d3dx9/tests: Add more tests for D3DXMatrixTransformation().
Most of those new tests were written by Rico Schüller. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=33456 Signed-off-by: Matteo Bruni <mbruni@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -639,6 +639,486 @@ static void D3DXMatrixTest(void)
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expect_matrix(&expectedmat, &gotmat, 8);
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/*____________D3DXMatrixTransformation______________*/
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, NULL, NULL, NULL, NULL, NULL);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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9.7f, -8.6f, 1.3f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, NULL, NULL, NULL, NULL, &last);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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-0.2148f, 1.3116f, 0.4752f, 0.0f,
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0.9504f, -0.8836f, 0.9244f, 0.0f,
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1.0212f, 0.1936f, -1.3588f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, NULL, NULL, NULL, &r, NULL);
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expect_matrix(&expectedmat, &gotmat, 8);
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, NULL, NULL, &eye, NULL, NULL);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, -3.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 7.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, NULL, &axis, NULL, NULL, NULL);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, &q, NULL, NULL, NULL, NULL);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f);
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D3DXMatrixTransformation(&gotmat, &at, NULL, NULL, NULL, NULL, NULL);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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-0.2148f, 1.3116f, 0.4752f, 0.0f,
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0.9504f, -0.8836f, 0.9244f, 0.0f,
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1.0212f, 0.1936f, -1.3588f, 0.0f,
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9.7f, -8.6f, 1.3f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, NULL, NULL, NULL, &r, &last);
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expect_matrix(&expectedmat, &gotmat, 8);
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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9.7f, -8.6f, 1.3f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, NULL, NULL, &eye, NULL, &last);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, -3.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 7.0f, 0.0f,
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9.7f, -8.6f, 1.3f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, NULL, &axis, NULL, NULL, &last);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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9.7f, -8.6f, 1.3f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, &q, NULL, NULL, NULL, &last);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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9.7f, -8.6f, 1.3f, 1.0f);
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D3DXMatrixTransformation(&gotmat, &at, NULL, NULL, NULL, NULL, &last);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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-0.2148f, 1.3116f, 0.4752f, 0.0f,
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0.9504f, -0.8836f, 0.9244f, 0.0f,
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1.0212f, 0.1936f, -1.3588f, 0.0f,
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8.5985f, -21.024f, 14.383499, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, NULL, NULL, &eye, &r, NULL);
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expect_matrix(&expectedmat, &gotmat, 8);
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set_matrix(&expectedmat,
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-0.2148f, 1.3116f, 0.4752f, 0.0f,
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-2.8512f, 2.6508f, -2.7732f, 0.0f,
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7.148399f, 1.3552f, -9.5116f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, NULL, &axis, NULL, &r, NULL);
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expect_matrix(&expectedmat, &gotmat, 8);
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set_matrix(&expectedmat,
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-0.2148f, 1.3116f, 0.4752f, 0.0f,
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0.9504f, -0.8836f, 0.9244f, 0.0f,
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1.0212f, 0.1936f, -1.3588f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, &q, NULL, NULL, &r, NULL);
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expect_matrix(&expectedmat, &gotmat, 8);
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set_matrix(&expectedmat,
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-0.2148f, 1.3116f, 0.4752f, 0.0f,
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0.9504f, -0.8836f, 0.9244f, 0.0f,
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1.0212f, 0.1936f, -1.3588f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f);
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D3DXMatrixTransformation(&gotmat, &at, NULL, NULL, NULL, &r, NULL);
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expect_matrix(&expectedmat, &gotmat, 8);
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, -3.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 7.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, NULL, &axis, &eye, NULL, NULL);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, &q, NULL, &eye, NULL, NULL);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f);
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D3DXMatrixTransformation(&gotmat, &at, NULL, NULL, &eye, NULL, NULL);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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25521.0f, 39984.0f, 20148.0f, 0.0f,
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39984.0f, 4933.0f, -3324.0f, 0.0f,
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20148.0f, -3324.0f, -5153.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, -3.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 7.0f, 0.0f,
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0.0f, 52.0f, 54.0f, 1.0f);
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D3DXMatrixTransformation(&gotmat, &at, NULL, &axis, NULL, NULL, NULL);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f);
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D3DXMatrixTransformation(&gotmat, &at, &q, NULL, NULL, NULL, NULL);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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-0.2148f, 1.3116f, 0.4752f, 0.0f,
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0.9504f, -0.8836f, 0.9244f, 0.0f,
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1.0212f, 0.1936f, -1.3588f, 0.0f,
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18.2985f, -29.624001f, 15.683499f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, NULL, NULL, &eye, &r, &last);
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expect_matrix(&expectedmat, &gotmat, 8);
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set_matrix(&expectedmat,
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-0.2148f, 1.3116f, 0.4752f, 0.0f,
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-2.8512f, 2.6508f, -2.7732f, 0.0f,
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7.148399f, 1.3552f, -9.5116f, 0.0f,
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9.7f, -8.6f, 1.3f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, NULL, &axis, NULL, &r, &last);
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expect_matrix(&expectedmat, &gotmat, 8);
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set_matrix(&expectedmat,
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-0.2148f, 1.3116f, 0.4752f, 0.0f,
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0.9504f, -0.8836f, 0.9244f, 0.0f,
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1.0212f, 0.1936f, -1.3588f, 0.0f,
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9.7f, -8.6f, 1.3f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, &q, NULL, NULL, &r, &last);
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expect_matrix(&expectedmat, &gotmat, 8);
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set_matrix(&expectedmat,
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-0.2148f, 1.3116f, 0.4752f, 0.0f,
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0.9504f, -0.8836f, 0.9244f, 0.0f,
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1.0212f, 0.1936f, -1.3588f, 0.0f,
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9.7f, -8.6f, 1.3f, 1.0f);
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D3DXMatrixTransformation(&gotmat, &at, NULL, NULL, NULL, &r, &last);
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expect_matrix(&expectedmat, &gotmat, 8);
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, -3.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 7.0f, 0.0f,
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9.7f, -8.6f, 1.3f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, NULL, &axis, &eye, NULL, &last);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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9.7f, -8.6f, 1.3f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, &q, NULL, &eye, NULL, &last);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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9.7f, -8.6f, 1.3f, 1.0f);
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D3DXMatrixTransformation(&gotmat, &at, NULL, NULL, &eye, NULL, &last);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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25521.0f, 39984.0f, 20148.0f, 0.0f,
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39984.0f, 4933.0f, -3324.0f, 0.0f,
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20148.0f, -3324.0f, -5153.0f, 0.0f,
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9.7f, -8.6f, 1.3f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, &last);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, -3.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 7.0f, 0.0f,
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9.7f, 43.400002f, 55.299999f, 1.0f);
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D3DXMatrixTransformation(&gotmat, &at, NULL, &axis, NULL, NULL, &last);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, 1.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 1.0f, 0.0f,
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9.7f, -8.6f, 1.3f, 1.0f);
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D3DXMatrixTransformation(&gotmat, &at, &q, NULL, NULL, NULL, &last);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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-0.2148f, 1.3116f, 0.4752f, 0.0f,
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-2.8512f, 2.6508f, -2.7732f, 0.0f,
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7.148399f, 1.3552f, -9.5116f, 0.0f,
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8.5985f, -21.024f, 14.383499, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, NULL, &axis, &eye, &r, NULL);
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expect_matrix(&expectedmat, &gotmat, 8);
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set_matrix(&expectedmat,
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-0.2148f, 1.3116f, 0.4752f, 0.0f,
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0.9504f, -0.8836f, 0.9244f, 0.0f,
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1.0212f, 0.1936f, -1.3588f, 0.0f,
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8.5985f, -21.024f, 14.383499, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, &q, NULL, &eye, &r, NULL);
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expect_matrix(&expectedmat, &gotmat, 8);
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set_matrix(&expectedmat,
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-0.2148f, 1.3116f, 0.4752f, 0.0f,
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0.9504f, -0.8836f, 0.9244f, 0.0f,
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1.0212f, 0.1936f, -1.3588f, 0.0f,
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8.5985f, -21.024f, 14.383499, 1.0f);
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D3DXMatrixTransformation(&gotmat, &at, NULL, NULL, &eye, &r, NULL);
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expect_matrix(&expectedmat, &gotmat, 8);
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set_matrix(&expectedmat,
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53094.015625f, 2044.133789f, 21711.687500f, 0.0f,
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-7294.705078f, 47440.683594f, 28077.113281, 0.0f,
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-12749.161133f, 28365.580078f, 13503.520508f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, &r, NULL);
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expect_matrix(&expectedmat, &gotmat, 32);
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set_matrix(&expectedmat,
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-0.2148f, 1.3116f, 0.4752f, 0.0f,
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-2.8512f, 2.6508f, -2.7732f, 0.0f,
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7.148399f, 1.3552f, -9.5116f, 0.0f,
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104.565598f, -35.492798f, -25.306400f, 1.0f);
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D3DXMatrixTransformation(&gotmat, &at, NULL, &axis, NULL, &r, NULL);
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expect_matrix(&expectedmat, &gotmat, 8);
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set_matrix(&expectedmat,
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-0.2148f, 1.3116f, 0.4752f, 0.0f,
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0.9504f, -0.8836f, 0.9244f, 0.0f,
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1.0212f, 0.1936f, -1.3588f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f);
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D3DXMatrixTransformation(&gotmat, &at, &q, NULL, NULL, &r, NULL);
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expect_matrix(&expectedmat, &gotmat, 8);
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set_matrix(&expectedmat,
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25521.0f, 39984.0f, 20148.0f, 0.0f,
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39984.0f, 4933.0f, -3324.0f, 0.0f,
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20148.0f, -3324.0f, -5153.0f, 0.0f,
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0.0f, 0.0f, 0.0f, 1.0f);
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D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, &eye, NULL, NULL);
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expect_matrix(&expectedmat, &gotmat, 0);
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set_matrix(&expectedmat,
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1.0f, 0.0f, 0.0f, 0.0f,
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0.0f, -3.0f, 0.0f, 0.0f,
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0.0f, 0.0f, 7.0f, 0.0f,
|
||||
0.0f, 52.0f, 54.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, &at, NULL, &axis, &eye, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
1.0f, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 1.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 1.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, &at, &q, NULL, &eye, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
25521.0f, 39984.0f, 20148.0f, 0.0f,
|
||||
39984.0f, 4933.0f, -3324.0f, 0.0f,
|
||||
20148.0f, -3324.0f, -5153.0f, 0.0f,
|
||||
-287420.0f, -14064.0f, 37122.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, &at, &q, &axis, NULL, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
-0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
-2.8512f, 2.6508f, -2.7732f, 0.0f,
|
||||
7.148399f, 1.3552f, -9.5116f, 0.0f,
|
||||
18.2985f, -29.624001f, 15.683499f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, NULL, &axis, &eye, &r, &last);
|
||||
expect_matrix(&expectedmat, &gotmat, 8);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
-0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
0.9504f, -0.8836f, 0.9244f, 0.0f,
|
||||
1.0212f, 0.1936f, -1.3588f, 0.0f,
|
||||
18.2985f, -29.624001f, 15.683499f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, NULL, &eye, &r, &last);
|
||||
expect_matrix(&expectedmat, &gotmat, 8);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
-0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
0.9504f, -0.8836f, 0.9244f, 0.0f,
|
||||
1.0212f, 0.1936f, -1.3588f, 0.0f,
|
||||
18.2985f, -29.624001f, 15.683499f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, &at, NULL, NULL, &eye, &r, &last);
|
||||
expect_matrix(&expectedmat, &gotmat, 8);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
53094.015625f, 2044.133789f, 21711.687500f, 0.0f,
|
||||
-7294.705078f, 47440.683594f, 28077.113281, 0.0f,
|
||||
-12749.161133f, 28365.580078f, 13503.520508f, 0.0f,
|
||||
9.7f, -8.6f, 1.3f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, &r, &last);
|
||||
expect_matrix(&expectedmat, &gotmat, 32);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
-0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
-2.8512f, 2.6508f, -2.7732f, 0.0f,
|
||||
7.148399f, 1.3552f, -9.5116f, 0.0f,
|
||||
114.265594f, -44.092796f, -24.006401f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, &at, NULL, &axis, NULL, &r, &last);
|
||||
expect_matrix(&expectedmat, &gotmat, 8);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
-0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
0.9504f, -0.8836f, 0.9244f, 0.0f,
|
||||
1.0212f, 0.1936f, -1.3588f, 0.0f,
|
||||
9.7f, -8.6f, 1.3f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, &at, &q, NULL, NULL, &r, &last);
|
||||
expect_matrix(&expectedmat, &gotmat, 8);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
25521.0f, 39984.0f, 20148.0f, 0.0f,
|
||||
39984.0f, 4933.0f, -3324.0f, 0.0f,
|
||||
20148.0f, -3324.0f, -5153.0f, 0.0f,
|
||||
9.7f, -8.6f, 1.3f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, &eye, NULL, &last);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
1.0f, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, -3.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 7.0f, 0.0f,
|
||||
9.7f, 43.400002f, 55.299999f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, &at, NULL, &axis, &eye, NULL, &last);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
1.0f, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 1.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 1.0f, 0.0f,
|
||||
9.7f, -8.6f, 1.3f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, &at, &q, NULL, &eye, NULL, &last);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
25521.0f, 39984.0f, 20148.0f, 0.0f,
|
||||
39984.0f, 4933.0f, -3324.0f, 0.0f,
|
||||
20148.0f, -3324.0f, -5153.0f, 0.0f,
|
||||
-287410.3125f, -14072.599609f, 37123.300781f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, &at, &q, &axis, NULL, NULL, &last);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
53094.015625f, 2044.133789f, 21711.687500f, 0.0f,
|
||||
-7294.705078f, 47440.683594f, 28077.113281, 0.0f,
|
||||
-12749.161133f, 28365.580078f, 13503.520508f, 0.0f,
|
||||
8.598499f, -21.024f, 14.383499f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, &eye, &r, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 32);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
-0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
-2.8512f, 2.6508f, -2.7732f, 0.0f,
|
||||
7.148399f, 1.3552f, -9.5116f, 0.0f,
|
||||
113.164093f, -56.5168f, -10.922897f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, &at, NULL, &axis, &eye, &r, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 8);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
-0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
0.9504f, -0.8836f, 0.9244f, 0.0f,
|
||||
1.0212f, 0.1936f, -1.3588f, 0.0f,
|
||||
8.5985f, -21.024f, 14.383499, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, &at, &q, NULL, &eye, &r, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 8);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
53094.015625f, 2044.133789f, 21711.687500f, 0.0f,
|
||||
-7294.705078f, 47440.683594f, 28077.113281, 0.0f,
|
||||
-12749.161133f, 28365.580078f, 13503.520508f, 0.0f,
|
||||
86280.34375f, -357366.3125f, -200024.125f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, &at, &q, &axis, NULL, &r, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 32);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
25521.0f, 39984.0f, 20148.0f, 0.0f,
|
||||
39984.0f, 4933.0f, -3324.0f, 0.0f,
|
||||
20148.0f, -3324.0f, -5153.0f, 0.0f,
|
||||
-287410.3125f, -14064.0f, 37122.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, &at, &q, &axis, &eye, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 512);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
53094.015625f, 2044.133789f, 21711.687500f, 0.0f,
|
||||
-7294.705078f, 47440.683594f, 28077.113281, 0.0f,
|
||||
-12749.161133f, 28365.580078f, 13503.520508f, 0.0f,
|
||||
86280.34375f, -357366.3125f, -200009.75f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, &at, &q, &axis, &eye, &r, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 2048);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
25521.0f, 39984.0f, 20148.0f, 0.0f,
|
||||
39984.0f, 4933.0f, -3324.0f, 0.0f,
|
||||
20148.0f, -3324.0f, -5153.0f, 0.0f,
|
||||
-287410.3125f, -14072.599609f, 37123.300781f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, &at, &q, &axis, &eye, NULL, &last);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
53094.015625f, 2044.133789f, 21711.687500f, 0.0f,
|
||||
-7294.705078f, 47440.683594f, 28077.113281, 0.0f,
|
||||
-12749.161133f, 28365.580078f, 13503.520508f, 0.0f,
|
||||
86290.046875f, -357374.90625f, -200022.828125f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, &at, &q, &axis, NULL, &r, &last);
|
||||
expect_matrix(&expectedmat, &gotmat, 32);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
-0.21480007f, 1.3116000f, 0.47520003f, 0.0f,
|
||||
0.95040143f, -0.88360137f, 0.92439979f, 0.0f,
|
||||
|
@ -647,6 +1127,231 @@ static void D3DXMatrixTest(void)
|
|||
D3DXMatrixTransformation(&gotmat, &at, &q, NULL, &eye, &r, &last);
|
||||
expect_matrix(&expectedmat, &gotmat, 512);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
-0.2148f, 1.3116f, 0.4752f, 0.0f,
|
||||
-2.8512f, 2.6508f, -2.7732f, 0.0f,
|
||||
7.148399f, 1.3552f, -9.5116f, 0.0f,
|
||||
122.86409f, -65.116798f, -9.622897f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, &at, NULL, &axis, &eye, &r, &last);
|
||||
expect_matrix(&expectedmat, &gotmat, 8);
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
53094.015625f, 2044.133789f, 21711.687500f, 0.0f,
|
||||
-7294.705078f, 47440.683594f, 28077.113281, 0.0f,
|
||||
-12749.161133f, 28365.580078f, 13503.520508f, 0.0f,
|
||||
18.2985f, -29.624001f, 15.683499f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, &eye, &r, &last);
|
||||
expect_matrix(&expectedmat, &gotmat, 32);
|
||||
|
||||
q.x = 1.0f, q.y = 1.0f, q.z = 1.0f, q.w = 1.0f,
|
||||
axis.x = 1.0f, axis.y = 1.0f, axis.z = 2.0f,
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
41.0f, -12.0f, -24.0f, 0.0f,
|
||||
-12.0f, 25.0f, -12.0f, 0.0f,
|
||||
-24.0f, -12.0f, 34.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
q.x = 1.0f, q.y = 1.0f, q.z = 1.0f, q.w = 1.0f,
|
||||
axis.x = 1.0f, axis.y = 1.0f, axis.z = 3.0f,
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
57.0f, -12.0f, -36.0f, 0.0f,
|
||||
-12.0f, 25.0f, -12.0f, 0.0f,
|
||||
-36.0f, -12.0f, 43.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
q.x = 1.0f, q.y = 1.0f, q.z = 1.0f, q.w = 0.0f,
|
||||
axis.x = 1.0f, axis.y = 1.0f, axis.z = 3.0f,
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
25.0f, 0.0f, -20.0f, 0.0f,
|
||||
0.0f, 25.0f, -20.0f, 0.0f,
|
||||
-20.0f, -20.0f, 35.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
q.x = 1.0f, q.y = 1.0f, q.z = 0.0f, q.w = 0.0f,
|
||||
axis.x = 1.0f, axis.y = 1.0f, axis.z = 3.0f,
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
5.0f, -4.0f, 0.0f, 0.0f,
|
||||
-4.0f, 5.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 27.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
q.x = 1.0f, q.y = 0.0f, q.z = 0.0f, q.w = 0.0f,
|
||||
axis.x = 5.0f, axis.y = 2.0f, axis.z = 1.0f,
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
5.0f, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 2.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 1.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
q.x = 1.0f, q.y = 0.0f, q.z = 0.0f, q.w = 0.0f,
|
||||
axis.x = 1.0f, axis.y = 4.0f, axis.z = 1.0f,
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
1.0f, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 4.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 1.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
q.x = 0.0f, q.y = 1.0f, q.z = 0.0f, q.w = 0.0f,
|
||||
axis.x = 1.0f, axis.y = 4.0f, axis.z = 1.0f,
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
1.0f, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 4.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 1.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
q.x = 1.0f, q.y = 0.0f, q.z = 0.0f, q.w = 1.0f,
|
||||
axis.x = 1.0f, axis.y = 4.0f, axis.z = 1.0f,
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
1.0f, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 8.0f, -6.0f, 0.0f,
|
||||
0.0f, -6.0f, 17.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
q.x = 1.0f, q.y = 0.0f, q.z = 0.0f, q.w = 1.0f,
|
||||
axis.x = 0.0f, axis.y = 4.0f, axis.z = 0.0f,
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
0.0f, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 4.0f, -8.0f, 0.0f,
|
||||
0.0f, -8.0f, 16.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
q.x = 0.0f, q.y = 1.0f, q.z = 0.0f, q.w = 1.0f,
|
||||
axis.x = 1.0f, axis.y = 4.0f, axis.z = 1.0f,
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
5.0f, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 4.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 5.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
q.x = 1.0f, q.y = 0.0f, q.z = 0.0f, q.w = 0.0f,
|
||||
axis.x = 1.0f, axis.y = 1.0f, axis.z = 3.0f,
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
1.0f, 0.0f, 0.0f, 0.0f,
|
||||
0.0f, 1.0f, 0.0f, 0.0f,
|
||||
0.0f, 0.0f, 3.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f,
|
||||
axis.x = 3.0f, axis.y = 3.0f, axis.z = 3.0f,
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
3796587.0f, -1377948.0f, -1589940.0f, 0.0f,
|
||||
-1377948.0f, 3334059.0f, -1879020.0f, 0.0f,
|
||||
-1589940.0f, -1879020.0f, 2794443.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f,
|
||||
axis.x = 1.0f, axis.y = 1.0f, axis.z = 1.0f,
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
1265529.0f, -459316.0f, -529980.0f, 0.0f,
|
||||
-459316.0f, 1111353.0f, -626340.0f, 0.0f,
|
||||
-529980.0f, -626340.0f, 931481.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f,
|
||||
axis.x = 1.0f, axis.y = 1.0f, axis.z = 3.0f,
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
2457497.0f, -434612.0f, -1423956.0f, 0.0f,
|
||||
-434612.0f, 1111865.0f, -644868.0f, 0.0f,
|
||||
-1423956.0f, -644868.0f, 1601963.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f,
|
||||
axis.x = 0.0f, axis.y = 0.0f, axis.z = 3.0f,
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
1787952.0f, 37056.0f, -1340964.0f, 0.0f,
|
||||
37056.0f, 768.0f, -27792.0f, 0.0f,
|
||||
-1340964.0f, -27792.0f, 1005723.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f,
|
||||
axis.x = 0.0f, axis.y = 0.0f, axis.z = 1.0f,
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
595984.0f, 12352.0f, -446988.0f, 0.0f,
|
||||
12352.0f, 256.0f, -9264.0f, 0.0f,
|
||||
-446988.0f, -9264.0f, 335241.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f,
|
||||
axis.x = 0.0f, axis.y = 3.0f, axis.z = 0.0f,
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
150528.0f, 464352.0f, -513408.0f, 0.0f,
|
||||
464352.0f, 1432443.0f, -1583772.0f, 0.0f,
|
||||
-513408.0f, -1583772.0f, 1751088.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f,
|
||||
axis.x = 0.0f, axis.y = 1.0f, axis.z = 0.0f,
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
50176.0f, 154784.0f, -171136.0f, 0.0f,
|
||||
154784.0f, 477481.0f, -527924.0f, 0.0f,
|
||||
-171136.0f, -527924.0f, 583696.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
q.x = 11.0f, q.y = 13.0f, q.z = 15.0f, q.w = 17.0f,
|
||||
axis.x = 1.0f, axis.y = 0.0f, axis.z = 0.0f,
|
||||
|
||||
set_matrix(&expectedmat,
|
||||
619369.0f, -626452.0f, 88144.0f, 0.0f,
|
||||
-626452.0f, 633616.0f, -89152.0f, 0.0f,
|
||||
88144.0f, -89152, 12544.0f, 0.0f,
|
||||
0.0f, 0.0f, 0.0f, 1.0f);
|
||||
D3DXMatrixTransformation(&gotmat, NULL, &q, &axis, NULL, NULL, NULL);
|
||||
expect_matrix(&expectedmat, &gotmat, 0);
|
||||
|
||||
/*____________D3DXMatrixTranslation______________*/
|
||||
set_matrix(&expectedmat,
|
||||
1.0f, 0.0f, 0.0f, 0.0f,
|
||||
|
|
Loading…
Reference in New Issue