ntdll: Fix a memory leak (Valgrind).
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49904 Signed-off-by: Sven Baars <sbaars@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -920,7 +920,9 @@ static void load_libwine(void)
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if (build_dir) path = build_path( build_dir, "libs/wine/" LIBWINE );
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if (build_dir) path = build_path( build_dir, "libs/wine/" LIBWINE );
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else path = build_path( dll_dir, "../" LIBWINE );
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else path = build_path( dll_dir, "../" LIBWINE );
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if (!(handle = dlopen( path, RTLD_NOW )) && !(handle = dlopen( LIBWINE, RTLD_NOW ))) return;
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handle = dlopen( path, RTLD_NOW );
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free( path );
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if (!handle && !(handle = dlopen( LIBWINE, RTLD_NOW ))) return;
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p_wine_dll_set_callback = dlsym( handle, "wine_dll_set_callback" );
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p_wine_dll_set_callback = dlsym( handle, "wine_dll_set_callback" );
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p___wine_main_argc = dlsym( handle, "__wine_main_argc" );
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p___wine_main_argc = dlsym( handle, "__wine_main_argc" );
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