d3dx11: Downgrade ERR() to WARN() in D3DX11CreateAsyncResourceLoader*().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -348,7 +348,7 @@ HRESULT WINAPI D3DX11CreateAsyncResourceLoaderA(HMODULE module, const char *reso
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if (!(rsrc = FindResourceA(module, resource, (const char *)RT_RCDATA)))
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{
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ERR("Failed to find resource.\n");
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WARN("Failed to find resource.\n");
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HeapFree(GetProcessHeap(), 0, object);
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return D3DX11_ERR_INVALID_DATA;
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}
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@ -380,7 +380,7 @@ HRESULT WINAPI D3DX11CreateAsyncResourceLoaderW(HMODULE module, const WCHAR *res
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if (!(rsrc = FindResourceW(module, resource, (const WCHAR *)RT_RCDATA)))
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{
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ERR("Failed to find resource.\n");
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WARN("Failed to find resource.\n");
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HeapFree(GetProcessHeap(), 0, object);
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return D3DX11_ERR_INVALID_DATA;
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}
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