server: Set the event in IOCTL_AFD_EVENT_SELECT if the socket becomes signaled.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=52335 Signed-off-by: Zebediah Figura <zfigura@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -5159,8 +5159,7 @@ static void test_accept_events(struct event_test_ctx *ctx)
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select_events(ctx, listener, FD_CONNECT | FD_READ | FD_OOB | FD_ACCEPT);
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select_events(ctx, listener, FD_CONNECT | FD_READ | FD_OOB | FD_ACCEPT);
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ret = WaitForSingleObject(ctx->event, 0);
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ret = WaitForSingleObject(ctx->event, 0);
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todo_wine ok(!ret, "wait timed out\n");
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ok(!ret, "wait timed out\n");
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if (!ret)
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check_events(ctx, FD_ACCEPT, 0, 0);
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check_events(ctx, FD_ACCEPT, 0, 0);
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server = accept(listener, NULL, NULL);
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server = accept(listener, NULL, NULL);
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@ -2543,6 +2543,11 @@ static void sock_ioctl( struct fd *fd, ioctl_code_t code, struct async *async )
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sock->nonblocking = 1;
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sock->nonblocking = 1;
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sock_reselect( sock );
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sock_reselect( sock );
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/* Explicitly wake the socket up if the mask causes it to become
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* signaled. Note that reselecting isn't enough, since we might already
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* have had events recorded in sock->reported_events and we don't want
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* to select for them again. */
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sock_wake_up( sock );
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return;
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return;
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}
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}
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