From 95a12f246a6567a82852ff7f383266badfba7426 Mon Sep 17 00:00:00 2001 From: Henri Verbeet Date: Mon, 15 Jun 2015 22:30:06 +0200 Subject: [PATCH] d2d1: Implement d2d_geometry_sink_AddLine(). --- dlls/d2d1/geometry.c | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/dlls/d2d1/geometry.c b/dlls/d2d1/geometry.c index 818a5d004d7..4ba851d289c 100644 --- a/dlls/d2d1/geometry.c +++ b/dlls/d2d1/geometry.c @@ -108,7 +108,9 @@ static HRESULT STDMETHODCALLTYPE d2d_geometry_sink_Close(ID2D1GeometrySink *ifac static void STDMETHODCALLTYPE d2d_geometry_sink_AddLine(ID2D1GeometrySink *iface, D2D1_POINT_2F point) { - FIXME("iface %p, point {%.8e, %.8e} stub!\n", iface, point.x, point.y); + TRACE("iface %p, point {%.8e, %.8e}.\n", iface, point.x, point.y); + + d2d_geometry_sink_AddLines(iface, &point, 1); } static void STDMETHODCALLTYPE d2d_geometry_sink_AddBezier(ID2D1GeometrySink *iface, const D2D1_BEZIER_SEGMENT *bezier)