *pxaudio2 = xaudio2;")
cpp_quote(" else")
cpp_quote(" xaudio2->Release();")
cpp_quote(" }")
cpp_quote(" return hr;")
cpp_quote("}")
cpp_quote("#else")
cpp_quote("inline static HRESULT XAudio2Create(IXAudio2** pxaudio2, UINT32 flags, XAUDIO2_PROCESSOR processor) {")
cpp_quote(" IXAudio2* xaudio2;")
cpp_quote(" HRESULT hr = CoCreateInstance(&CLSID_XAudio2, NULL, CLSCTX_INPROC_SERVER, &IID_IXAudio2, (void**)&xaudio2);")
cpp_quote(" if (SUCCEEDED(hr)) {")
cpp_quote(" hr = xaudio2->lpVtbl->Initialize(xaudio2, flags, processor);")
cpp_quote(" if (SUCCEEDED(hr))")
cpp_quote(" *pxaudio2 = xaudio2;")
cpp_quote(" else")
cpp_quote(" xaudio2->lpVtbl->Release(xaudio2);")
cpp_quote(" }")
cpp_quote(" return hr;")
cpp_quote("}")
cpp_quote("#endif")
cpp_quote("HRESULT WINAPI XAudio2Create(IXAudio2** pxaudio2, UINT32 flags, XAUDIO2_PROCESSOR processor);")