d3d9: Fix type of loop variable in stream_test() and texop_test().
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@ -8723,7 +8723,7 @@ static void stream_test(IDirect3DDevice9 *device)
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BYTE *data;
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DWORD color;
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DWORD ind;
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int i;
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unsigned i;
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const DWORD shader_code[] =
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{
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@ -9065,7 +9065,7 @@ static void texop_test(IDirect3DDevice9 *device)
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D3DCOLOR color;
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D3DCAPS9 caps;
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HRESULT hr;
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int i;
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unsigned i;
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static const struct {
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float x, y, z;
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