joy.cpl: Better handle effect creation errors.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=51873
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Rémi Bernon 2021-10-14 09:39:55 +02:00 committed by Alexandre Julliard
parent f101712510
commit 960bb36941
1 changed files with 5 additions and 0 deletions

View File

@ -867,6 +867,11 @@ static BOOL CALLBACK ff_effects_callback(const DIEFFECTINFOW *pdei, void *pvRef)
hr = IDirectInputDevice2_CreateEffect(
joystick->device, &pdei->guid, &dieffect, &joystick->effects[joystick->cur_effect].effect, NULL);
if (FAILED(hr))
{
FIXME("Failed to create effect with type %s, hr %#x\n", debugstr_guid(&pdei->guid), hr);
return DIENUM_CONTINUE;
}
joystick->effects[joystick->cur_effect].params = dieffect;
joystick->effects[joystick->cur_effect].info = *pdei;