diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index 33ab34d0b39..a113e57f580 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -2385,7 +2385,7 @@ static HRESULT d3d8_device_prepare_vertex_buffer(struct d3d8_device *device, UIN desc.byte_width = size; desc.usage = WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_WRITEONLY; desc.bind_flags = WINED3D_BIND_VERTEX_BUFFER; - desc.access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W; + desc.access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_W; desc.misc_flags = 0; desc.structure_byte_stride = 0; @@ -2480,7 +2480,7 @@ static HRESULT d3d8_device_prepare_index_buffer(struct d3d8_device *device, UINT desc.byte_width = size; desc.usage = WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_WRITEONLY | WINED3DUSAGE_STATICDECL; desc.bind_flags = WINED3D_BIND_INDEX_BUFFER; - desc.access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_R | WINED3D_RESOURCE_ACCESS_MAP_W; + desc.access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_W; desc.misc_flags = 0; desc.structure_byte_stride = 0;