From 96e2d0e018ba469599d50527f187c53f93b76216 Mon Sep 17 00:00:00 2001 From: Michael Stefaniuc Date: Sat, 9 Mar 2019 11:21:32 +0100 Subject: [PATCH] d3dx9: Merge the d3dx_effect_SetMatrixArray() helper. Signed-off-by: Michael Stefaniuc Signed-off-by: Matteo Bruni Signed-off-by: Alexandre Julliard --- dlls/d3dx9_36/effect.c | 69 ++++++++++++++++++------------------------ 1 file changed, 30 insertions(+), 39 deletions(-) diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c index 343260b9e65..c5cedbb0084 100644 --- a/dlls/d3dx9_36/effect.c +++ b/dlls/d3dx9_36/effect.c @@ -1526,44 +1526,6 @@ static HRESULT d3dx9_base_effect_get_vector_array(struct d3dx9_base_effect *base return D3DERR_INVALIDCALL; } -static HRESULT d3dx9_base_effect_set_matrix_array(struct d3dx9_base_effect *base, - D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT count) -{ - struct d3dx_parameter *param = get_valid_parameter(base, parameter); - - if (param && param->element_count >= count) - { - UINT i; - - TRACE("Class %s\n", debug_d3dxparameter_class(param->class)); - - switch (param->class) - { - case D3DXPC_MATRIX_ROWS: - set_dirty(param); - for (i = 0; i < count; ++i) - { - set_matrix(¶m->members[i], &matrix[i]); - } - return D3D_OK; - - case D3DXPC_SCALAR: - case D3DXPC_VECTOR: - case D3DXPC_OBJECT: - case D3DXPC_STRUCT: - break; - - default: - FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param->class)); - break; - } - } - - WARN("Parameter not found.\n"); - - return D3DERR_INVALIDCALL; -} - static HRESULT d3dx9_base_effect_set_matrix_pointer_array(struct d3dx9_base_effect *base, D3DXHANDLE parameter, const D3DXMATRIX **matrix, UINT count) { @@ -3483,10 +3445,39 @@ static HRESULT WINAPI d3dx_effect_SetMatrixArray(ID3DXEffect *iface, D3DXHANDLE const D3DXMATRIX *matrix, UINT count) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); + struct d3dx_parameter *param = get_valid_parameter(&effect->base_effect, parameter); TRACE("iface %p, parameter %p, matrix %p, count %u.\n", iface, parameter, matrix, count); - return d3dx9_base_effect_set_matrix_array(&effect->base_effect, parameter, matrix, count); + if (param && param->element_count >= count) + { + unsigned int i; + + TRACE("Class %s.\n", debug_d3dxparameter_class(param->class)); + + switch (param->class) + { + case D3DXPC_MATRIX_ROWS: + set_dirty(param); + for (i = 0; i < count; ++i) + set_matrix(¶m->members[i], &matrix[i]); + return D3D_OK; + + case D3DXPC_SCALAR: + case D3DXPC_VECTOR: + case D3DXPC_OBJECT: + case D3DXPC_STRUCT: + break; + + default: + FIXME("Unhandled class %s.\n", debug_d3dxparameter_class(param->class)); + break; + } + } + + WARN("Parameter not found.\n"); + + return D3DERR_INVALIDCALL; } static HRESULT WINAPI d3dx_effect_GetMatrixArray(ID3DXEffect *iface, D3DXHANDLE parameter,