diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c index 3d90cc6cb3a..71965460b60 100644 --- a/dlls/d3dx9_36/effect.c +++ b/dlls/d3dx9_36/effect.c @@ -483,8 +483,9 @@ static struct d3dx_technique *get_valid_technique(struct d3dx_effect *effect, D3 return get_technique_by_name(effect, technique); } -static struct d3dx_pass *get_valid_pass(struct d3dx9_base_effect *base, D3DXHANDLE pass) +static struct d3dx_pass *get_valid_pass(struct d3dx_effect *effect, D3DXHANDLE pass) { + struct d3dx9_base_effect *base = &effect->base_effect; unsigned int i, k; for (i = 0; i < base->technique_count; ++i) @@ -1087,9 +1088,8 @@ static HRESULT d3dx9_get_param_value_ptr(struct d3dx_pass *pass, struct d3dx_sta static unsigned int get_annotation_from_object(struct d3dx_effect *effect, D3DXHANDLE object, struct d3dx_parameter **annotations) { - struct d3dx9_base_effect *base = &effect->base_effect; struct d3dx_parameter *param = get_valid_parameter(effect, object); - struct d3dx_pass *pass = get_valid_pass(base, object); + struct d3dx_pass *pass = get_valid_pass(effect, object); struct d3dx_technique *technique = get_valid_technique(effect, object); if (pass) @@ -1918,7 +1918,7 @@ static HRESULT WINAPI d3dx_effect_GetTechniqueDesc(ID3DXEffect *iface, D3DXHANDL static HRESULT WINAPI d3dx_effect_GetPassDesc(ID3DXEffect *iface, D3DXHANDLE pass_handle, D3DXPASS_DESC *desc) { struct d3dx_effect *effect = impl_from_ID3DXEffect(iface); - struct d3dx_pass *pass = get_valid_pass(&effect->base_effect, pass_handle); + struct d3dx_pass *pass = get_valid_pass(effect, pass_handle); unsigned int i; TRACE("iface %p, pass %p, desc %p.\n", iface, pass, desc);