wined3d: Get resource info from the texture in wined3d_volume_download_data().

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2016-03-28 18:57:59 +02:00 committed by Alexandre Julliard
parent 2d4080f25d
commit 9736c861a2
1 changed files with 1 additions and 1 deletions

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@ -152,8 +152,8 @@ void wined3d_volume_invalidate_location(struct wined3d_volume *volume, DWORD loc
static void wined3d_volume_download_data(struct wined3d_volume *volume,
const struct wined3d_context *context, const struct wined3d_bo_address *data)
{
const struct wined3d_format *format = volume->container->resource.format;
const struct wined3d_gl_info *gl_info = context->gl_info;
const struct wined3d_format *format = volume->resource.format;
if (format->convert)
{