wined3d: Remove some more unused code.

This commit is contained in:
Henri Verbeet 2008-12-11 11:52:37 +01:00 committed by Alexandre Julliard
parent 15d497cb26
commit 9541c346b3
2 changed files with 0 additions and 6 deletions

View File

@ -119,9 +119,6 @@ static HRESULT WINAPI IWineD3DPixelShaderImpl_GetFunction(IWineD3DPixelShader*
TRACE("(%p) : GetFunction no User Function defined using NULL to %p\n", This, pData);
(*(DWORD **) pData) = NULL;
} else {
if (This->baseShader.functionLength == 0) {
}
TRACE("(%p) : GetFunction copying to %p\n", This, pData);
memcpy(pData, This->baseShader.function, This->baseShader.functionLength);
}

View File

@ -415,9 +415,6 @@ static HRESULT WINAPI IWineD3DVertexShaderImpl_GetFunction(IWineD3DVertexShader*
TRACE("(%p) : GetFunction no User Function defined using NULL to %p\n", This, pData);
(*(DWORD **) pData) = NULL;
} else {
if(This->baseShader.functionLength == 0){
}
TRACE("(%p) : GetFunction copying to %p\n", This, pData);
memcpy(pData, This->baseShader.function, This->baseShader.functionLength);
}